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package gui
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import (
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"fmt"
"io/ioutil"
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"log"
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"os"
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"sync"
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"strings"
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"time"
"github.com/jesseduffield/gocui"
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"github.com/jesseduffield/lazygit/pkg/commands"
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"github.com/jesseduffield/lazygit/pkg/commands/git_config"
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"github.com/jesseduffield/lazygit/pkg/commands/models"
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"github.com/jesseduffield/lazygit/pkg/commands/oscommands"
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"github.com/jesseduffield/lazygit/pkg/common"
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"github.com/jesseduffield/lazygit/pkg/config"
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"github.com/jesseduffield/lazygit/pkg/gui/filetree"
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"github.com/jesseduffield/lazygit/pkg/gui/lbl"
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"github.com/jesseduffield/lazygit/pkg/gui/mergeconflicts"
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"github.com/jesseduffield/lazygit/pkg/gui/modes/cherrypicking"
"github.com/jesseduffield/lazygit/pkg/gui/modes/diffing"
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"github.com/jesseduffield/lazygit/pkg/gui/modes/filtering"
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"github.com/jesseduffield/lazygit/pkg/gui/presentation/authors"
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"github.com/jesseduffield/lazygit/pkg/gui/presentation/graph"
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"github.com/jesseduffield/lazygit/pkg/gui/style"
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"github.com/jesseduffield/lazygit/pkg/gui/types"
allow fast flicking through any list panel
Up till now our approach to rendering things like file diffs, branch logs, and
commit patches, has been to run a command on the command line, wait for it to
complete, take its output as a string, and then write that string to the main
view (or secondary view e.g. when showing both staged and unstaged changes of a
file).
This has caused various issues. For once, if you are flicking through a list of
files and an untracked file is particularly large, not only will this require
lazygit to load that whole file into memory (or more accurately it's equally
large diff), it also will slow down the UI thread while loading that file, and
if the user continued down the list, the original command might eventually
resolve and replace whatever the diff is for the newly selected file.
Following what we've done in lazydocker, I've added a tasks package for when you
need something done but you want it to cancel as soon as something newer comes
up. Given this typically involves running a command to display to a view, I've
added a viewBufferManagerMap struct to the Gui struct which allows you to define
these tasks on a per-view basis.
viewBufferManagers can run files and directly write the output to their view,
meaning we no longer need to use so much memory.
In the tasks package there is a helper method called NewCmdTask which takes a
command, an initial amount of lines to read, and then runs that command, reads
that number of lines, and allows for a readLines channel to tell it to read more
lines. We read more lines when we scroll or resize the window.
There is an adapter for the tasks package in a file called tasks_adapter which
wraps the functions from the tasks package in gui-specific stuff like clearing
the main view before starting the next task that wants to write to the main
view.
I've removed some small features as part of this work, namely the little headers
that were at the top of the main view for some situations. For example, we no
longer show the upstream of a selected branch. I want to re-introduce this in
the future, but I didn't want to make this tasks system too complicated, and in
order to facilitate a header section in the main view we'd need to have a task
that gets the upstream for the current branch, writes it to the header, then
tells another task to write the branch log to the main view, but without
clearing inbetween. So it would get messy. I'm thinking instead of having a
separate 'header' view atop the main view to render that kind of thing (which
can happen in another PR)
I've also simplified the 'git show' to just call 'git show' and not do anything
fancy when it comes to merge commits.
I considered using this tasks approach whenever we write to a view. The only
thing is that the renderString method currently resets the origin of a view and
I don't want to lose that. So I've left some in there that I consider harmless,
but we should probably be just using tasks now for all rendering, even if it's
just strings we can instantly make.
