mirror of
https://github.com/jesseduffield/lazygit.git
synced 2025-11-29 22:48:24 +02:00
Merge pull request #2196 from jesseduffield/no-glitchy-render-to-main
This commit is contained in:
2
go.mod
2
go.mod
@@ -18,7 +18,7 @@ require (
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github.com/integrii/flaggy v1.4.0
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github.com/jesseduffield/generics v0.0.0-20220320043834-727e535cbe68
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github.com/jesseduffield/go-git/v5 v5.1.2-0.20201006095850-341962be15a4
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github.com/jesseduffield/gocui v0.3.1-0.20221001154429-72c39318a83d
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github.com/jesseduffield/gocui v0.3.1-0.20221003033055-3b1444b7ce1c
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github.com/jesseduffield/kill v0.0.0-20220618033138-bfbe04675d10
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github.com/jesseduffield/minimal/gitignore v0.3.3-0.20211018110810-9cde264e6b1e
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github.com/jesseduffield/yaml v2.1.0+incompatible
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4
go.sum
4
go.sum
@@ -72,8 +72,8 @@ github.com/jesseduffield/generics v0.0.0-20220320043834-727e535cbe68 h1:EQP2Tv8T
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github.com/jesseduffield/generics v0.0.0-20220320043834-727e535cbe68/go.mod h1:+LLj9/WUPAP8LqCchs7P+7X0R98HiFujVFANdNaxhGk=
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github.com/jesseduffield/go-git/v5 v5.1.2-0.20201006095850-341962be15a4 h1:GOQrmaE8i+KEdB8NzAegKYd4tPn/inM0I1uo0NXFerg=
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github.com/jesseduffield/go-git/v5 v5.1.2-0.20201006095850-341962be15a4/go.mod h1:nGNEErzf+NRznT+N2SWqmHnDnF9aLgANB1CUNEan09o=
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github.com/jesseduffield/gocui v0.3.1-0.20221001154429-72c39318a83d h1:OTUa2dO3IvnY53QWCABkKJK9v5yvs3+uv3RMbG698S0=
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github.com/jesseduffield/gocui v0.3.1-0.20221001154429-72c39318a83d/go.mod h1:znJuCDnF2Ph40YZSlBwdX/4GEofnIoWLGdT4mK5zRAU=
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github.com/jesseduffield/gocui v0.3.1-0.20221003033055-3b1444b7ce1c h1:mbOoXlqOzc243zNV71pDxeiEof8IRRw2ZJzVXm/RLjc=
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github.com/jesseduffield/gocui v0.3.1-0.20221003033055-3b1444b7ce1c/go.mod h1:znJuCDnF2Ph40YZSlBwdX/4GEofnIoWLGdT4mK5zRAU=
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github.com/jesseduffield/kill v0.0.0-20220618033138-bfbe04675d10 h1:jmpr7KpX2+2GRiE91zTgfq49QvgiqB0nbmlwZ8UnOx0=
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github.com/jesseduffield/kill v0.0.0-20220618033138-bfbe04675d10/go.mod h1:aA97kHeNA+sj2Hbki0pvLslmE4CbDyhBeSSTUUnOuVo=
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github.com/jesseduffield/minimal/gitignore v0.3.3-0.20211018110810-9cde264e6b1e h1:uw/oo+kg7t/oeMs6sqlAwr85ND/9cpO3up3VxphxY0U=
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@@ -185,7 +185,7 @@ type GuiRepoState struct {
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// WindowViewNameMap is a mapping of windows to the current view of that window.
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// Some views move between windows for example the commitFiles view and when cycling through
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// side windows we need to know which view to give focus to for a given window
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WindowViewNameMap map[string]string
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WindowViewNameMap *utils.ThreadSafeMap[string, string]
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// tells us whether we've set up our views for the current repo. We'll need to
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// do this whenever we switch back and forth between repos to get the views
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@@ -27,11 +27,35 @@ func (gui *Gui) runTaskForView(view *gocui.View, task types.UpdateTask) error {
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}
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func (gui *Gui) moveMainContextPairToTop(pair types.MainContextPair) {
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gui.setWindowContext(pair.Main)
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gui.moveToTopOfWindow(pair.Main)
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gui.moveMainContextToTop(pair.Main)
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if pair.Secondary != nil {
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gui.setWindowContext(pair.Secondary)
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gui.moveToTopOfWindow(pair.Secondary)
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gui.moveMainContextToTop(pair.Secondary)
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}
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}
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func (gui *Gui) moveMainContextToTop(context types.Context) {
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gui.setWindowContext(context)
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view := context.GetView()
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topView := gui.topViewInWindow(context.GetWindowName())
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if topView == nil {
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gui.Log.Error("unexpected: topView is nil")
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return
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}
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if topView != view {
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// We need to copy the content to avoid a flicker effect: If we're flicking
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// through files in the files panel, we use a different view to render the
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// files vs the directories, and if you select dir A, then file B, then dir
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// C, you'll briefly see dir A's contents again before the view is updated.
