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lazygit/pkg/gui/basic_context.go

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package gui
import (
"github.com/jesseduffield/lazygit/pkg/gui/types"
)
type BasicContext struct {
OnFocus func(opts ...types.OnFocusOpts) error
OnFocusLost func() error
OnRender func() error
// this is for pushing some content to the main view
OnRenderToMain func(opts ...types.OnFocusOpts) error
Kind types.ContextKind
Key types.ContextKey
ViewName string
WindowName string
OnGetOptionsMap func() map[string]string
ParentContext types.Context
// we can't know on the calling end whether a Context is actually a nil value without reflection, so we're storing this flag here to tell us. There has got to be a better way around this
hasParent bool
}
var _ types.Context = &BasicContext{}
func (self *BasicContext) GetOptionsMap() map[string]string {
if self.OnGetOptionsMap != nil {
return self.OnGetOptionsMap()
}
return nil
}
func (self *BasicContext) SetParentContext(context types.Context) {
self.ParentContext = context
self.hasParent = true
}
func (self *BasicContext) GetParentContext() (types.Context, bool) {
return self.ParentContext, self.hasParent
}
func (self *BasicContext) SetWindowName(windowName string) {
self.WindowName = windowName
}
func (self *BasicContext) GetWindowName() string {
windowName := self.WindowName
if windowName != "" {
return windowName
}
// TODO: actually set this for everything so we don't default to the view name
return self.ViewName
}
func (self *BasicContext) HandleRender() error {
if self.OnRender != nil {
return self.OnRender()
}
return nil
}
func (self *BasicContext) GetViewName() string {
return self.ViewName
}
func (self *BasicContext) HandleFocus(opts ...types.OnFocusOpts) error {
if self.OnFocus != nil {
if err := self.OnFocus(opts...); err != nil {
return err
}
}
if self.OnRenderToMain != nil {
if err := self.OnRenderToMain(opts...); err != nil {
return err
}
}
return nil
}
func (self *BasicContext) HandleFocusLost() error {
if self.OnFocusLost != nil {
return self.OnFocusLost()
}
return nil
}
func (self *BasicContext) HandleRenderToMain() error {
if self.OnRenderToMain != nil {
return self.OnRenderToMain()
}
return nil
}
func (self *BasicContext) GetKind() types.ContextKind {
return self.Kind
}
func (self *BasicContext) GetKey() types.ContextKey {
return self.Key
}