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"github.com/jesseduffield/lazygit/pkg/tasks"
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"github.com/jesseduffield/lazygit/pkg/theme"
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"github.com/jesseduffield/lazygit/pkg/updates"
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"github.com/jesseduffield/lazygit/pkg/utils"
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"gopkg.in/ozeidan/fuzzy-patricia.v3/patricia"
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)
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// screen sizing determines how much space your selected window takes up (window
// as in panel, not your terminal's window). Sometimes you want a bit more space
// to see the contents of a panel, and this keeps track of how much maximisation
// you've set
type WindowMaximisation int
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const (
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SCREEN_NORMAL WindowMaximisation = iota
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SCREEN_HALF
SCREEN_FULL
)
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const StartupPopupVersion = 5
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// OverlappingEdges determines if panel edges overlap
var OverlappingEdges = false
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type ContextManager struct {
ContextStack [ ] Context
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sync . RWMutex
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}
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func NewContextManager ( initialContext Context ) ContextManager {
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return ContextManager {
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ContextStack : [ ] Context { initialContext } ,
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RWMutex : sync . RWMutex { } ,
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}
}
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type Repo string
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// Gui wraps the gocui Gui object which handles rendering and events
type Gui struct {
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* common . Common
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g * gocui . Gui
Git * commands . GitCommand
OSCommand * oscommands . OSCommand
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// this is the state of the GUI for the current repo
State * guiState
// this is a mapping of repos to gui states, so that we can restore the original
// gui state when returning from a subrepo
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RepoStateMap map [ Repo ] * guiState
allow fast flicking through any list panel
Up till now our approach to rendering things like file diffs, branch logs, and
commit patches, has been to run a command on the command line, wait for it to
complete, take its output as a string, and then write that string to the main
view (or secondary view e.g. when showing both staged and unstaged changes of a
file).
This has caused various issues. For once, if you are flicking through a list of
files and an untracked file is particularly large, not only will this require
lazygit to load that whole file into memory (or more accurately it's equally
large diff), it also will slow down the UI thread while loading that file, and
if the user continued down the list, the original command might eventually
resolve and replace whatever the diff is for the newly selected file.
Following what we've done in lazydocker, I've added a tasks package for when you
need something done but you want it to cancel as soon as something newer comes
up. Given this typically involves running a command to display to a view, I've
added a viewBufferManagerMap struct to the Gui struct which allows you to define
these tasks on a per-view basis.
viewBufferManagers can run files and directly write the output to their view,
meaning we no longer need to use so much memory.
In the tasks package there is a helper method called NewCmdTask which takes a
command, an initial amount of lines to read, and then runs that command, reads
that number of lines, and allows for a readLines channel to tell it to read more
lines. We read more lines when we scroll or resize the window.
There is an adapter for the tasks package in a file called tasks_adapter which
wraps the functions from the tasks package in gui-specific stuff like clearing
the main view before starting the next task that wants to write to the main
view.
I've removed some small features as part of this work, namely the little headers
that were at the top of the main view for some situations. For example, we no
longer show the upstream of a selected branch. I want to re-introduce this in
the future, but I didn't want to make this tasks system too complicated, and in
order to facilitate a header section in the main view we'd need to have a task
that gets the upstream for the current branch, writes it to the header, then
tells another task to write the branch log to the main view, but without
clearing inbetween. So it would get messy. I'm thinking instead of having a
separate 'header' view atop the main view to render that kind of thing (which
can happen in another PR)
I've also simplified the 'git show' to just call 'git show' and not do anything
fancy when it comes to merge commits.
I considered using this tasks approach whenever we write to a view. The only
thing is that the renderString method currently resets the origin of a view and
I don't want to lose that. So I've left some in there that I consider harmless,
but we should probably be just using tasks now for all rendering, even if it's
just strings we can instantly make.
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Config config . AppConfigurer
Updater * updates . Updater
statusManager * statusManager
credentials credentials
waitForIntro sync . WaitGroup
fileWatcher * fileWatcher
viewBufferManagerMap map [ string ] * tasks . ViewBufferManager
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stopChan chan struct { }
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// when lazygit is opened outside a git directory we want to open to the most
// recent repo with the recent repos popup showing
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showRecentRepos bool
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Mutexes guiMutexes
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// findSuggestions will take a string that the user has typed into a prompt
// and return a slice of suggestions which match that string.
findSuggestions func ( string ) [ ] * types . Suggestion
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// when you enter into a submodule we'll append the superproject's path to this array
// so that you can return to the superproject
RepoPathStack [ ] string
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// this tells us whether our views have been initially set up
ViewsSetup bool
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Views Views
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// if we've suspended the gui (e.g. because we've switched to a subprocess)
// we typically want to pause some things that are running like background
// file refreshes
PauseBackgroundThreads bool
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// Log of the commands that get run, to be displayed to the user.
