mirror of
https://github.com/jesseduffield/lazygit.git
synced 2025-03-21 21:47:32 +02:00
add tests for color changes
This commit is contained in:
parent
3c78ba7ed3
commit
0662733ad9
pkg
@ -23,10 +23,17 @@ func (c Color) IsRGB() bool {
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return c.rgb != nil
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}
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func (c Color) ToRGB() Color {
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func (c Color) ToRGB(isBg bool) Color {
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if c.IsRGB() {
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return c
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}
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if isBg {
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// We need to convert bg color to fg color
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// This is a gookit/color bug,
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// https://github.com/gookit/color/issues/39
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return NewRGBColor((*c.basic - 10).RGB())
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}
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return NewRGBColor(c.basic.RGB())
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}
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@ -8,15 +8,15 @@ type Decoration struct {
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reverse bool
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}
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func (d Decoration) SetBold() {
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func (d *Decoration) SetBold() {
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d.bold = true
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}
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func (d Decoration) SetUnderline() {
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func (d *Decoration) SetUnderline() {
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d.underline = true
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}
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func (d Decoration) SetReverse() {
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func (d *Decoration) SetReverse() {
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d.reverse = true
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}
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@ -7,308 +7,131 @@ import (
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"github.com/stretchr/testify/assert"
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)
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func TestNewStyle(t *testing.T) {
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func TestMerge(t *testing.T) {
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type scenario struct {
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name string
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fg, bg color.Color
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expectedStyle color.Style
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toMerge []TextStyle
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expectedStyle TextStyle
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}
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fgRed := color.FgRed
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bgRed := color.BgRed
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fgBlue := color.FgBlue
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rgbPinkLib := color.Rgb(0xFF, 0x00, 0xFF)
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rgbPink := NewRGBColor(rgbPinkLib)
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rgbYellowLib := color.Rgb(0xFF, 0xFF, 0x00)
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rgbYellow := NewRGBColor(rgbYellowLib)
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scenarios := []scenario{
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{
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"no color",
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0, 0,
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color.Style{},
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nil,
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TextStyle{style: color.Style{}},
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},
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{
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"only fg color",
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color.FgRed, 0,
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color.Style{color.FgRed},
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[]TextStyle{FgRed},
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TextStyle{fg: &Color{basic: &fgRed}, style: color.Style{fgRed}},
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},
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{
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"only bg color",
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0, color.BgRed,
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color.Style{color.BgRed},
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[]TextStyle{BgRed},
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TextStyle{bg: &Color{basic: &bgRed}, style: color.Style{bgRed}},
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},
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{
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"fg and bg color",
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color.FgBlue, color.BgRed,
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color.Style{color.FgBlue, color.BgRed},
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[]TextStyle{FgBlue, BgRed},
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TextStyle{
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fg: &Color{basic: &fgBlue},
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bg: &Color{basic: &bgRed},
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style: color.Style{fgBlue, bgRed},
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},
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},
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{
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"single attribute",
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[]TextStyle{AttrBold},
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TextStyle{
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decoration: Decoration{bold: true},
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style: color.Style{color.OpBold},
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},
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},
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{
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"multiple attributes",
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[]TextStyle{AttrBold, AttrUnderline},
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TextStyle{
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decoration: Decoration{
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bold: true,
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underline: true,
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},
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style: color.Style{color.OpBold, color.OpUnderscore},
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},
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},
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{
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"multiple attributes and colors",
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[]TextStyle{AttrBold, FgBlue, AttrUnderline, BgRed},
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TextStyle{
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fg: &Color{basic: &fgBlue},
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bg: &Color{basic: &bgRed},
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decoration: Decoration{
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bold: true,
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underline: true,
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},
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style: color.Style{fgBlue, bgRed, color.OpBold, color.OpUnderscore},
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},
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},
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{
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"rgb fg color",
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[]TextStyle{New().SetFg(rgbPink)},
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TextStyle{
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fg: &rgbPink,
