mirror of
https://github.com/go-micro/go-micro.git
synced 2024-12-24 10:07:04 +02:00
Use best link in tunnel, loop waiting for announce and accept messages, cleanup some code
This commit is contained in:
parent
f26d470db1
commit
3831199600
@ -90,6 +90,7 @@ func (t *tun) getSession(channel, session string) (*session, bool) {
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return s, ok
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}
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// delSession deletes a session if it exists
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func (t *tun) delSession(channel, session string) {
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t.Lock()
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delete(t.sessions, channel+session)
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@ -146,6 +147,9 @@ func (t *tun) newSessionId() string {
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return uuid.New().String()
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}
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// announce will send a message to the link to tell the other side of a channel mapping we have.
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// This usually happens if someone calls Dial and sends a discover message but otherwise we
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// periodically send these messages to asynchronously manage channel mappings.
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func (t *tun) announce(channel, session string, link *link) {
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// create the "announce" response message for a discover request
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msg := &transport.Message{
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@ -206,7 +210,7 @@ func (t *tun) monitor() {
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// check the link status and purge dead links
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for node, link := range t.links {
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// check link status
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switch link.Status() {
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switch link.State() {
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case "closed":
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delLinks = append(delLinks, node)
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case "error":
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@ -303,8 +307,16 @@ func (t *tun) process() {
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// build the list of links ot send to
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for node, link := range t.links {
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// get the values we need
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link.RLock()
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id := link.id
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connected := link.connected
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loopback := link.loopback
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_, exists := link.channels[msg.channel]
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link.RUnlock()
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// if the link is not connected skip it
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if !link.connected {
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if !connected {
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log.Debugf("Link for node %s not connected", node)
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err = errors.New("link not connected")
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continue
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@ -313,32 +325,29 @@ func (t *tun) process() {
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// if the link was a loopback accepted connection
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// and the message is being sent outbound via
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// a dialled connection don't use this link
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if link.loopback && msg.outbound {
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if loopback && msg.outbound {
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err = errors.New("link is loopback")
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continue
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}
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// if the message was being returned by the loopback listener
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// send it back up the loopback link only
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if msg.loopback && !link.loopback {
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if msg.loopback && !loopback {
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err = errors.New("link is not loopback")
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continue
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}
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// check the multicast mappings
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if msg.mode == Multicast {
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link.RLock()
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_, ok := link.channels[msg.channel]
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link.RUnlock()
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// channel mapping not found in link
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if !ok {
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if !exists {
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continue
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}
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} else {
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// if we're picking the link check the id
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// this is where we explicitly set the link
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// in a message received via the listen method
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if len(msg.link) > 0 && link.id != msg.link {
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if len(msg.link) > 0 && id != msg.link {
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err = errors.New("link not found")
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continue
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}
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@ -422,6 +431,12 @@ func (t *tun) listen(link *link) {
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// let us know if its a loopback
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var loopback bool
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var connected bool
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// set the connected value
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link.RLock()
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connected = link.connected
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link.RUnlock()
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for {
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// process anything via the net interface
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@ -451,7 +466,7 @@ func (t *tun) listen(link *link) {
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// if its not connected throw away the link
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// the first message we process needs to be connect
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if !link.connected && mtype != "connect" {
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if !connected && mtype != "connect" {
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log.Debugf("Tunnel link %s not connected", link.id)
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return
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}
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@ -461,7 +476,8 @@ func (t *tun) listen(link *link) {
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log.Debugf("Tunnel link %s received connect message", link.Remote())
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link.Lock()
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// are we connecting to ourselves?
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// check if we're connecting to ourselves?
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if id == t.id {
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link.loopback = true
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loopback = true
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@ -471,6 +487,8 @@ func (t *tun) listen(link *link) {
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link.id = link.Remote()
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// set as connected
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link.connected = true
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connected = true
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link.Unlock()
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// save the link once connected
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@ -494,9 +512,7 @@ func (t *tun) listen(link *link) {
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// the entire listener was closed so remove it from the mapping
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if sessionId == "listener" {
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link.Lock()
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delete(link.channels, channel)
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link.Unlock()
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link.delChannel(channel)
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continue
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}
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@ -510,10 +526,8 @@ func (t *tun) listen(link *link) {
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// otherwise its a session mapping of sorts
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case "keepalive":
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log.Debugf("Tunnel link %s received keepalive", link.Remote())
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link.Lock()
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// save the keepalive
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link.lastKeepAlive = time.Now()
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link.Unlock()
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link.keepalive()
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continue
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// a new connection dialled outbound
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case "open":
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@ -540,11 +554,7 @@ func (t *tun) listen(link *link) {
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channels := strings.Split(channel, ",")
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// update mapping in the link
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link.Lock()
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for _, channel := range channels {
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link.channels[channel] = time.Now()
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}
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link.Unlock()
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link.setChannel(channels...)
