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Avoid recursive calls to RLock()

Topology calls itsel recursively invoking RLock. This, according to go
documentation is wrong. This commit moves the body of Topology function
to a non-thread safe unexported function to keep locsk at check!
This commit is contained in:
Milos Gajdos 2019-10-18 11:23:28 +01:00
parent 5c38f38dd9
commit 3d5d9be02a
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@ -237,12 +237,9 @@ func (n *node) PruneStalePeerNodes(pruneTime time.Duration) map[string]*node {
return pruned
}
// Topology returns a copy of the node topology down to given depth
// NOTE: the returned node is a node graph - not a single node
func (n *node) Topology(depth uint) *node {
n.RLock()
defer n.RUnlock()
// getTopology traverses node graph and builds node topology
// NOTE: this function is not thread safe
func (n *node) getTopology(depth uint) *node {
// make a copy of yourself
node := &node{
id: n.id,
@ -262,7 +259,7 @@ func (n *node) Topology(depth uint) *node {
// iterate through our peers and update the node peers
for _, peer := range n.peers {
nodePeer := peer.Topology(depth)
nodePeer := peer.getTopology(depth)
if _, ok := node.peers[nodePeer.id]; !ok {
node.peers[nodePeer.id] = nodePeer
}
@ -271,6 +268,15 @@ func (n *node) Topology(depth uint) *node {
return node
}
// Topology returns a copy of the node topology down to given depth
// NOTE: the returned node is a node graph - not a single node
func (n *node) Topology(depth uint) *node {
n.RLock()
defer n.RUnlock()
return n.getTopology(depth)
}
// Peers returns node peers up to MaxDepth
func (n *node) Peers() []Node {
n.RLock()
@ -278,7 +284,7 @@ func (n *node) Peers() []Node {
var peers []Node
for _, nodePeer := range n.peers {
peer := nodePeer.Topology(MaxDepth)
peer := nodePeer.getTopology(MaxDepth)
peers = append(peers, peer)
}