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style: color.NewRGBStyle(rgbPinkLib).SetOpts(color.Opts{}),
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},
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},
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{
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"rgb fg and bg color",
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[]TextStyle{New().SetFg(rgbPink).SetBg(rgbYellow)},
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TextStyle{
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fg: &rgbPink,
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bg: &rgbYellow,
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style: color.NewRGBStyle(rgbPinkLib, rgbYellowLib).SetOpts(color.Opts{}),
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},
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},
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{
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"rgb fg and bg color with opts",
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[]TextStyle{AttrBold, New().SetFg(rgbPink).SetBg(rgbYellow), AttrUnderline},
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TextStyle{
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fg: &rgbPink,
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bg: &rgbYellow,
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decoration: Decoration{
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bold: true,
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underline: true,
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},
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style: color.NewRGBStyle(rgbPinkLib, rgbYellowLib).SetOpts(color.Opts{color.OpBold, color.OpUnderscore}),
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},
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},
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{
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"mix color-16 with rgb colors",
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[]TextStyle{New().SetFg(rgbYellow), BgRed},
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TextStyle{
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fg: &rgbYellow,
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bg: &Color{basic: &bgRed},
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style: color.NewRGBStyle(
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rgbYellowLib,
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fgRed.RGB(), // We need to use FG here, https://github.com/gookit/color/issues/39
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).SetOpts(color.Opts{}),
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},
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},
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}
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for _, s := range scenarios {
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t.Run(s.name, func(t *testing.T) {
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style := New(s.fg, s.bg)
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basicStyle, ok := style.(BasicTextStyle)
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assert.True(t, ok, "New(..) should return a interface of type BasicTextStyle")
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assert.Equal(t, s.fg, basicStyle.fg)
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assert.Equal(t, s.bg, basicStyle.bg)
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assert.Equal(t, []color.Color(nil), basicStyle.opts)
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assert.Equal(t, s.expectedStyle, basicStyle.style)
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})
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}
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}
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func TestBasicSetColor(t *testing.T) {
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type scenario struct {
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name string
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colorToSet TextStyle
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expect TextStyle
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}
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scenarios := []scenario{
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{
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"empty color",
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TextStyle{},
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TextStyle{fg: color.FgRed, bg: color.BgBlue, opts: []color.Color{color.OpBold}}},
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{
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"set new fg color",
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TextStyle{fg: color.FgCyan},
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TextStyle{fg: color.FgCyan, bg: color.BgBlue, opts: []color.Color{color.OpBold}},
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},
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{
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"set new bg color",
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TextStyle{bg: color.BgGray},
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TextStyle{fg: color.FgRed, bg: color.BgGray, opts: []color.Color{color.OpBold}},
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},
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{
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"set new fg and bg color",
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TextStyle{fg: color.FgCyan, bg: color.BgGray},
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TextStyle{fg: color.FgCyan, bg: color.BgGray, opts: []color.Color{color.OpBold}},
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},
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{
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"add options",
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TextStyle{opts: []color.Color{color.OpUnderscore}},
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TextStyle{fg: color.FgRed, bg: color.BgBlue, opts: []color.Color{color.OpBold, color.OpUnderscore}},
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},
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{
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"add options that already exists",
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TextStyle{opts: []color.Color{color.OpBold}},
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TextStyle{fg: color.FgRed, bg: color.BgBlue, opts: []color.Color{color.OpBold}},
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},
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}
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for _, s := range scenarios {
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t.Run(s.name, func(t *testing.T) {
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style, ok := New(color.FgRed, color.BgBlue).
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SetBold(true).
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SetColor(s.colorToSet).(BasicTextStyle)
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assert.True(t, ok, "SetColor should return a interface of type BasicTextStyle if the input was also BasicTextStyle")
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style.style = nil
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assert.Equal(t, s.expect, style)
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})
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}
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}
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func TestRGBSetColor(t *testing.T) {
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type scenario struct {
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name string
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colorToSet TextStyle
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expect RGBTextStyle
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}
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red := color.FgRed.RGB()
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cyan := color.FgCyan.RGB()
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blue := color.FgBlue.RGB()
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gray := color.FgGray.RGB()
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toBg := func(c color.RGBColor) *color.RGBColor {
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c[3] = 1
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return &c
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}
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scenarios := []scenario{
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{
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"empty RGBTextStyle input",