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// this was an announcement not intended for anything
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if sessionId == "listener" || sessionId == "" {
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@ -904,6 +914,53 @@ func (t *tun) close() error {
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return t.listener.Close()
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}
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// pickLink will pick the best link based on connectivity, delay, rate and length
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func (t *tun) pickLink(links []*link) *link {
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var metric float64
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var chosen *link
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// find the best link
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for i, link := range links {
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// don't use disconnected or errored links
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if link.State() != "connected" {
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continue
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}
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// get the link state info
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d := float64(link.Delay())
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l := float64(link.Length())
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r := link.Rate()
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// metric = delay x length x rate
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m := d * l * r
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// first link so just and go
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if i == 0 {
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metric = m
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chosen = link
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continue
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}
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// we found a better metric
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if m < metric {
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metric = m
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chosen = link
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}
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}
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// if there's no link we're just going to mess around
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if chosen == nil {
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i := rand.Intn(len(links))
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return links[i]
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}
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// we chose the link with;
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// the lowest delay e.g least messages queued
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// the lowest rate e.g the least messages flowing
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// the lowest length e.g the smallest roundtrip time
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return chosen
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}
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func (t *tun) Address() string {
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t.RLock()
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defer t.RUnlock()
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@ -967,42 +1024,32 @@ func (t *tun) Dial(channel string, opts ...DialOption) (Session, error) {
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c.mode = options.Mode
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// set the dial timeout
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c.timeout = options.Timeout
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// get the current time
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now := time.Now()
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after := func() time.Duration {
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d := time.Since(now)
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// dial timeout minus time since
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wait := options.Timeout - d
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if wait < time.Duration(0) {
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return time.Duration(0)
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}
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return wait
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}
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var links []string
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var links []*link
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// did we measure the rtt
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var measured bool
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// non multicast so we need to find the link
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t.RLock()
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// non multicast so we need to find the link
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for _, link := range t.links {
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// use the link specified it its available
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if id := options.Link; len(id) > 0 && link.id != id {
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continue
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}
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link.RLock()
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_, ok := link.channels[channel]
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link.RUnlock()
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// get the channel
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lastMapped := link.getChannel(channel)
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// we have at least one channel mapping
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if ok {
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if !lastMapped.IsZero() {
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links = append(links, link)
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c.discovered = true
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links = append(links, link.id)
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}
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}
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t.RUnlock()
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// link not found
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if len(links) == 0 && len(options.Link) > 0 {
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// delete session and return error
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@ -1015,9 +1062,9 @@ func (t *tun) Dial(channel string, opts ...DialOption) (Session, error) {
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// TODO: pick the link efficiently based
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// on link status and saturation.
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if c.discovered && c.mode == Unicast {
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// set the link
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i := rand.Intn(len(links))
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c.link = links[i]
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// pickLink will pick the best link
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link := t.pickLink(links)
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c.link = link.id
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}
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// shit fuck
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@ -1025,57 +1072,8 @@ func (t *tun) Dial(channel string, opts ...DialOption) (Session, error) {
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// piggy back roundtrip
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nowRTT := time.Now()
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// create a new discovery message for this channel
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msg := c.newMessage("discover")
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msg.mode = Broadcast
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msg.outbound = true
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msg.link = ""
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// send the discovery message
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t.send <- msg
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select {
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case <-time.After(after()):
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t.delSession(c.channel, c.session)
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log.Debugf("Tunnel deleting session %s %s: %v", c.session, c.channel, ErrDialTimeout)
