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lazygit/pkg/gui/gui.go

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package gui
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import (
"fmt"
"io/ioutil"
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"log"
"os"
"strings"
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"sync"
"time"
"github.com/jesseduffield/gocui"
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"github.com/jesseduffield/lazygit/pkg/commands"
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"github.com/jesseduffield/lazygit/pkg/commands/git_commands"
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"github.com/jesseduffield/lazygit/pkg/commands/git_config"
"github.com/jesseduffield/lazygit/pkg/commands/models"
"github.com/jesseduffield/lazygit/pkg/commands/oscommands"
"github.com/jesseduffield/lazygit/pkg/common"
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"github.com/jesseduffield/lazygit/pkg/config"
"github.com/jesseduffield/lazygit/pkg/gui/context"
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"github.com/jesseduffield/lazygit/pkg/gui/controllers"
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"github.com/jesseduffield/lazygit/pkg/gui/controllers/helpers"
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"github.com/jesseduffield/lazygit/pkg/gui/lbl"
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"github.com/jesseduffield/lazygit/pkg/gui/mergeconflicts"
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"github.com/jesseduffield/lazygit/pkg/gui/modes/cherrypicking"
"github.com/jesseduffield/lazygit/pkg/gui/modes/diffing"
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"github.com/jesseduffield/lazygit/pkg/gui/modes/filtering"
"github.com/jesseduffield/lazygit/pkg/gui/popup"
"github.com/jesseduffield/lazygit/pkg/gui/presentation"
"github.com/jesseduffield/lazygit/pkg/gui/presentation/authors"
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"github.com/jesseduffield/lazygit/pkg/gui/presentation/graph"
"github.com/jesseduffield/lazygit/pkg/gui/services/custom_commands"
"github.com/jesseduffield/lazygit/pkg/gui/style"
"github.com/jesseduffield/lazygit/pkg/gui/types"
allow fast flicking through any list panel Up till now our approach to rendering things like file diffs, branch logs, and commit patches, has been to run a command on the command line, wait for it to complete, take its output as a string, and then write that string to the main view (or secondary view e.g. when showing both staged and unstaged changes of a file). This has caused various issues. For once, if you are flicking through a list of files and an untracked file is particularly large, not only will this require lazygit to load that whole file into memory (or more accurately it's equally large diff), it also will slow down the UI thread while loading that file, and if the user continued down the list, the original command might eventually resolve and replace whatever the diff is for the newly selected file. Following what we've done in lazydocker, I've added a tasks package for when you need something done but you want it to cancel as soon as something newer comes up. Given this typically involves running a command to display to a view, I've added a viewBufferManagerMap struct to the Gui struct which allows you to define these tasks on a per-view basis. viewBufferManagers can run files and directly write the output to their view, meaning we no longer need to use so much memory. In the tasks package there is a helper method called NewCmdTask which takes a command, an initial amount of lines to read, and then runs that command, reads that number of lines, and allows for a readLines channel to tell it to read more lines. We read more lines when we scroll or resize the window. There is an adapter for the tasks package in a file called tasks_adapter which wraps the functions from the tasks package in gui-specific stuff like clearing the main view before starting the next task that wants to write to the main view. I've removed some small features as part of this work, namely the little headers that were at the top of the main view for some situations. For example, we no longer show the upstream of a selected branch. I want to re-introduce this in the future, but I didn't want to make this tasks system too complicated, and in order to facilitate a header section in the main view we'd need to have a task that gets the upstream for the current branch, writes it to the header, then tells another task to write the branch log to the main view, but without clearing inbetween. So it would get messy. I'm thinking instead of having a separate 'header' view atop the main view to render that kind of thing (which can happen in another PR) I've also simplified the 'git show' to just call 'git show' and not do anything fancy when it comes to merge commits. I considered using this tasks approach whenever we write to a view. The only thing is that the renderString method currently resets the origin of a view and I don't want to lose that. So I've left some in there that I consider harmless, but we should probably be just using tasks now for all rendering, even if it's just strings we can instantly make.