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CmdLog [ ] string
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// the extras window contains things like the command log
ShowExtrasWindow bool
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suggestionsAsyncHandler * tasks . AsyncHandler
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PopupHandler PopupHandler
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IsNewRepo bool
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}
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type listPanelState struct {
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SelectedLineIdx int
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}
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func ( h * listPanelState ) SetSelectedLineIdx ( value int ) {
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h . SelectedLineIdx = value
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}
func ( h * listPanelState ) GetSelectedLineIdx ( ) int {
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return h . SelectedLineIdx
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}
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// for now the staging panel state, unlike the other panel states, is going to be
// non-mutative, so that we don't accidentally end up
// with mismatches of data. We might change this in the future
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type LblPanelState struct {
* lbl . State
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SecondaryFocused bool // this is for if we show the left or right panel
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}
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type MergingPanelState struct {
* mergeconflicts . State
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// UserVerticalScrolling tells us if the user has started scrolling through the file themselves
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// in which case we won't auto-scroll to a conflict.
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UserVerticalScrolling bool
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}
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type filePanelState struct {
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listPanelState
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}
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// TODO: consider splitting this out into the window and the branches view
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type branchPanelState struct {
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listPanelState
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}
type remotePanelState struct {
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listPanelState
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}
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type remoteBranchesState struct {
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listPanelState
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}
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type tagsPanelState struct {
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listPanelState
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}
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type commitPanelState struct {
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listPanelState
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LimitCommits bool
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}
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type reflogCommitPanelState struct {
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listPanelState
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}
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type subCommitPanelState struct {
listPanelState
// e.g. name of branch whose commits we're looking at
refName string
}
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type stashPanelState struct {
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listPanelState
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}
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type menuPanelState struct {
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listPanelState
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OnPress func ( ) error
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}
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type commitFilesPanelState struct {
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listPanelState
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// this is the SHA of the commit or the stash index of the stash.
// Not sure if ref is actually the right word here
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refName string
canRebase bool
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}
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type submodulePanelState struct {
listPanelState
}
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type suggestionsPanelState struct {
listPanelState
}
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type panelStates struct {
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Files * filePanelState
Branches * branchPanelState
Remotes * remotePanelState
RemoteBranches * remoteBranchesState
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Tags * tagsPanelState
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Commits * commitPanelState
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ReflogCommits * reflogCommitPanelState
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SubCommits * subCommitPanelState
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Stash * stashPanelState
Menu * menuPanelState
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LineByLine * LblPanelState
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Merging * MergingPanelState
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CommitFiles * commitFilesPanelState
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Submodules * submodulePanelState
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Suggestions * suggestionsPanelState
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}
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type Views struct {
Status * gocui . View
Files * gocui . View
Branches * gocui . View
Commits * gocui . View
Stash * gocui . View
Main * gocui . View
Secondary * gocui . View
Options * gocui . View
Confirmation * gocui . View
Menu * gocui . View
Credentials * gocui . View
CommitMessage * gocui . View
CommitFiles * gocui . View
Information * gocui . View
AppStatus * gocui . View
Search * gocui . View
SearchPrefix * gocui . View
Limit * gocui . View
Suggestions * gocui . View
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Extras * gocui . View
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}
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type searchingState struct {
view * gocui . View
isSearching bool
searchString string
}
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// startup stages so we don't need to load everything at once
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type StartupStage int
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const (
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INITIAL StartupStage = iota
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COMPLETE
)
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type Modes struct {
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Filtering filtering . Filtering
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CherryPicking cherrypicking . CherryPicking
Diffing diffing . Diffing
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}
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type guiMutexes struct {
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RefreshingFilesMutex sync . Mutex
RefreshingStatusMutex sync . Mutex
FetchMutex sync . Mutex
BranchCommitsMutex sync . Mutex
LineByLinePanelMutex sync . Mutex
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SubprocessMutex sync . Mutex
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}
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type guiState struct {
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// the file panels (files and commit files) can render as a tree, so we have
// managers for them which handle rendering a flat list of files in tree form
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FileManager * filetree . FileManager
CommitFileManager * filetree . CommitFileManager
Submodules [ ] * models . SubmoduleConfig
Branches [ ] * models . Branch
Commits [ ] * models . Commit
StashEntries [ ] * models . StashEntry
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// Suggestions will sometimes appear when typing into a prompt
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Suggestions [ ] * types . Suggestion
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// FilteredReflogCommits are the ones that appear in the reflog panel.