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return nil, ErrDialTimeout
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case err := <-c.errChan:
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if err != nil {
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t.delSession(c.channel, c.session)
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log.Debugf("Tunnel deleting session %s %s: %v", c.session, c.channel, err)
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return nil, err
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}
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}
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var err error
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// set a dialTimeout
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dialTimeout := after()
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// set a shorter delay for multicast
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if c.mode != Unicast {
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// shorten this
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dialTimeout = time.Millisecond * 500
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}
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// wait for announce
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select {
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case msg := <-c.recv:
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if msg.typ != "announce" {
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err = ErrDiscoverChan
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}
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case <-time.After(dialTimeout):
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err = ErrDialTimeout
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}
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// if its multicast just go ahead because this is best effort
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if c.mode != Unicast {
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c.discovered = true
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c.accepted = true
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return c, nil
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}
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// otherwise return an error
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// attempt to discover the link
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err := c.Discover()
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if err != nil {
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t.delSession(c.channel, c.session)
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log.Debugf("Tunnel deleting session %s %s: %v", c.session, c.channel, err)
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@ -1096,34 +1094,34 @@ func (t *tun) Dial(channel string, opts ...DialOption) (Session, error) {
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// set measured to true
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measured = true
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}
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// set discovered to true
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c.discovered = true
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}
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// a unicast session so we call "open" and wait for an "accept"
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// reset now in case we use it
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now = time.Now()
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now := time.Now()
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// try to open the session
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err := c.Open()
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if err != nil {
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if err := c.Open(); err != nil {
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// delete the session
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t.delSession(c.channel, c.session)
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log.Debugf("Tunnel deleting session %s %s: %v", c.session, c.channel, err)
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return nil, err
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}
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// set time take to open
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d := time.Since(now)
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// if we haven't measured the roundtrip do it now
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if !measured && c.mode == Unicast {
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// set the link time
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t.RLock()
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link, ok := t.links[c.link]
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t.RUnlock()
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if ok {
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// set the rountrip time
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link.setRTT(time.Since(now))
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link.setRTT(d)
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}
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}
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@ -17,9 +17,11 @@ type link struct {
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sync.RWMutex
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// stops the link
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closed chan bool
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// send queue
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// link state channel for testing link
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state chan *packet
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// send queue for sending packets
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sendQueue chan *packet
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// receive queue
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// receive queue for receiving packets
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recvQueue chan *packet
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// unique id of this link e.g uuid
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// which we define for ourselves
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@ -44,9 +46,6 @@ type link struct {
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rate float64
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// keep an error count on the link
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errCount int
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// link state channel
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state chan *packet
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}
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// packet send over link
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@ -73,9 +72,9 @@ func newLink(s transport.Socket) *link {
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Socket: s,
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id: uuid.New().String(),
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lastKeepAlive: time.Now(),
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channels: make(map[string]time.Time),
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closed: make(chan bool),
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state: make(chan *packet, 64),
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channels: make(map[string]time.Time),
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sendQueue: make(chan *packet, 128),
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recvQueue: make(chan *packet, 128),
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}
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@ -119,6 +118,33 @@ func (l *link) setRTT(d time.Duration) {
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l.length = int64(length)
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}
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func (l *link) delChannel(ch string) {
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l.Lock()
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delete(l.channels, ch)
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l.Unlock()
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}
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func (l *link) setChannel(channels ...string) {
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l.Lock()
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for _, ch := range channels {
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l.channels[ch] = time.Now()
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}
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l.Unlock()
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}
