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Fix loading animated images with a huge number of frames
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@ -102,21 +102,19 @@ func transformAnimated(ctx context.Context, img *vips.Image, po *options.Process
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}
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imgWidth := img.Width()
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framesCount := imath.Min(img.Pages(), po.SecurityOptions.MaxAnimationFrames)
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frameHeight, err := img.GetInt("page-height")
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if err != nil {
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return err
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}
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framesCount := imath.Min(img.Height()/frameHeight, po.SecurityOptions.MaxAnimationFrames)
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// Double check dimensions because animated image has many frames
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if err = security.CheckDimensions(imgWidth, frameHeight, framesCount, po.SecurityOptions); err != nil {
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return err
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}
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// Vips 8.8+ supports n-pages and doesn't load the whole animated image on header access
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if nPages, _ := img.GetIntDefault("n-pages", 1); nPages > framesCount {
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if img.Pages() > framesCount {
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// Load only the needed frames
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if err = img.Load(imgdata, 1, 1.0, framesCount); err != nil {
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return err
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@ -197,7 +195,7 @@ func transformAnimated(ctx context.Context, img *vips.Image, po *options.Process
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img.SetInt("page-height", frames[0].Height())
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img.SetIntSlice("delay", delay)
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img.SetInt("loop", loop)
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img.SetInt("n-pages", framesCount)
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img.SetInt("n-pages", img.Height()/frames[0].Height())
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return nil
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}
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