// when in filtering mode we only include the ones that match the given path
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FilteredReflogCommits [ ] * models . Commit
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// ReflogCommits are the ones used by the branches panel to obtain recency values
// if we're not in filtering mode, CommitFiles and FilteredReflogCommits will be
// one and the same
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ReflogCommits [ ] * models . Commit
SubCommits [ ] * models . Commit
Remotes [ ] * models . Remote
RemoteBranches [ ] * models . RemoteBranch
Tags [ ] * models . Tag
MenuItems [ ] * menuItem
Updating bool
Panels * panelStates
SplitMainPanel bool
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MainContext ContextKey // used to keep the main and secondary views' contexts in sync
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RetainOriginalDir bool
IsRefreshingFiles bool
Searching searchingState
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// if this is true, we'll load our commits using `git log --all`
ShowWholeGitGraph bool
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ScreenMode WindowMaximisation
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Ptmx * os . File
PrevMainWidth int
PrevMainHeight int
OldInformation string
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StartupStage StartupStage // Allows us to not load everything at once
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Modes Modes
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ContextManager ContextManager
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Contexts ContextTree
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ViewContextMap map [ string ] Context
ViewTabContextMap map [ string ] [ ] tabContext
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// WindowViewNameMap is a mapping of windows to the current view of that window.
// Some views move between windows for example the commitFiles view and when cycling through
// side windows we need to know which view to give focus to for a given window
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WindowViewNameMap map [ string ] string
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// tells us whether we've set up our views for the current repo. We'll need to
// do this whenever we switch back and forth between repos to get the views
// back in sync with the repo state
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ViewsSetup bool
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// flag as to whether or not the diff view should ignore whitespace
IgnoreWhitespaceInDiffView bool
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// for displaying suggestions while typing in a file name
FilesTrie * patricia . Trie
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// this is the message of the last failed commit attempt
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failedCommitMessage string
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}
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// reuseState determines if we pull the repo state from our repo state map or
// just re-initialize it. For now we're only re-using state when we're going
// in and out of submodules, for the sake of having the cursor back on the submodule
// when we return.