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"github.com/jesseduffield/lazygit/pkg/tasks"
"github.com/jesseduffield/lazygit/pkg/theme"
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"github.com/jesseduffield/lazygit/pkg/updates"
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"github.com/jesseduffield/lazygit/pkg/utils"
"gopkg.in/ozeidan/fuzzy-patricia.v3/patricia"
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)
// screen sizing determines how much space your selected window takes up (window
// as in panel, not your terminal's window). Sometimes you want a bit more space
// to see the contents of a panel, and this keeps track of how much maximisation
// you've set
type WindowMaximisation int
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const (
SCREEN_NORMAL WindowMaximisation = iota
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SCREEN_HALF
SCREEN_FULL
)
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const StartupPopupVersion = 5
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// OverlappingEdges determines if panel edges overlap
var OverlappingEdges = false
type ContextManager struct {
ContextStack []types.Context
sync.RWMutex
}
func NewContextManager(initialContext types.Context) ContextManager {
return ContextManager{
ContextStack: []types.Context{initialContext},
RWMutex: sync.RWMutex{},
}
}
type Repo string
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// Gui wraps the gocui Gui object which handles rendering and events
type Gui struct {
*common.Common
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g *gocui.Gui
git *commands.GitCommand
os *oscommands.OSCommand
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// this is the state of the GUI for the current repo
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State *GuiRepoState
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CustomCommandsClient *custom_commands.Client
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// this is a mapping of repos to gui states, so that we can restore the original
// gui state when returning from a subrepo
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RepoStateMap map[Repo]*GuiRepoState
allow fast flicking through any list panel Up till now our approach to rendering things like file diffs, branch logs, and commit patches, has been to run a command on the command line, wait for it to complete, take its output as a string, and then write that string to the main view (or secondary view e.g. when showing both staged and unstaged changes of a file). This has caused various issues. For once, if you are flicking through a list of files and an untracked file is particularly large, not only will this require lazygit to load that whole file into memory (or more accurately it's equally large diff), it also will slow down the UI thread while loading that file, and if the user continued down the list, the original command might eventually resolve and replace whatever the diff is for the newly selected file. Following what we've done in lazydocker, I've added a tasks package for when you need something done but you want it to cancel as soon as something newer comes up. Given this typically involves running a command to display to a view, I've added a viewBufferManagerMap struct to the Gui struct which allows you to define these tasks on a per-view basis. viewBufferManagers can run files and directly write the output to their view, meaning we no longer need to use so much memory. In the tasks package there is a helper method called NewCmdTask which takes a command, an initial amount of lines to read, and then runs that command, reads that number of lines, and allows for a readLines channel to tell it to read more lines. We read more lines when we scroll or resize the window. There is an adapter for the tasks package in a file called tasks_adapter which wraps the functions from the tasks package in gui-specific stuff like clearing the main view before starting the next task that wants to write to the main view. I've removed some small features as part of this work, namely the little headers that were at the top of the main view for some situations. For example, we no longer show the upstream of a selected branch. I want to re-introduce this in the future, but I didn't want to make this tasks system too complicated, and in order to facilitate a header section in the main view we'd need to have a task that gets the upstream for the current branch, writes it to the header, then tells another task to write the branch log to the main view, but without clearing inbetween. So it would get messy. I'm thinking instead of having a separate 'header' view atop the main view to render that kind of thing (which can happen in another PR) I've also simplified the 'git show' to just call 'git show' and not do anything fancy when it comes to merge commits. I considered using this tasks approach whenever we write to a view. The only thing is that the renderString method currently resets the origin of a view and I don't want to lose that. So I've left some in there that I consider harmless, but we should probably be just using tasks now for all rendering, even if it's just strings we can instantly make.
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Config config.AppConfigurer
Updater *updates.Updater
statusManager *statusManager
waitForIntro sync.WaitGroup
fileWatcher *fileWatcher
viewBufferManagerMap map[string]*tasks.ViewBufferManager
stopChan chan struct{}
// when lazygit is opened outside a git directory we want to open to the most
// recent repo with the recent repos popup showing
showRecentRepos bool
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Mutexes guiMutexes
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// findSuggestions will take a string that the user has typed into a prompt
// and return a slice of suggestions which match that string.
findSuggestions func(string) []*types.Suggestion
// when you enter into a submodule we'll append the superproject's path to this array
// so that you can return to the superproject
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RepoPathStack *utils.StringStack
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// this tells us whether our views have been initially set up
ViewsSetup bool
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Views Views
// if we've suspended the gui (e.g. because we've switched to a subprocess)
// we typically want to pause some things that are running like background
// file refreshes
PauseBackgroundThreads bool
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// Log of the commands that get run, to be displayed to the user.
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CmdLog []string
// the extras window contains things like the command log
ShowExtrasWindow bool
suggestionsAsyncHandler *tasks.AsyncHandler
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PopupHandler types.IPopupHandler
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IsNewRepo bool
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// controllers define keybindings for a given context
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Controllers Controllers
// flag as to whether or not the diff view should ignore whitespace
IgnoreWhitespaceInDiffView bool
// we use this to decide whether we'll return to the original directory that
// lazygit was opened in, or if we'll retain the one we're currently in.