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// So here we're copying the content from the top window to avoid that
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// flicker effect.
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gui.g.CopyContent(topView, view)
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if err := gui.g.SetViewOnTopOf(view.Name(), topView.Name()); err != nil {
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gui.Log.Error(err)
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}
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}
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}
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@@ -3,8 +3,10 @@ package gui
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import (
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"fmt"
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"github.com/jesseduffield/gocui"
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"github.com/jesseduffield/lazygit/pkg/gui/context"
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"github.com/jesseduffield/lazygit/pkg/gui/types"
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"github.com/jesseduffield/lazygit/pkg/utils"
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"github.com/samber/lo"
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)
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@@ -14,18 +16,18 @@ import (
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// space. Right now most windows are 1:1 with views, except for commitFiles which
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// is a view that moves between windows
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func (gui *Gui) initialWindowViewNameMap(contextTree *context.ContextTree) map[string]string {
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result := map[string]string{}
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func (gui *Gui) initialWindowViewNameMap(contextTree *context.ContextTree) *utils.ThreadSafeMap[string, string] {
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result := utils.NewThreadSafeMap[string, string]()
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for _, context := range contextTree.Flatten() {
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result[context.GetWindowName()] = context.GetViewName()
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result.Set(context.GetWindowName(), context.GetViewName())
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}
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return result
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}
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func (gui *Gui) getViewNameForWindow(window string) string {
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viewName, ok := gui.State.WindowViewNameMap[window]
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viewName, ok := gui.State.WindowViewNameMap.Get(window)
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if !ok {
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panic(fmt.Sprintf("Viewname not found for window: %s", window))
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}
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@@ -50,7 +52,7 @@ func (gui *Gui) setWindowContext(c types.Context) {
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gui.resetWindowContext(c)
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}
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gui.State.WindowViewNameMap[c.GetWindowName()] = c.GetViewName()
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gui.State.WindowViewNameMap.Set(c.GetWindowName(), c.GetViewName())
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}
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func (gui *Gui) currentWindow() string {
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@@ -59,39 +61,57 @@ func (gui *Gui) currentWindow() string {
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// assumes the context's windowName has been set to the new window if necessary
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func (gui *Gui) resetWindowContext(c types.Context) {
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for windowName, viewName := range gui.State.WindowViewNameMap {
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for _, windowName := range gui.State.WindowViewNameMap.Keys() {
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viewName, ok := gui.State.WindowViewNameMap.Get(windowName)
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if !ok {
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continue
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}
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if viewName == c.GetViewName() && windowName != c.GetWindowName() {
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for _, context := range gui.State.Contexts.Flatten() {
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if context.GetKey() != c.GetKey() && context.GetWindowName() == windowName {
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gui.State.WindowViewNameMap[windowName] = context.GetViewName()
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gui.State.WindowViewNameMap.Set(windowName, context.GetViewName())
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}
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}
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}
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}
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}
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func (gui *Gui) moveToTopOfWindow(context types.Context) {
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// moves given context's view to the top of the window and returns
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// true if the view was not already on top.
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func (gui *Gui) moveToTopOfWindow(context types.Context) bool {
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view := context.GetView()
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if view == nil {
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return
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return false
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}
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window := context.GetWindowName()
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topView := gui.topViewInWindow(window)
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if view.Name() == topView.Name() {
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return false
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} else {
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if err := gui.g.SetViewOnTopOf(view.Name(), topView.Name()); err != nil {
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gui.Log.Error(err)
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}
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return true
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}
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}
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func (gui *Gui) topViewInWindow(windowName string) *gocui.View {
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// now I need to find all views in that same window, via contexts. And I guess then I need to find the index of the highest view in that list.