//
// I tried out always reverting to the repo's original state but found that in fact
// it gets a bit confusing to land back in the status panel when visiting a repo
// you've already switched from. There's no doubt some easy way to make the UX
// optimal for all cases but I'm too lazy to think about what that is right now
func ( gui * Gui ) resetState ( filterPath string , reuseState bool ) {
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currentDir , err := os . Getwd ( )
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if reuseState {
if err == nil {
if state := gui . RepoStateMap [ Repo ( currentDir ) ] ; state != nil {
gui . State = state
gui . State . ViewsSetup = false
return
}
} else {
gui . Log . Error ( err )
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}
}
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showTree := gui . UserConfig . Gui . ShowFileTree
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contexts := gui . contextTree ( )
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screenMode := SCREEN_NORMAL
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initialContext := contexts . Files
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if filterPath != "" {
screenMode = SCREEN_HALF
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initialContext = contexts . BranchCommits
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}
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gui . State = & guiState {
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FileManager : filetree . NewFileManager ( make ( [ ] * models . File , 0 ) , gui . Log , showTree ) ,
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CommitFileManager : filetree . NewCommitFileManager ( make ( [ ] * models . CommitFile , 0 ) , gui . Log , showTree ) ,
Commits : make ( [ ] * models . Commit , 0 ) ,
FilteredReflogCommits : make ( [ ] * models . Commit , 0 ) ,
ReflogCommits : make ( [ ] * models . Commit , 0 ) ,
StashEntries : make ( [ ] * models . StashEntry , 0 ) ,
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Panels : & panelStates {
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// TODO: work out why some of these are -1 and some are 0. Last time I checked there was a good reason but I'm less certain now
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Files : & filePanelState { listPanelState { SelectedLineIdx : - 1 } } ,
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Submodules : & submodulePanelState { listPanelState { SelectedLineIdx : - 1 } } ,
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Branches : & branchPanelState { listPanelState { SelectedLineIdx : 0 } } ,
Remotes : & remotePanelState { listPanelState { SelectedLineIdx : 0 } } ,
RemoteBranches : & remoteBranchesState { listPanelState { SelectedLineIdx : - 1 } } ,
Tags : & tagsPanelState { listPanelState { SelectedLineIdx : - 1 } } ,
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Commits : & commitPanelState { listPanelState : listPanelState { SelectedLineIdx : 0 } , LimitCommits : true } ,
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ReflogCommits : & reflogCommitPanelState { listPanelState { SelectedLineIdx : 0 } } ,
SubCommits : & subCommitPanelState { listPanelState : listPanelState { SelectedLineIdx : 0 } , refName : "" } ,
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CommitFiles : & commitFilesPanelState { listPanelState : listPanelState { SelectedLineIdx : - 1 } , refName : "" } ,
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Stash : & stashPanelState { listPanelState { SelectedLineIdx : - 1 } } ,
Menu : & menuPanelState { listPanelState : listPanelState { SelectedLineIdx : 0 } , OnPress : nil } ,
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Suggestions : & suggestionsPanelState { listPanelState : listPanelState { SelectedLineIdx : 0 } } ,
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Merging : & MergingPanelState {
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State : mergeconflicts . NewState ( ) ,
UserVerticalScrolling : false ,
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} ,
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} ,
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Ptmx : nil ,
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Modes : Modes {
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Filtering : filtering . New ( filterPath ) ,
CherryPicking : cherrypicking . New ( ) ,
Diffing : diffing . New ( ) ,
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} ,
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ViewContextMap : contexts . initialViewContextMap ( ) ,
ViewTabContextMap : contexts . initialViewTabContextMap ( ) ,
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ScreenMode : screenMode ,
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// TODO: put contexts in the context manager
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ContextManager : NewContextManager ( initialContext ) ,
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Contexts : contexts ,
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FilesTrie : patricia . NewTrie ( ) ,
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}
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gui . RepoStateMap [ Repo ( currentDir ) ] = gui . State
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}
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// for now the split view will always be on
// NewGui builds a new gui handler
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func NewGui (
cmn * common . Common ,
config config . AppConfigurer ,
gitConfig git_config . IGitConfig ,
updater * updates . Updater ,
filterPath string ,
showRecentRepos bool ,
) ( * Gui , error ) {
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gui := & Gui {
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Common : cmn ,
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Config : config ,
Updater : updater ,
statusManager : & statusManager { } ,
viewBufferManagerMap : map [ string ] * tasks . ViewBufferManager { } ,
showRecentRepos : showRecentRepos ,
RepoPathStack : [ ] string { } ,
RepoStateMap : map [ Repo ] * guiState { } ,
CmdLog : [ ] string { } ,
suggestionsAsyncHandler : tasks . NewAsyncHandler ( ) ,
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// originally we could only hide the command log permanently via the config