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RetainOriginalDir bool
PrevLayout PrevLayout
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// this is the initial dir we are in upon opening lazygit. We hold onto this
// in case we want to restore it before quitting for users who have set up
// the feature for changing directory upon quit.
// The reason we don't just wait until quit time to handle changing directories
// is because some users want to keep track of the current lazygit directory in an outside
// process
InitialDir string
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c *types.HelperCommon
helpers *helpers.Helpers
}
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// we keep track of some stuff from one render to the next to see if certain
// things have changed
type PrevLayout struct {
Information string
MainWidth int
MainHeight int
}
type GuiRepoState struct {
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Model *types.Model
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Modes *types.Modes
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// Suggestions will sometimes appear when typing into a prompt
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Suggestions []*types.Suggestion
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Updating bool
Panels *panelStates
SplitMainPanel bool
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LimitCommits bool
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IsRefreshingFiles bool
Searching searchingState
Ptmx *os.File
StartupStage StartupStage // Allows us to not load everything at once
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MainContext types.ContextKey // used to keep the main and secondary views' contexts in sync
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ContextManager ContextManager
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Contexts *context.ContextTree
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ViewContextMap *context.ViewContextMap
ViewTabContextMap map[string][]context.TabContext
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// WindowViewNameMap is a mapping of windows to the current view of that window.
// Some views move between windows for example the commitFiles view and when cycling through
// side windows we need to know which view to give focus to for a given window
WindowViewNameMap map[string]string
// tells us whether we've set up our views for the current repo. We'll need to
// do this whenever we switch back and forth between repos to get the views
// back in sync with the repo state
ViewsSetup bool
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// we store a commit message in this field if we've escaped the commit message
// panel without committing or if our commit failed
savedCommitMessage string
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ScreenMode WindowMaximisation
CurrentPopupOpts *types.CreatePopupPanelOpts
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}
type Controllers struct {
Submodules *controllers.SubmodulesController
Tags *controllers.TagsController
LocalCommits *controllers.LocalCommitsController
Files *controllers.FilesController
Remotes *controllers.RemotesController
Menu *controllers.MenuController
Bisect *controllers.BisectController
Undo *controllers.UndoController
Sync *controllers.SyncController
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Global *controllers.GlobalController
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}
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// for now the staging panel state, unlike the other panel states, is going to be
// non-mutative, so that we don't accidentally end up
// with mismatches of data. We might change this in the future
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type LblPanelState struct {
*lbl.State
SecondaryFocused bool // this is for if we show the left or right panel
}
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type MergingPanelState struct {
*mergeconflicts.State
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// UserVerticalScrolling tells us if the user has started scrolling through the file themselves
// in which case we won't auto-scroll to a conflict.
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UserVerticalScrolling bool
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}
// as we move things to the new context approach we're going to eventually
// remove this struct altogether and store this state on the contexts.
type panelStates struct {
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LineByLine *LblPanelState
Merging *MergingPanelState
}
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type Views struct {
Status *gocui.View
Files *gocui.View
Branches *gocui.View
Commits *gocui.View
Stash *gocui.View
Main *gocui.View
Secondary *gocui.View
Options *gocui.View
Confirmation *gocui.View
Menu *gocui.View
CommitMessage *gocui.View
CommitFiles *gocui.View
SubCommits *gocui.View
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Information *gocui.View
AppStatus *gocui.View
Search *gocui.View
SearchPrefix *gocui.View
Limit *gocui.View
Suggestions *gocui.View
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Extras *gocui.View
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}
type searchingState struct {
view *gocui.View
isSearching bool
searchString string
}
// startup stages so we don't need to load everything at once
type StartupStage int
const (
INITIAL StartupStage = iota
COMPLETE
)
// if you add a new mutex here be sure to instantiate it. We're using pointers to
// mutexes so that we can pass the mutexes to controllers.
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type guiMutexes struct {
RefreshingFilesMutex *sync.Mutex
RefreshingStatusMutex *sync.Mutex
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SyncMutex *sync.Mutex
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LocalCommitsMutex *sync.Mutex
LineByLinePanelMutex *sync.Mutex
SubprocessMutex *sync.Mutex
PopupMutex *sync.Mutex
}
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func (gui *Gui) onNewRepo(filterPath string, reuseState bool) error {
var err error
gui.git, err = commands.NewGitCommand(
gui.Common,
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gui.os,
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git_config.NewStdCachedGitConfig(gui.Log),
gui.Mutexes.SyncMutex,
)
if err != nil {
return err
}
gui.resetState(filterPath, reuseState)
gui.resetControllers()
if err := gui.resetKeybindings(); err != nil {
return err
}
return nil
}
// reuseState determines if we pull the repo state from our repo state map or
// just re-initialize it. For now we're only re-using state when we're going
// in and out of submodules, for the sake of having the cursor back on the submodule
// when we return.
