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lazygit/pkg/gui/menu_panel.go

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package gui
import (
"fmt"
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"github.com/jesseduffield/lazygit/pkg/gui/types"
"github.com/jesseduffield/lazygit/pkg/theme"
"github.com/jesseduffield/lazygit/pkg/utils"
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)
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// note: items option is mutated by this function
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func (gui *Gui) createMenu(opts types.CreateMenuOptions) error {
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if !opts.HideCancel {
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// this is mutative but I'm okay with that for now
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opts.Items = append(opts.Items, &types.MenuItem{
LabelColumns: []string{gui.c.Tr.Cancel},
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OnPress: func() error {
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return nil
},
})
}
maxColumnSize := 1
for _, item := range opts.Items {
if item.LabelColumns == nil {
item.LabelColumns = []string{item.Label}
}
if item.OpensMenu {
item.LabelColumns[0] = fmt.Sprintf("%s...", item.LabelColumns[0])
}
maxColumnSize = utils.Max(maxColumnSize, len(item.LabelColumns))
}
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for _, item := range opts.Items {
if len(item.LabelColumns) < maxColumnSize {
// we require that each item has the same number of columns so we're padding out with blank strings
// if this item has too few
item.LabelColumns = append(item.LabelColumns, make([]string, maxColumnSize-len(item.LabelColumns))...)
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}
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}
gui.State.Contexts.Menu.SetMenuItems(opts.Items, opts.ColumnAlignment)
gui.State.Contexts.Menu.SetSelection(0)
gui.Views.Menu.Title = opts.Title
gui.Views.Menu.FgColor = theme.GocuiDefaultTextColor
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gui.Views.Tooltip.Wrap = true
gui.Views.Tooltip.FgColor = theme.GocuiDefaultTextColor
gui.Views.Tooltip.Visible = true
// resetting keybindings so that the menu-specific keybindings are registered
if err := gui.resetKeybindings(); err != nil {
return err
}
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_ = gui.c.PostRefreshUpdate(gui.State.Contexts.Menu)
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// TODO: ensure that if we're opened a menu from within a menu that it renders correctly
return gui.c.PushContext(gui.State.Contexts.Menu)
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}