// but now we do it via state. So we need to still support the config for the
// sake of backwards compatibility. We're making use of short circuiting here
ShowExtrasWindow : cmn . UserConfig . Gui . ShowCommandLog && ! config . GetAppState ( ) . HideCommandLog ,
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}
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guiIO := oscommands . NewGuiIO (
cmn . Log ,
gui . logCommand ,
gui . getCmdWriter ,
gui . promptUserForCredential ,
)
osCommand := oscommands . NewOSCommand ( cmn , oscommands . GetPlatform ( ) , guiIO )
gui . OSCommand = osCommand
var err error
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gui . Git , err = commands . NewGitCommand (
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cmn ,
osCommand ,
gitConfig ,
)
if err != nil {
return nil , err
}
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gui . resetState ( filterPath , false )
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gui . watchFilesForChanges ( )
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gui . PopupHandler = & RealPopupHandler { gui : gui }
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authors . SetCustomAuthors ( gui . UserConfig . Gui . AuthorColors )
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return gui , nil
}
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var RuneReplacements = map [ rune ] string {
// for the commit graph
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graph . MergeSymbol : "M" ,
graph . CommitSymbol : "o" ,
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}
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// Run setup the gui with keybindings and start the mainloop
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func ( gui * Gui ) Run ( ) error {
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recordEvents := recordingEvents ( )
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playMode := gocui . NORMAL
if recordEvents {
playMode = gocui . RECORDING
} else if replaying ( ) {
playMode = gocui . REPLAYING
}
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g , err := gocui . NewGui ( gocui . OutputTrue , OverlappingEdges , playMode , headless ( ) , RuneReplacements )
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if err != nil {
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return err
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}
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gui . g = g // TODO: always use gui.g rather than passing g around everywhere
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defer g . Close ( )
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if replaying ( ) {
g . RecordingConfig = gocui . RecordingConfig {
Speed : getRecordingSpeed ( ) ,
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Leeway : 100 ,
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}
g . Recording , err = gui . loadRecording ( )
if err != nil {
return err
}
go utils . Safe ( func ( ) {
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time . Sleep ( time . Second * 40 )
log . Fatal ( "40 seconds is up, lazygit recording took too long to complete" )
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} )
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}
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g . OnSearchEscape = gui . onSearchEscape
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if err := gui . Config . ReloadUserConfig ( ) ; err != nil {
return nil
}
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userConfig := gui . UserConfig
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g . SearchEscapeKey = gui . getKey ( userConfig . Keybinding . Universal . Return )
g . NextSearchMatchKey = gui . getKey ( userConfig . Keybinding . Universal . NextMatch )
g . PrevSearchMatchKey = gui . getKey ( userConfig . Keybinding . Universal . PrevMatch )
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g . ShowListFooter = userConfig . Gui . ShowListFooter
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if userConfig . Gui . MouseEvents {
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g . Mouse = true
}
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if err := gui . setColorScheme ( ) ; err != nil {
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return err
}
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gui . waitForIntro . Add ( 1 )
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if gui . UserConfig . Git . AutoFetch {
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go utils . Safe ( gui . startBackgroundFetch )
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}
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gui . goEvery ( time . Second * time . Duration ( userConfig . Refresher . RefreshInterval ) , gui . stopChan , gui . refreshFilesAndSubmodules )
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g . SetManager ( gocui . ManagerFunc ( gui . layout ) , gocui . ManagerFunc ( gui . getFocusLayout ( ) ) )
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gui . Log . Info ( "starting main loop" )
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err = g . MainLoop ( )
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return err
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}
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// RunAndHandleError
func ( gui * Gui ) RunAndHandleError ( ) error {
gui . stopChan = make ( chan struct { } )
return utils . SafeWithError ( func ( ) error {
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if err := gui . Run ( ) ; err != nil {
allow fast flicking through any list panel
Up till now our approach to rendering things like file diffs, branch logs, and
commit patches, has been to run a command on the command line, wait for it to
complete, take its output as a string, and then write that string to the main
view (or secondary view e.g. when showing both staged and unstaged changes of a
file).
This has caused various issues. For once, if you are flicking through a list of
files and an untracked file is particularly large, not only will this require
lazygit to load that whole file into memory (or more accurately it's equally
large diff), it also will slow down the UI thread while loading that file, and
if the user continued down the list, the original command might eventually
resolve and replace whatever the diff is for the newly selected file.
