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go_basics/part_6/tic_tac_toe_v5/database/models.go
2025-06-17 15:48:17 +03:00

32 lines
1.1 KiB
Go

package database
import "time"
type Player struct {
NickName string `gorm:"primary_key;not null"`
}
type PlayerFinishGame struct {
ID int `gorm:"primary_key;autoIncrement;not null"`
WinnerName string `gorm:"not null"`
BoardJSON []byte `gorm:"type:json;not null"`
PlayerFigure int `gorm:"not null"`
Time time.Time `gorm:"not null"`
PlayerNickName string `gorm:"not null"`
Player *Player `gorm:"foreignKey:PlayerNickName;references:NickName"`
}
// GameSnapshot представляет модель для хранения снапшота игры в БД
type GameSnapshot struct {
ID int `gorm:"primaryKey;autoIncrement;not null"`
SnapshotName string `gorm:"not null"`
BoardJSON []byte `gorm:"type:json;not null"`
PlayerFigure int `gorm:"not null"`
State int `gorm:"not null"`
Mode int `gorm:"not null"`
Difficulty int `gorm:"not null"`
IsCurrentFirst bool `gorm:"not null"`
PlayerNickName string `gorm:"not null"`
Player *Player `gorm:"foreignKey:PlayerNickName;references:NickName"`
}