//
// I tried out always reverting to the repo's original state but found that in fact
// it gets a bit confusing to land back in the status panel when visiting a repo
// you've already switched from. There's no doubt some easy way to make the UX
// optimal for all cases but I'm too lazy to think about what that is right now
func (gui *Gui) resetState(filterPath string, reuseState bool) {
currentDir, err := os.Getwd()
if reuseState {
if err == nil {
if state := gui.RepoStateMap[Repo(currentDir)]; state != nil {
gui.State = state
gui.State.ViewsSetup = false
// setting this to nil so we don't get stuck based on a popup that was
// previously opened
gui.Mutexes.PopupMutex.Lock()
gui.State.CurrentPopupOpts = nil
gui.Mutexes.PopupMutex.Unlock()
gui.syncViewContexts()
return
}
} else {
gui.c.Log.Error(err)
}
}
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contextTree := gui.contextTree()
screenMode := SCREEN_NORMAL
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var initialContext types.IListContext = contextTree.Files
if filterPath != "" {
screenMode = SCREEN_HALF
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initialContext = contextTree.LocalCommits
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}
viewContextMap := context.NewViewContextMap()
for viewName, context := range initialViewContextMapping(contextTree) {
viewContextMap.Set(viewName, context)
}
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gui.State = &GuiRepoState{
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Model: &types.Model{
CommitFiles: nil,
Files: make([]*models.File, 0),
Commits: make([]*models.Commit, 0),
StashEntries: make([]*models.StashEntry, 0),
FilteredReflogCommits: make([]*models.Commit, 0),
ReflogCommits: make([]*models.Commit, 0),
BisectInfo: git_commands.NewNullBisectInfo(),
FilesTrie: patricia.NewTrie(),
},
Panels: &panelStates{
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Merging: &MergingPanelState{
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State: mergeconflicts.NewState(),
UserVerticalScrolling: false,
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},
},
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Ptmx: nil,
Modes: &types.Modes{
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Filtering: filtering.New(filterPath),
CherryPicking: cherrypicking.New(),
Diffing: diffing.New(),
},
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ViewContextMap: viewContextMap,
ViewTabContextMap: contextTree.InitialViewTabContextMap(),
ScreenMode: screenMode,
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// TODO: put contexts in the context manager
ContextManager: NewContextManager(initialContext),
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Contexts: contextTree,
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}
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gui.syncViewContexts()
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gui.RepoStateMap[Repo(currentDir)] = gui.State
}
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func (gui *Gui) syncViewContexts() {
for viewName, context := range gui.State.ViewContextMap.Entries() {
view, err := gui.g.View(viewName)
if err != nil {
panic(err)
}
view.Context = string(context.GetKey())
}
}
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func initialViewContextMapping(contextTree *context.ContextTree) map[string]types.Context {
return map[string]types.Context{
"status": contextTree.Status,
"files": contextTree.Files,
"branches": contextTree.Branches,
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"commits": contextTree.LocalCommits,
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"commitFiles": contextTree.CommitFiles,
"subCommits": contextTree.SubCommits,
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"stash": contextTree.Stash,
"menu": contextTree.Menu,
"confirmation": contextTree.Confirmation,
"commitMessage": contextTree.CommitMessage,
"main": contextTree.Normal,
"secondary": contextTree.Normal,
"extras": contextTree.CommandLog,
}
}
// for now the split view will always be on
// NewGui builds a new gui handler
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func NewGui(
cmn *common.Common,
config config.AppConfigurer,
gitConfig git_config.IGitConfig,
updater *updates.Updater,
showRecentRepos bool,
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initialDir string,
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) (*Gui, error) {
gui := &Gui{
Common: cmn,
Config: config,
Updater: updater,
statusManager: &statusManager{},
viewBufferManagerMap: map[string]*tasks.ViewBufferManager{},
showRecentRepos: showRecentRepos,
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RepoPathStack: &utils.StringStack{},
RepoStateMap: map[Repo]*GuiRepoState{},
CmdLog: []string{},
suggestionsAsyncHandler: tasks.NewAsyncHandler(),
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// originally we could only hide the command log permanently via the config
// but now we do it via state. So we need to still support the config for the
// sake of backwards compatibility. We're making use of short circuiting here
ShowExtrasWindow: cmn.UserConfig.Gui.ShowCommandLog && !config.GetAppState().HideCommandLog,
Mutexes: guiMutexes{
RefreshingFilesMutex: &sync.Mutex{},
RefreshingStatusMutex: &sync.Mutex{},