Following what we've done in lazydocker, I've added a tasks package for when you
need something done but you want it to cancel as soon as something newer comes
up. Given this typically involves running a command to display to a view, I've
added a viewBufferManagerMap struct to the Gui struct which allows you to define
these tasks on a per-view basis.
viewBufferManagers can run files and directly write the output to their view,
meaning we no longer need to use so much memory.
In the tasks package there is a helper method called NewCmdTask which takes a
command, an initial amount of lines to read, and then runs that command, reads
that number of lines, and allows for a readLines channel to tell it to read more
lines. We read more lines when we scroll or resize the window.
There is an adapter for the tasks package in a file called tasks_adapter which
wraps the functions from the tasks package in gui-specific stuff like clearing
the main view before starting the next task that wants to write to the main
view.
I've removed some small features as part of this work, namely the little headers
that were at the top of the main view for some situations. For example, we no
longer show the upstream of a selected branch. I want to re-introduce this in
the future, but I didn't want to make this tasks system too complicated, and in
order to facilitate a header section in the main view we'd need to have a task
that gets the upstream for the current branch, writes it to the header, then
tells another task to write the branch log to the main view, but without
clearing inbetween. So it would get messy. I'm thinking instead of having a
separate 'header' view atop the main view to render that kind of thing (which
can happen in another PR)
I've also simplified the 'git show' to just call 'git show' and not do anything
fancy when it comes to merge commits.
I considered using this tasks approach whenever we write to a view. The only
thing is that the renderString method currently resets the origin of a view and
I don't want to lose that. So I've left some in there that I consider harmless,
but we should probably be just using tasks now for all rendering, even if it's
just strings we can instantly make.
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for _ , manager := range gui . viewBufferManagerMap {
manager . Close ( )
}
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if ! gui . fileWatcher . Disabled {
gui . fileWatcher . Watcher . Close ( )
}
close ( gui . stopChan )
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switch err {
case gocui . ErrQuit :
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if ! gui . State . RetainOriginalDir {
if err := gui . recordCurrentDirectory ( ) ; err != nil {
return err
}
}
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if err := gui . saveRecording ( gui . g . Recording ) ; err != nil {
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return err
}
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return nil
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default :
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return err
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}
}
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return nil
} )
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}
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// returns whether command exited without error or not
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func ( gui * Gui ) runSubprocessWithSuspenseAndRefresh ( subprocess oscommands . ICmdObj ) error {
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_ , err := gui . runSubprocessWithSuspense ( subprocess )
if err != nil {
return err
}
if err := gui . refreshSidePanels ( refreshOptions { mode : ASYNC } ) ; err != nil {
return err
}
return nil
}
// returns whether command exited without error or not
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func ( gui * Gui ) runSubprocessWithSuspense ( subprocess oscommands . ICmdObj ) ( bool , error ) {
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gui . Mutexes . SubprocessMutex . Lock ( )
defer gui . Mutexes . SubprocessMutex . Unlock ( )
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if replaying ( ) {
// we do not yet support running subprocesses within integration tests. So if
// we're replaying an integration test and we're inside this method, something
// has gone wrong, so we should fail
log . Fatal ( "opening subprocesses not yet supported in integration tests. Chances are that this test is running too fast and a subprocess is accidentally opened" )
}
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if err := gui . g . Suspend ( ) ; err != nil {
return false , gui . surfaceError ( err )
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}
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gui . PauseBackgroundThreads = true
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cmdErr := gui . runSubprocess ( subprocess )
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if err := gui . g . Resume ( ) ; err != nil {
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return false , err
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}
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gui . PauseBackgroundThreads = false
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return cmdErr == nil , gui . surfaceError ( cmdErr )
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}
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func ( gui * Gui ) runSubprocess ( cmdObj oscommands . ICmdObj ) error { //nolint:unparam
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gui . logCommand ( cmdObj . ToString ( ) , true )
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subprocess := cmdObj . GetCmd ( )
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subprocess . Stdout = os . Stdout
subprocess . Stderr = os . Stdout
subprocess . Stdin = os . Stdin
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fmt . Fprintf ( os . Stdout , "\n%s\n\n" , style . FgBlue . Sprint ( "+ " + strings . Join ( subprocess . Args , " " ) ) )
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err := subprocess . Run ( )
