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add local/remote to testsocket
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@ -15,6 +15,8 @@ type testCodec struct {
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}
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type testSocket struct {
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local string
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remote string
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}
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// TestCodecWriteError simulates what happens when a codec is unable
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@ -87,6 +89,14 @@ func (c *testCodec) String() string {
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return "string"
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}
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func (s testSocket) Local() string {
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return s.local
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}
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func (s testSocket) Remote() string {
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return s.remote
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}
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func (s testSocket) Recv(message *transport.Message) error {
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return nil
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}
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