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SyncMutex: &sync.Mutex{},
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LocalCommitsMutex: &sync.Mutex{},
LineByLinePanelMutex: &sync.Mutex{},
SubprocessMutex: &sync.Mutex{},
PopupMutex: &sync.Mutex{},
},
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InitialDir: initialDir,
}
gui.watchFilesForChanges()
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gui.PopupHandler = popup.NewPopupHandler(
cmn,
gui.createPopupPanel,
func() error { return gui.c.Refresh(types.RefreshOptions{Mode: types.ASYNC}) },
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func() error { return gui.closeConfirmationPrompt(false) },
gui.createMenu,
gui.withWaitingStatus,
gui.toast,
func() string { return gui.Views.Confirmation.TextArea.GetContent() },
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)
guiCommon := &guiCommon{gui: gui, IPopupHandler: gui.PopupHandler}
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helperCommon := &types.HelperCommon{IGuiCommon: guiCommon, Common: cmn}
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credentialsHelper := helpers.NewCredentialsHelper(helperCommon)
guiIO := oscommands.NewGuiIO(
cmn.Log,
gui.LogCommand,
gui.getCmdWriter,
credentialsHelper.PromptUserForCredential,
)
osCommand := oscommands.NewOSCommand(cmn, oscommands.GetPlatform(), guiIO)
gui.os = osCommand
// storing this stuff on the gui for now to ease refactoring
// TODO: reset these controllers upon changing repos due to state changing
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gui.c = helperCommon
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authors.SetCustomAuthors(gui.UserConfig.Gui.AuthorColors)
presentation.SetCustomBranches(gui.UserConfig.Gui.BranchColors)
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return gui, nil
}
var RuneReplacements = map[rune]string{
// for the commit graph
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graph.MergeSymbol: "M",
graph.CommitSymbol: "o",
}
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func (gui *Gui) initGocui() (*gocui.Gui, error) {
recordEvents := recordingEvents()
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playMode := gocui.NORMAL
if recordEvents {
playMode = gocui.RECORDING
} else if replaying() {
playMode = gocui.REPLAYING
}
g, err := gocui.NewGui(gocui.OutputTrue, OverlappingEdges, playMode, headless(), RuneReplacements)
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if err != nil {
return nil, err
}
return g, nil
}
// Run: setup the gui with keybindings and start the mainloop
func (gui *Gui) Run(filterPath string) error {
g, err := gui.initGocui()
if err != nil {
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return err
}
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gui.g = g
defer gui.g.Close()
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if replaying() {
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gui.g.RecordingConfig = gocui.RecordingConfig{
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Speed: getRecordingSpeed(),
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Leeway: 100,
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}
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var err error
gui.g.Recording, err = gui.loadRecording()
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if err != nil {
return err
}
go utils.Safe(func() {
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time.Sleep(time.Second * 40)
log.Fatal("40 seconds is up, lazygit recording took too long to complete")
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})
}
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gui.g.OnSearchEscape = gui.onSearchEscape
if err := gui.Config.ReloadUserConfig(); err != nil {
return nil
}
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userConfig := gui.UserConfig
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gui.g.SearchEscapeKey = gui.getKey(userConfig.Keybinding.Universal.Return)
gui.g.NextSearchMatchKey = gui.getKey(userConfig.Keybinding.Universal.NextMatch)
gui.g.PrevSearchMatchKey = gui.getKey(userConfig.Keybinding.Universal.PrevMatch)
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gui.g.ShowListFooter = userConfig.Gui.ShowListFooter
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if userConfig.Gui.MouseEvents {
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gui.g.Mouse = true
}
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if err := gui.setColorScheme(); err != nil {
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return err
}
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gui.g.SetManager(gocui.ManagerFunc(gui.layout), gocui.ManagerFunc(gui.getFocusLayout()))
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if err := gui.createAllViews(); err != nil {
return err
}
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// onNewRepo must be called after g.SetManager because SetManager deletes keybindings
if err := gui.onNewRepo(filterPath, false); err != nil {
return err
}
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gui.waitForIntro.Add(1)
if gui.c.UserConfig.Git.AutoFetch {
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go utils.Safe(gui.startBackgroundFetch)
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}