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viewNamesInWindow := gui.viewNamesInWindow(window)
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viewNamesInWindow := gui.viewNamesInWindow(windowName)
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// The views list is ordered highest-last, so we're grabbing the last view of the window
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topView := view
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var topView *gocui.View
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for _, currentView := range gui.g.Views() {
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if lo.Contains(viewNamesInWindow, currentView.Name()) {
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topView = currentView
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}
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}
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if err := gui.g.SetViewOnTopOf(view.Name(), topView.Name()); err != nil {
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gui.Log.Error(err)
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}
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return topView
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}
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func (gui *Gui) viewNamesInWindow(windowName string) []string {
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90
pkg/utils/thread_safe_map.go
Normal file
90
pkg/utils/thread_safe_map.go
Normal file
@@ -0,0 +1,90 @@
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package utils
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import "sync"
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type ThreadSafeMap[K comparable, V any] struct {
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mutex sync.RWMutex
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innerMap map[K]V
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}
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func NewThreadSafeMap[K comparable, V any]() *ThreadSafeMap[K, V] {
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return &ThreadSafeMap[K, V]{
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innerMap: make(map[K]V),
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}
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}
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func (m *ThreadSafeMap[K, V]) Get(key K) (V, bool) {
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m.mutex.RLock()
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defer m.mutex.RUnlock()
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value, ok := m.innerMap[key]
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return value, ok
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}
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func (m *ThreadSafeMap[K, V]) Set(key K, value V) {
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m.mutex.Lock()
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defer m.mutex.Unlock()
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m.innerMap[key] = value
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}
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func (m *ThreadSafeMap[K, V]) Delete(key K) {
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m.mutex.Lock()
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defer m.mutex.Unlock()
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delete(m.innerMap, key)
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}
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func (m *ThreadSafeMap[K, V]) Keys() []K {
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m.mutex.RLock()
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defer m.mutex.RUnlock()
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keys := make([]K, 0, len(m.innerMap))
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for key := range m.innerMap {
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keys = append(keys, key)
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}
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return keys
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}
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func (m *ThreadSafeMap[K, V]) Values() []V {
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m.mutex.RLock()
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defer m.mutex.RUnlock()
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values := make([]V, 0, len(m.innerMap))
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for _, value := range m.innerMap {
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values = append(values, value)
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}
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return values
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}
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func (m *ThreadSafeMap[K, V]) Len() int {
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m.mutex.RLock()
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defer m.mutex.RUnlock()
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return len(m.innerMap)
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}
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func (m *ThreadSafeMap[K, V]) Clear() {
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m.mutex.Lock()
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defer m.mutex.Unlock()
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m.innerMap = make(map[K]V)
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}
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func (m *ThreadSafeMap[K, V]) IsEmpty() bool {
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m.mutex.RLock()
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defer m.mutex.RUnlock()
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return len(m.innerMap) == 0
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}
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func (m *ThreadSafeMap[K, V]) Has(key K) bool {
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m.mutex.RLock()
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defer m.mutex.RUnlock()
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_, ok := m.innerMap[key]
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return ok
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}
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59
pkg/utils/thread_safe_map_test.go
Normal file
59
pkg/utils/thread_safe_map_test.go
Normal file
@@ -0,0 +1,59 @@
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package utils
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import (
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"testing"
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)
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func TestThreadSafeMap(t *testing.T) {
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m := NewThreadSafeMap[int, int]()
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m.Set(1, 1)
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m.Set(2, 2)
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m.Set(3, 3)
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if m.Len() != 3 {
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t.Errorf("Expected length to be 3, got %d", m.Len())
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}
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if !m.Has(1) {
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t.Errorf("Expected to have key 1")
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}
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if m.Has(4) {
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t.Errorf("Expected to not have key 4")
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}
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if _, ok := m.Get(1); !ok {
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t.Errorf("Expected to have key 1")
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}
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if _, ok := m.Get(4); ok {
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t.Errorf("Expected to not have key 4")
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}
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m.Delete(1)
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if m.Has(1) {
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t.Errorf("Expected to not have key 1")
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}
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m.Clear()
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if m.Len() != 0 {
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t.Errorf("Expected length to be 0, got %d", m.Len())
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}
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}
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func TestThreadSafeMapConcurrentReadWrite(t *testing.T) {
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m := NewThreadSafeMap[int, int]()
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go func() {
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for i := 0; i < 10000; i++ {
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m.Set(0, 0)
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}
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}()
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for i := 0; i < 10000; i++ {
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m.Get(0)
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}
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}
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15
vendor/github.com/jesseduffield/gocui/gui.go
generated
vendored
15
vendor/github.com/jesseduffield/gocui/gui.go
generated
vendored
@@ -403,6 +403,21 @@ func (g *Gui) SetViewOnTopOf(toMove string, other string) error {
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return nil
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}
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// replaces the content in toView with the content in fromView
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func (g *Gui) CopyContent(fromView *View, toView *View) {
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g.Mutexes.ViewsMutex.Lock()
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defer g.Mutexes.ViewsMutex.Unlock()
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toView.clear()
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toView.lines = fromView.lines
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toView.viewLines = fromView.viewLines
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toView.ox = fromView.ox
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toView.oy = fromView.oy
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toView.cx = fromView.cx
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toView.cy = fromView.cy
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}
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// Views returns all the views in the GUI.
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func (g *Gui) Views() []*View {
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return g.views
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|
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2
vendor/modules.txt
vendored
2
vendor/modules.txt
vendored
@@ -172,7 +172,7 @@ github.com/jesseduffield/go-git/v5/utils/merkletrie/filesystem
|
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github.com/jesseduffield/go-git/v5/utils/merkletrie/index
|
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github.com/jesseduffield/go-git/v5/utils/merkletrie/internal/frame
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||||
github.com/jesseduffield/go-git/v5/utils/merkletrie/noder
|
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# github.com/jesseduffield/gocui v0.3.1-0.20221001154429-72c39318a83d
|
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# github.com/jesseduffield/gocui v0.3.1-0.20221003033055-3b1444b7ce1c
|
||||
## explicit; go 1.12
|
||||
github.com/jesseduffield/gocui
|
||||
# github.com/jesseduffield/kill v0.0.0-20220618033138-bfbe04675d10
|
||||
|
||||
Reference in New Issue
Block a user