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RGBTextStyle{},
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RGBTextStyle{fgSet: true, fg: red, bg: toBg(blue), opts: []color.Color{color.OpBold}},
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},
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{
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"empty BasicTextStyle input",
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TextStyle{},
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RGBTextStyle{fgSet: true, fg: red, bg: toBg(blue), opts: []color.Color{color.OpBold}},
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},
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{
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"set fg and bg color using BasicTextStyle",
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TextStyle{fg: color.FgCyan, bg: color.BgGray},
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RGBTextStyle{fgSet: true, fg: cyan, bg: toBg(gray), opts: []color.Color{color.OpBold}},
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},
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{
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"set fg and bg color using RGBTextStyle",
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RGBTextStyle{fgSet: true, fg: cyan, bg: toBg(gray)},
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RGBTextStyle{fgSet: true, fg: cyan, bg: toBg(gray), opts: []color.Color{color.OpBold}},
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},
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{
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"add options",
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RGBTextStyle{opts: []color.Color{color.OpUnderscore}},
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RGBTextStyle{fgSet: true, fg: red, bg: toBg(blue), opts: []color.Color{color.OpBold, color.OpUnderscore}},
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},
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{
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"add options using BasicTextStyle",
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TextStyle{opts: []color.Color{color.OpUnderscore}},
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RGBTextStyle{fgSet: true, fg: red, bg: toBg(blue), opts: []color.Color{color.OpBold, color.OpUnderscore}},
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},
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{
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"add options that already exists",
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RGBTextStyle{opts: []color.Color{color.OpBold}},
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RGBTextStyle{fgSet: true, fg: red, bg: toBg(blue), opts: []color.Color{color.OpBold}},
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},
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}
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for _, s := range scenarios {
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t.Run(s.name, func(t *testing.T) {
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style, ok := New(color.FgRed, color.BgBlue).SetBold().(BasicTextStyle)
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assert.True(t, ok, "SetBold should return a interface of type BasicTextStyle")
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rgbStyle, ok := style.convertToRGB().MergeStyle(s.colorToSet).(RGBTextStyle)
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assert.True(t, ok, "SetColor should return a interface of type RGBTextColor")
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rgbStyle.style = color.RGBStyle{}
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assert.Equal(t, s.expect, rgbStyle)
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})
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}
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}
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func TestConvertBasicToRGB(t *testing.T) {
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type scenario struct {
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name string
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test func(*testing.T)
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}
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scenarios := []scenario{
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{
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"convert to rgb with fg",
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func(t *testing.T) {
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basicStyle, ok := New(color.FgRed, 0).(BasicTextStyle)
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assert.True(t, ok, "New(..) should return a interface of type BasicTextStyle")
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rgbStyle := basicStyle.convertToRGB()
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assert.True(t, rgbStyle.fgSet)
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assert.Equal(t, color.RGB(197, 30, 20), rgbStyle.fg)
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assert.Nil(t, rgbStyle.bg)
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},
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},
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{
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"convert to rgb with fg and bg",
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func(t *testing.T) {
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basicStyle, ok := New(color.FgRed, color.BgRed).(BasicTextStyle)
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assert.True(t, ok, "New(..) should return a interface of type BasicTextStyle")
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rgbStyle := basicStyle.convertToRGB()
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assert.True(t, rgbStyle.fgSet)
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assert.Equal(t, color.RGB(197, 30, 20), rgbStyle.fg)
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assert.Equal(t, color.RGB(197, 30, 20, true), *rgbStyle.bg)
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},
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},
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{
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"convert to rgb using SetRGBColor",
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func(t *testing.T) {
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style := New(color.FgRed, 0)
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rgbStyle, ok := style.SetRGBColor(255, 00, 255, true).(RGBTextStyle)
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assert.True(t, ok, "SetRGBColor should return a interface of type RGBTextStyle")
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assert.True(t, rgbStyle.fgSet)
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assert.Equal(t, color.RGB(197, 30, 20), rgbStyle.fg)
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assert.Equal(t, color.RGB(255, 0, 255, true), *rgbStyle.bg)
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},
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},
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{
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"convert to rgb using SetRGBColor multiple times",
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func(t *testing.T) {
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style := New(color.FgRed, 0)
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rgbStyle, ok := style.SetRGBColor(00, 255, 255, false).SetRGBColor(255, 00, 255, true).(RGBTextStyle)
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assert.True(t, ok, "SetRGBColor should return a interface of type RGBTextStyle")
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assert.True(t, rgbStyle.fgSet)
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assert.Equal(t, color.RGB(0, 255, 255), rgbStyle.fg)
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assert.Equal(t, color.RGB(255, 0, 255, true), *rgbStyle.bg)
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},
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},
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}
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for _, s := range scenarios {
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t.Run(s.name, s.test)
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}
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}
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func TestSettingAtributes(t *testing.T) {
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type scenario struct {
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name string
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test func(s TextStyle) TextStyle