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gui.goEvery(time.Second*time.Duration(userConfig.Refresher.RefreshInterval), gui.stopChan, gui.refreshFilesAndSubmodules)
gui.c.Log.Info("starting main loop")
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return gui.g.MainLoop()
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}
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func (gui *Gui) createAllViews() error {
viewNameMappings := []struct {
viewPtr **gocui.View
name string
}{
{viewPtr: &gui.Views.Status, name: "status"},
{viewPtr: &gui.Views.Files, name: "files"},
{viewPtr: &gui.Views.Branches, name: "branches"},
{viewPtr: &gui.Views.Commits, name: "commits"},
{viewPtr: &gui.Views.Stash, name: "stash"},
{viewPtr: &gui.Views.CommitFiles, name: "commitFiles"},
{viewPtr: &gui.Views.SubCommits, name: "subCommits"},
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{viewPtr: &gui.Views.Main, name: "main"},
{viewPtr: &gui.Views.Secondary, name: "secondary"},
{viewPtr: &gui.Views.Options, name: "options"},
{viewPtr: &gui.Views.AppStatus, name: "appStatus"},
{viewPtr: &gui.Views.Information, name: "information"},
{viewPtr: &gui.Views.Search, name: "search"},
{viewPtr: &gui.Views.SearchPrefix, name: "searchPrefix"},
{viewPtr: &gui.Views.CommitMessage, name: "commitMessage"},
{viewPtr: &gui.Views.Menu, name: "menu"},
{viewPtr: &gui.Views.Suggestions, name: "suggestions"},
{viewPtr: &gui.Views.Confirmation, name: "confirmation"},
{viewPtr: &gui.Views.Limit, name: "limit"},
{viewPtr: &gui.Views.Extras, name: "extras"},
}
var err error
for _, mapping := range viewNameMappings {
*mapping.viewPtr, err = gui.prepareView(mapping.name)
if err != nil && err.Error() != UNKNOWN_VIEW_ERROR_MSG {
return err
}
}
gui.Views.Options.Frame = false
gui.Views.Options.FgColor = theme.OptionsColor
gui.Views.SearchPrefix.BgColor = gocui.ColorDefault
gui.Views.SearchPrefix.FgColor = gocui.ColorGreen
gui.Views.SearchPrefix.Frame = false
gui.setViewContent(gui.Views.SearchPrefix, SEARCH_PREFIX)
gui.Views.Stash.Title = gui.c.Tr.StashTitle
gui.Views.Stash.FgColor = theme.GocuiDefaultTextColor
gui.Views.Commits.Title = gui.c.Tr.CommitsTitle
gui.Views.Commits.FgColor = theme.GocuiDefaultTextColor
gui.Views.CommitFiles.Title = gui.c.Tr.CommitFiles
gui.Views.CommitFiles.FgColor = theme.GocuiDefaultTextColor
gui.Views.SubCommits.FgColor = theme.GocuiDefaultTextColor
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gui.Views.Branches.Title = gui.c.Tr.BranchesTitle
gui.Views.Branches.FgColor = theme.GocuiDefaultTextColor
gui.Views.Files.Highlight = true
gui.Views.Files.Title = gui.c.Tr.FilesTitle
gui.Views.Files.FgColor = theme.GocuiDefaultTextColor
gui.Views.Secondary.Title = gui.c.Tr.DiffTitle
gui.Views.Secondary.Wrap = true
gui.Views.Secondary.FgColor = theme.GocuiDefaultTextColor
gui.Views.Secondary.IgnoreCarriageReturns = true
gui.Views.Main.Title = gui.c.Tr.DiffTitle
gui.Views.Main.Wrap = true
gui.Views.Main.FgColor = theme.GocuiDefaultTextColor
gui.Views.Main.IgnoreCarriageReturns = true
gui.Views.Limit.Title = gui.c.Tr.NotEnoughSpace
gui.Views.Limit.Wrap = true
gui.Views.Status.Title = gui.c.Tr.StatusTitle
gui.Views.Status.FgColor = theme.GocuiDefaultTextColor
gui.Views.Search.BgColor = gocui.ColorDefault
gui.Views.Search.FgColor = gocui.ColorGreen
gui.Views.Search.Frame = false
gui.Views.Search.Editable = true
gui.Views.AppStatus.BgColor = gocui.ColorDefault
gui.Views.AppStatus.FgColor = gocui.ColorCyan
gui.Views.AppStatus.Frame = false
gui.Views.AppStatus.Visible = false
gui.Views.CommitMessage.Visible = false
gui.Views.CommitMessage.Title = gui.c.Tr.CommitMessage
gui.Views.CommitMessage.FgColor = theme.GocuiDefaultTextColor
gui.Views.CommitMessage.Editable = true
gui.Views.CommitMessage.Editor = gocui.EditorFunc(gui.commitMessageEditor)
gui.Views.Confirmation.Visible = false
gui.Views.Suggestions.Visible = false
gui.Views.Menu.Visible = false
gui.Views.Information.BgColor = gocui.ColorDefault
gui.Views.Information.FgColor = gocui.ColorGreen
gui.Views.Information.Frame = false
gui.Views.Extras.Title = gui.c.Tr.CommandLog
gui.Views.Extras.FgColor = theme.GocuiDefaultTextColor
gui.Views.Extras.Autoscroll = true
gui.Views.Extras.Wrap = true
return nil
}
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func (gui *Gui) RunAndHandleError(filterPath string) error {
gui.stopChan = make(chan struct{})
return utils.SafeWithError(func() error {
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if err := gui.Run(filterPath); err != nil {
