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Fix crash on empty menu
When a menu is empty (e.g. due to filtering) we shouldn't crash on focus or selection
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parent
a548b289ef
commit
373f24c80f
@ -135,6 +135,10 @@ func (self *MenuContext) OnMenuPress(selectedItem *types.MenuItem) error {
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return err
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}
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if selectedItem == nil {
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return nil
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}
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if err := selectedItem.OnPress(); err != nil {
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return err
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}
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@ -302,7 +302,12 @@ func (self *ConfirmationHelper) resizeMenu() {
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_, _ = self.c.GocuiGui().SetView(self.c.Views().Menu.Name(), x0, y0, x1, menuBottom, 0)
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tooltipTop := menuBottom + 1
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tooltipHeight := getMessageHeight(true, self.c.Contexts().Menu.GetSelected().Tooltip, panelWidth) + 2 // plus 2 for the frame
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tooltip := ""
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selectedItem := self.c.Contexts().Menu.GetSelected()
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if selectedItem != nil {
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tooltip = selectedItem.Tooltip
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}
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tooltipHeight := getMessageHeight(true, tooltip, panelWidth) + 2 // plus 2 for the frame
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_, _ = self.c.GocuiGui().SetView(self.c.Views().Tooltip.Name(), x0, tooltipTop, x1, tooltipTop+tooltipHeight-1, 0)
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}
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@ -53,7 +53,9 @@ func (self *MenuController) GetOnClick() func() error {
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func (self *MenuController) GetOnFocus() func(types.OnFocusOpts) error {
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return func(types.OnFocusOpts) error {
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selectedMenuItem := self.context().GetSelected()
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self.c.Views().Tooltip.SetContent(selectedMenuItem.Tooltip)
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if selectedMenuItem != nil {
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self.c.Views().Tooltip.SetContent(selectedMenuItem.Tooltip)
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}
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return nil
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}
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}
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