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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/lib/networkPacks
2024-04-22 11:08:00 +03:00
..
ArtifactLocation.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
BattleChanges.h Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
Component.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
EInfoWindowMode.h
EntityChanges.h Fix file name in header 2024-03-08 16:32:40 +02:00
EOpenWindowMode.h
NetPacksBase.h Fix potentially uninitialized values 2024-02-12 12:31:27 +02:00
NetPacksLib.cpp Completely remove dead quest instead of leaving nullptr 2024-04-11 23:56:29 +03:00
NetPackVisitor.h ManageBackpackArtifacts 2024-03-07 18:16:22 +02:00
ObjProperty.h Implemented serialization of MapObjectSubID, refactoring of related code 2023-11-17 21:18:34 +02:00
PacksForClient.h Add handling for yes/no dialogs that can be safely skipped by player 2024-04-17 01:08:27 +02:00
PacksForClientBattle.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
PacksForLobby.h Merge branch 'develop' into 'lobby' 2024-02-11 16:13:13 +02:00
PacksForServer.h Allow sending requests to move across multiple tiles at once 2024-04-20 12:28:50 +03:00
SetStackEffect.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
StackLocation.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
TradeItem.h sacrifice routine 2024-01-27 23:01:57 +02:00