allow fast flicking through any list panel Up till now our approach to rendering things like file diffs, branch logs, and commit patches, has been to run a command on the command line, wait for it to complete, take its output as a string, and then write that string to the main view (or secondary view e.g. when showing both staged and unstaged changes of a file). This has caused various issues. For once, if you are flicking through a list of files and an untracked file is particularly large, not only will this require lazygit to load that whole file into memory (or more accurately it's equally large diff), it also will slow down the UI thread while loading that file, and if the user continued down the list, the original command might eventually resolve and replace whatever the diff is for the newly selected file. Following what we've done in lazydocker, I've added a tasks package for when you need something done but you want it to cancel as soon as something newer comes up. Given this typically involves running a command to display to a view, I've added a viewBufferManagerMap struct to the Gui struct which allows you to define these tasks on a per-view basis. viewBufferManagers can run files and directly write the output to their view, meaning we no longer need to use so much memory. In the tasks package there is a helper method called NewCmdTask which takes a command, an initial amount of lines to read, and then runs that command, reads that number of lines, and allows for a readLines channel to tell it to read more lines. We read more lines when we scroll or resize the window. There is an adapter for the tasks package in a file called tasks_adapter which wraps the functions from the tasks package in gui-specific stuff like clearing the main view before starting the next task that wants to write to the main view. I've removed some small features as part of this work, namely the little headers that were at the top of the main view for some situations. For example, we no longer show the upstream of a selected branch. I want to re-introduce this in the future, but I didn't want to make this tasks system too complicated, and in order to facilitate a header section in the main view we'd need to have a task that gets the upstream for the current branch, writes it to the header, then tells another task to write the branch log to the main view, but without clearing inbetween. So it would get messy. I'm thinking instead of having a separate 'header' view atop the main view to render that kind of thing (which can happen in another PR) I've also simplified the 'git show' to just call 'git show' and not do anything fancy when it comes to merge commits. I considered using this tasks approach whenever we write to a view. The only thing is that the renderString method currently resets the origin of a view and I don't want to lose that. So I've left some in there that I consider harmless, but we should probably be just using tasks now for all rendering, even if it's just strings we can instantly make.
2020-01-11 05:54:59 +02:00
for _, manager := range gui.viewBufferManagerMap {
manager.Close()
}
if !gui.fileWatcher.Disabled {
gui.fileWatcher.Watcher.Close()
}
close(gui.stopChan)
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switch err {
case gocui.ErrQuit:
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if gui.RetainOriginalDir {
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if err := gui.recordDirectory(gui.InitialDir); err != nil {
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return err
}
} else {
if err := gui.recordCurrentDirectory(); err != nil {
return err
}
}
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if err := gui.saveRecording(gui.g.Recording); err != nil {
return err
}
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return nil
2020-08-23 12:20:05 +02:00
default:
return err
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}
}
return nil
})
2018-05-19 09:04:33 +02:00
}
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// returns whether command exited without error or not
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func (gui *Gui) runSubprocessWithSuspenseAndRefresh(subprocess oscommands.ICmdObj) error {
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_, err := gui.runSubprocessWithSuspense(subprocess)
if err != nil {
return err
}
if err := gui.c.Refresh(types.RefreshOptions{Mode: types.ASYNC}); err != nil {
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return err
}
return nil
}
// returns whether command exited without error or not
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func (gui *Gui) runSubprocessWithSuspense(subprocess oscommands.ICmdObj) (bool, error) {
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gui.Mutexes.SubprocessMutex.Lock()
defer gui.Mutexes.SubprocessMutex.Unlock()
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if replaying() {
// we do not yet support running subprocesses within integration tests. So if
// we're replaying an integration test and we're inside this method, something
// has gone wrong, so we should fail
log.Fatal("opening subprocesses not yet supported in integration tests. Chances are that this test is running too fast and a subprocess is accidentally opened")
}
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if err := gui.g.Suspend(); err != nil {
return false, gui.c.Error(err)
}
gui.PauseBackgroundThreads = true
cmdErr := gui.runSubprocess(subprocess)
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if err := gui.g.Resume(); err != nil {
return false, err
}
gui.PauseBackgroundThreads = false
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if cmdErr != nil {
return false, gui.c.Error(cmdErr)
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}
return true, nil
}
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func (gui *Gui) runSubprocess(cmdObj oscommands.ICmdObj) error { //nolint:unparam
gui.LogCommand(cmdObj.ToString(), true)
2022-01-05 03:01:59 +02:00
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subprocess := cmdObj.GetCmd()
