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1dd7307fde
more and more move rebase commit refreshing into existing abstraction and more and more WIP and more handling clicks properly fix merge conflicts update cheatsheet lots more preparation to start moving things into controllers WIP better typing expand on remotes controller moving more code into controllers
106 lines
2.3 KiB
Go
106 lines
2.3 KiB
Go
package gui
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import (
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"github.com/jesseduffield/lazygit/pkg/gui/types"
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)
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type BasicContext struct {
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OnFocus func(opts ...types.OnFocusOpts) error
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OnFocusLost func() error
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OnRender func() error
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// this is for pushing some content to the main view
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OnRenderToMain func(opts ...types.OnFocusOpts) error
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Kind types.ContextKind
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Key types.ContextKey
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ViewName string
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WindowName string
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OnGetOptionsMap func() map[string]string
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ParentContext types.Context
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// we can't know on the calling end whether a Context is actually a nil value without reflection, so we're storing this flag here to tell us. There has got to be a better way around this
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hasParent bool
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}
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var _ types.Context = &BasicContext{}
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func (self *BasicContext) GetOptionsMap() map[string]string {
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if self.OnGetOptionsMap != nil {
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return self.OnGetOptionsMap()
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}
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return nil
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}
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func (self *BasicContext) SetParentContext(context types.Context) {
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self.ParentContext = context
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self.hasParent = true
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}
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func (self *BasicContext) GetParentContext() (types.Context, bool) {
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return self.ParentContext, self.hasParent
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}
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func (self *BasicContext) SetWindowName(windowName string) {
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self.WindowName = windowName
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}
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func (self *BasicContext) GetWindowName() string {
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windowName := self.WindowName
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if windowName != "" {
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return windowName
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}
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// TODO: actually set this for everything so we don't default to the view name
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return self.ViewName
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}
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func (self *BasicContext) HandleRender() error {
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if self.OnRender != nil {
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return self.OnRender()
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}
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return nil
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}
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func (self *BasicContext) GetViewName() string {
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return self.ViewName
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}
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func (self *BasicContext) HandleFocus(opts ...types.OnFocusOpts) error {
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if self.OnFocus != nil {
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if err := self.OnFocus(opts...); err != nil {
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return err
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}
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}
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if self.OnRenderToMain != nil {
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if err := self.OnRenderToMain(opts...); err != nil {
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return err
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}
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}
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return nil
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}
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func (self *BasicContext) HandleFocusLost() error {
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if self.OnFocusLost != nil {
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return self.OnFocusLost()
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}
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return nil
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}
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func (self *BasicContext) HandleRenderToMain() error {
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if self.OnRenderToMain != nil {
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return self.OnRenderToMain()
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}
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return nil
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}
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func (self *BasicContext) GetKind() types.ContextKind {
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return self.Kind
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}
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func (self *BasicContext) GetKey() types.ContextKey {
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return self.Key
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}
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