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func (l *link) getChannel(ch string) time.Time {
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l.RLock()
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defer l.RUnlock()
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return l.channels[ch]
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}
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// set the keepalive time
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func (l *link) keepalive() {
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l.Lock()
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l.lastKeepAlive = time.Now()
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l.Unlock()
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}
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// process deals with the send queue
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func (l *link) process() {
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// receive messages
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@ -176,8 +202,8 @@ func (l *link) manage() {
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defer t.Stop()
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// used to send link state packets
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send := func(b []byte) {
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l.Send(&transport.Message{
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send := func(b []byte) error {
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return l.Send(&transport.Message{
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Header: map[string]string{
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"Micro-Method": "link",
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}, Body: b,
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@ -205,7 +231,11 @@ func (l *link) manage() {
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case bytes.Compare(p.message.Body, linkRequest) == 0:
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log.Tracef("Link %s received link request %v", l.id, p.message.Body)
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// send response
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send(linkResponse)
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if err := send(linkResponse); err != nil {
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l.Lock()
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l.errCount++
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l.Unlock()
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}
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case bytes.Compare(p.message.Body, linkResponse) == 0:
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// set round trip time
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d := time.Since(now)
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@ -270,7 +300,6 @@ func (l *link) Delay() int64 {
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func (l *link) Rate() float64 {
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l.RLock()
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defer l.RUnlock()
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return l.rate
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}
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@ -279,7 +308,6 @@ func (l *link) Rate() float64 {
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func (l *link) Length() int64 {
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l.RLock()
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defer l.RUnlock()
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return l.length
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}
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@ -398,8 +426,8 @@ func (l *link) Recv(m *transport.Message) error {
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return nil
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}
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// Status can return connected, closed, error
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func (l *link) Status() string {
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// State can return connected, closed, error
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func (l *link) State() string {
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select {
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case <-l.closed:
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return "closed"
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@ -106,6 +106,112 @@ func (s *session) newMessage(typ string) *message {
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}
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}
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// waitFor waits for the message type required until the timeout specified
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func (s *session) waitFor(msgType string, timeout time.Duration) error {
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now := time.Now()
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after := func() time.Duration {
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d := time.Since(now)
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// dial timeout minus time since
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wait := timeout - d
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if wait < time.Duration(0) {
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return time.Duration(0)
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}
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return wait
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}
|
||||
|
||||
// wait for the message type
|
||||
loop:
|
||||
for {
|
||||
select {
|
||||
case msg := <-s.recv:
|
||||
// ignore what we don't want
|
||||
if msg.typ != msgType {
|
||||
log.Debugf("Tunnel received non %s message in waiting for %s", msg.typ, msgType)
|
||||
continue
|
||||
}
|
||||
|
||||
// got the message
|
||||
break loop
|
||||
case <-time.After(after()):
|
||||
return ErrDialTimeout
|
||||
case <-s.closed:
|
||||
return io.EOF
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// Discover attempts to discover the link for a specific channel
|
||||
func (s *session) Discover() error {
|
||||
// create a new discovery message for this channel
|
||||
msg := s.newMessage("discover")
|
||||
msg.mode = Broadcast
|
||||
msg.outbound = true
|
||||
msg.link = ""
|
||||
|
||||
// send the discovery message
|
||||
s.send <- msg
|
||||
|
||||
// set time now
|
||||
now := time.Now()
|
||||
|
||||
after := func() time.Duration {
|
||||
d := time.Since(now)
|
||||
// dial timeout minus time since
|
||||
wait := s.timeout - d
|
||||
if wait < time.Duration(0) {
|
||||
return time.Duration(0)
|
||||
}
|
||||
return wait
|
||||
}
|
||||
|
||||
// wait to hear back about the sent message
|
||||
select {
|
||||
case <-time.After(after()):
|
||||
return ErrDialTimeout
|
||||
case err := <-s.errChan:
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
var err error
|
||||
|
||||
// set a new dialTimeout
|
||||
dialTimeout := after()
|
||||
|
||||
// set a shorter delay for multicast
|
||||
if s.mode != Unicast {
|
||||
// shorten this
|
||||
dialTimeout = time.Millisecond * 500
|
||||
}
|
||||
|
||||
// wait for announce
|
||||
if err := s.waitFor("announce", dialTimeout); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// if its multicast just go ahead because this is best effort
|
||||
if s.mode != Unicast {
|
||||
s.discovered = true
|
||||
s.accepted = true
|
||||
return nil
|
||||
}
|
||||
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// set discovered
|
||||
s.discovered = true
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// Open will fire the open message for the session. This is called by the dialler.
|
||||
func (s *session) Open() error {
|
||||
// create a new message
|
||||
@ -131,22 +237,15 @@ func (s *session) Open() error {
|
||||
}
|
||||
|
||||
// now wait for the accept
|
||||
select {
|
||||
case msg = <-s.recv:
|
||||
if msg.typ != "accept" {
|
||||
log.Debugf("Received non accept message in Open %s", msg.typ)
|
||||
return errors.New("failed to connect")
|
||||
}
|
||||
// set to accepted
|
||||
s.accepted = true
|
||||
// set link
|
||||
s.link = msg.link
|
||||
case <-time.After(s.timeout):
|
||||
return ErrDialTimeout
|
||||
case <-s.closed:
|
||||
return io.EOF
|
||||
if err := s.waitFor("accept", s.timeout); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// set to accepted
|
||||
s.accepted = true
|
||||
// set link
|
||||
s.link = msg.link
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
|
@ -63,8 +63,8 @@ type Link interface {
|
||||
Length() int64
|
||||
// Current transfer rate as bits per second (lower is better)
|
||||
Rate() float64
|
||||
// Status of the link e.g connected/closed
|
||||
Status() string
|
||||
// State of the link e.g connected/closed
|
||||
State() string
|
||||
// honours transport socket
|
||||
transport.Socket
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user