subprocess.Stdout = os.Stdout
subprocess.Stderr = os.Stdout
subprocess.Stdin = os.Stdin
2019-03-12 12:43:56 +02:00
fmt.Fprintf(os.Stdout, "\n%s\n\n", style.FgBlue.Sprint("+ "+strings.Join(subprocess.Args, " ")))
err := subprocess.Run()
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subprocess.Stdout = ioutil.Discard
subprocess.Stderr = ioutil.Discard
subprocess.Stdin = nil
if gui.Config.GetUserConfig().PromptToReturnFromSubprocess {
fmt.Fprintf(os.Stdout, "\n%s", style.FgGreen.Sprint(gui.Tr.PressEnterToReturn))
fmt.Scanln() // wait for enter press
}
return err
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}
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func (gui *Gui) loadNewRepo() error {
if err := gui.updateRecentRepoList(); err != nil {
return err
}
if err := gui.c.Refresh(types.RefreshOptions{Mode: types.ASYNC}); err != nil {
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return err
}
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if err := gui.os.UpdateWindowTitle(); err != nil {
return err
}
return nil
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}
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func (gui *Gui) showInitialPopups(tasks []func(chan struct{}) error) {
gui.waitForIntro.Add(len(tasks))
done := make(chan struct{})
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go utils.Safe(func() {
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for _, task := range tasks {
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task := task
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go utils.Safe(func() {
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if err := task(done); err != nil {
_ = gui.c.Error(err)
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}
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})
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<-done
gui.waitForIntro.Done()
}
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})
}
2019-11-10 07:20:35 +02:00
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func (gui *Gui) showIntroPopupMessage(done chan struct{}) error {
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onConfirm := func() error {
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done <- struct{}{}
gui.c.GetAppState().StartupPopupVersion = StartupPopupVersion
return gui.c.SaveAppState()
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}
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return gui.c.Ask(types.AskOpts{
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Title: "",
Prompt: gui.c.Tr.IntroPopupMessage,
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HandleConfirm: onConfirm,
HandleClose: onConfirm,
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})
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}
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func (gui *Gui) goEvery(interval time.Duration, stop chan struct{}, function func() error) {
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go utils.Safe(func() {
2020-03-29 01:31:34 +02:00
ticker := time.NewTicker(interval)
defer ticker.Stop()
for {
select {
case <-ticker.C:
if gui.PauseBackgroundThreads {
continue
}
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_ = function()
case <-stop:
return
}
}
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})
}
2020-03-29 01:31:34 +02:00
func (gui *Gui) startBackgroundFetch() {
gui.waitForIntro.Wait()
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isNew := gui.IsNewRepo
userConfig := gui.UserConfig
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if !isNew {
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time.After(time.Duration(userConfig.Refresher.FetchInterval) * time.Second)
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}
2022-01-06 13:05:18 +02:00
err := gui.backgroundFetch()
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if err != nil && strings.Contains(err.Error(), "exit status 128") && isNew {
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_ = gui.c.Ask(types.AskOpts{
Title: gui.c.Tr.NoAutomaticGitFetchTitle,
Prompt: gui.c.Tr.NoAutomaticGitFetchBody,
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})
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} else {
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gui.goEvery(time.Second*time.Duration(userConfig.Refresher.FetchInterval), gui.stopChan, func() error {
2022-01-06 13:05:18 +02:00
err := gui.backgroundFetch()
gui.render()
2020-03-29 01:31:34 +02:00
return err
})
}
}
2020-03-29 01:11:15 +02:00
2020-03-29 01:31:34 +02:00
// setColorScheme sets the color scheme for the app based on the user config
func (gui *Gui) setColorScheme() error {
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userConfig := gui.UserConfig
2020-10-03 06:54:55 +02:00
theme.UpdateTheme(userConfig.Gui.Theme)
2020-03-29 01:31:34 +02:00
gui.g.FgColor = theme.InactiveBorderColor
gui.g.SelFgColor = theme.ActiveBorderColor
gui.g.FrameColor = theme.InactiveBorderColor
gui.g.SelFrameColor = theme.ActiveBorderColor
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return nil
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}
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func (gui *Gui) OnUIThread(f func() error) {
gui.g.Update(func(*gocui.Gui) error {
return f()
})
}