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vcmi/AI/Nullkiller/Engine/FuzzyHelper.h
Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
preparation for having client and server in a single process
2022-09-24 15:55:21 +03:00

35 lines
773 B
C++

/*
* FuzzyHelper.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "FuzzyEngines.h"
VCMI_LIB_NAMESPACE_BEGIN
class CBank;
VCMI_LIB_NAMESPACE_END
class Nullkiller;
class DLL_EXPORT FuzzyHelper
{
private:
const Nullkiller * ai;
TacticalAdvantageEngine tacticalAdvantageEngine;
public:
FuzzyHelper(const Nullkiller * ai) : ai(ai), tacticalAdvantageEngine() {}
ui64 estimateBankDanger(const CBank * bank); //TODO: move to another class?
ui64 evaluateDanger(const CGObjectInstance * obj);
ui64 evaluateDanger(crint3 tile, const CGHeroInstance * visitor, bool checkGuards = true);
};