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expectedOpts []color.Color
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}
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scenarios := []scenario{
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{
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"no attributes",
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func(s TextStyle) TextStyle {
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return s
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},
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[]color.Color{},
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},
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{
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"set single attribute",
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func(s TextStyle) TextStyle {
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return s.SetBold(true)
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},
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[]color.Color{color.OpBold},
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},
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{
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"set multiple attributes",
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func(s TextStyle) TextStyle {
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return s.SetBold(true).SetUnderline(true)
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},
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[]color.Color{color.OpBold, color.OpUnderscore},
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},
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{
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"unset a attributes",
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func(s TextStyle) TextStyle {
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return s.SetBold(true).SetBold(false)
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},
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[]color.Color{},
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},
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{
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"unset a attributes with multiple attributes",
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func(s TextStyle) TextStyle {
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return s.SetBold(true).SetUnderline(true).SetBold(false)
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},
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[]color.Color{color.OpUnderscore},
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},
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{
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"unset all attributes with multiple attributes",
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func(s TextStyle) TextStyle {
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return s.SetBold(true).SetUnderline(true).SetBold(false).SetUnderline(false)
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},
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[]color.Color{},
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},
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}
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for _, s := range scenarios {
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t.Run(s.name, func(t *testing.T) {
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// Test basic style
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style := New(color.FgRed, 0)
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basicStyle, ok := style.(BasicTextStyle)
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assert.True(t, ok, "New(..) should return a interface of type BasicTextStyle")
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basicStyle, ok = s.test(basicStyle).(BasicTextStyle)
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assert.True(t, ok, "underlaying type should not be changed after test")
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assert.Len(t, basicStyle.opts, len(s.expectedOpts))
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for _, opt := range basicStyle.opts {
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assert.Contains(t, s.expectedOpts, opt)
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}
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for _, opt := range s.expectedOpts {
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assert.Contains(t, basicStyle.style, opt)
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}
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// Test RGB style
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rgbStyle := New(color.FgRed, 0).(BasicTextStyle).convertToRGB()
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rgbStyle, ok = s.test(rgbStyle).(RGBTextStyle)
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assert.True(t, ok, "underlaying type should not be changed after test")
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assert.Len(t, rgbStyle.opts, len(s.expectedOpts))
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for _, opt := range rgbStyle.opts {
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assert.Contains(t, s.expectedOpts, opt)
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style := New()
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for _, other := range s.toMerge {
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style = style.MergeStyle(other)
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}
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assert.Equal(t, s.expectedStyle, style)
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})
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}
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}
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@ -134,11 +134,13 @@ func (b TextStyle) deriveRGBStyle() *color.RGBStyle {
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style := &color.RGBStyle{}
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if b.fg != nil {
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style.SetFg(*b.fg.ToRGB().rgb)
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style.SetFg(*b.fg.ToRGB(false).rgb)
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}
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if b.bg != nil {
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style.SetBg(*b.bg.ToRGB().rgb)
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// We need to convert the bg firstly to a foreground color,
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// For more info see
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style.SetBg(*b.bg.ToRGB(true).rgb)
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}
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style.SetOpts(b.decoration.ToOpts())
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|
@ -1,63 +0,0 @@
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package utils
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import (
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"testing"
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"github.com/stretchr/testify/assert"
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)
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func TestGetHexColorValues(t *testing.T) {
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scenarios := []struct {
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name string
|
||||
hexColor string
|
||||
rgb []int32
|
||||
valid bool
|
||||
}{
|
||||
{
|
||||
name: "valid uppercase hex color",
|
||||
hexColor: "#00FF00",
|
||||
rgb: []int32{0, 255, 0},
|
||||
valid: true,
|
||||
},
|
||||
{
|
||||
name: "valid lowercase hex color",
|
||||
hexColor: "#00ff00",
|
||||
rgb: []int32{0, 255, 0},
|
||||
valid: true,
|
||||
},
|
||||
{
|
||||
name: "valid short hex color",
|
||||
hexColor: "#0bf",
|
||||
rgb: []int32{0, 187, 255},
|
||||
valid: true,
|
||||
},
|
||||
{
|
||||
name: "invalid hex value",
|
||||
hexColor: "#zz00ff",
|
||||
valid: false,
|
||||
},
|
||||
{
|
||||
name: "invalid length hex color",
|
||||
hexColor: "#",
|
||||
valid: false,
|
||||
},
|
||||
{
|
||||
name: "invalid length hex color",
|
||||
hexColor: "#aaaaaaaaaaa",
|
||||
valid: false,
|
||||
},
|
||||
}
|
||||
|
||||
for _, s := range scenarios {
|
||||
s := s
|
||||
t.Run(s.name, func(t *testing.T) {
|
||||
r, g, b, valid := GetHexColorValues(s.hexColor)
|
||||
assert.EqualValues(t, s.valid, valid, s.hexColor)
|
||||
if valid {
|
||||
assert.EqualValues(t, s.rgb[0], r, s.hexColor)
|
||||
assert.EqualValues(t, s.rgb[1], g, s.hexColor)
|
||||
assert.EqualValues(t, s.rgb[2], b, s.hexColor)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
Loading…
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Reference in New Issue
Block a user