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subprocess . Stdout = ioutil . Discard
subprocess . Stderr = ioutil . Discard
subprocess . Stdin = nil
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fmt . Fprintf ( os . Stdout , "\n%s\n" , style . FgGreen . Sprint ( gui . Tr . PressEnterToReturn ) )
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fmt . Scanln ( ) // wait for enter press
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return err
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}
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func ( gui * Gui ) loadNewRepo ( ) error {
if err := gui . updateRecentRepoList ( ) ; err != nil {
return err
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}
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if err := gui . refreshSidePanels ( refreshOptions { mode : ASYNC } ) ; err != nil {
return err
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}
return nil
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}
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func ( gui * Gui ) showInitialPopups ( tasks [ ] func ( chan struct { } ) error ) {
gui . waitForIntro . Add ( len ( tasks ) )
done := make ( chan struct { } )
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go utils . Safe ( func ( ) {
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for _ , task := range tasks {
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task := task
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go utils . Safe ( func ( ) {
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if err := task ( done ) ; err != nil {
_ = gui . surfaceError ( err )
}
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} )
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<- done
gui . waitForIntro . Done ( )
}
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} )
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}
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func ( gui * Gui ) showIntroPopupMessage ( done chan struct { } ) error {
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onConfirm := func ( ) error {
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done <- struct { } { }
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gui . Config . GetAppState ( ) . StartupPopupVersion = StartupPopupVersion
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return gui . Config . SaveAppState ( )
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}
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return gui . ask ( askOpts {
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title : "" ,
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prompt : gui . Tr . IntroPopupMessage ,
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handleConfirm : onConfirm ,
handleClose : onConfirm ,
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} )
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}
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func ( gui * Gui ) goEvery ( interval time . Duration , stop chan struct { } , function func ( ) error ) {
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go utils . Safe ( func ( ) {
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ticker := time . NewTicker ( interval )
defer ticker . Stop ( )
for {
select {
case <- ticker . C :
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if gui . PauseBackgroundThreads {
continue
}
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_ = function ( )
case <- stop :
return
}
}
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} )
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}
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func ( gui * Gui ) startBackgroundFetch ( ) {
gui . waitForIntro . Wait ( )
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isNew := gui . IsNewRepo
userConfig := gui . UserConfig
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if ! isNew {
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time . After ( time . Duration ( userConfig . Refresher . FetchInterval ) * time . Second )
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}
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err := gui . backgroundFetch ( )
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if err != nil && strings . Contains ( err . Error ( ) , "exit status 128" ) && isNew {
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_ = gui . ask ( askOpts {
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title : gui . Tr . NoAutomaticGitFetchTitle ,
prompt : gui . Tr . NoAutomaticGitFetchBody ,
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} )
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} else {
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gui . goEvery ( time . Second * time . Duration ( userConfig . Refresher . FetchInterval ) , gui . stopChan , func ( ) error {
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err := gui . backgroundFetch ( )
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gui . render ( )
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return err
} )
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}
}
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// setColorScheme sets the color scheme for the app based on the user config
func ( gui * Gui ) setColorScheme ( ) error {
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userConfig := gui . UserConfig
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theme . UpdateTheme ( userConfig . Gui . Theme )
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gui . g . FgColor = theme . InactiveBorderColor
gui . g . SelFgColor = theme . ActiveBorderColor
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gui . g . FrameColor = theme . InactiveBorderColor
gui . g . SelFrameColor = theme . ActiveBorderColor
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return nil
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}
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func ( gui * Gui ) OnUIThread ( f func ( ) error ) {
gui . g . Update ( func ( * gocui . Gui ) error {
return f ( )
} )
}