mirror of
https://github.com/jesseduffield/lazygit.git
synced 2025-02-03 13:21:56 +02:00
refactor
This commit is contained in:
parent
0bc0e4ac88
commit
550c0fd4dc
@ -28,3 +28,11 @@ var (
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AttrUnderline = New().SetUnderline()
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AttrBold = New().SetBold()
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)
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func FromBasicFg(fg color.Color) TextStyle {
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return New().SetFg(NewBasicColor(fg))
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}
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func FromBasicBg(bg color.Color) TextStyle {
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return New().SetBg(NewBasicColor(bg))
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}
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@ -44,22 +44,6 @@ func New() TextStyle {
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return s
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}
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func FromBasicFg(fg color.Color) TextStyle {
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s := New()
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c := NewBasicColor(fg)
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s.fg = &c
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s.style = s.deriveStyle()
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return s
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}
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func FromBasicBg(bg color.Color) TextStyle {
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s := New()
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c := NewBasicColor(bg)
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s.bg = &c
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s.style = s.deriveStyle()
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return s
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}
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func (b TextStyle) Sprint(a ...interface{}) string {
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return b.style.Sprint(a...)
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}
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@ -68,6 +52,9 @@ func (b TextStyle) Sprintf(format string, a ...interface{}) string {
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return b.style.Sprintf(format, a...)
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}
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// note that our receiver here is not a pointer which means we're receiving a
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// copy of the original TextStyle. This allows us to mutate and return that
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// TextStyle receiver without actually modifying the original.
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func (b TextStyle) SetBold() TextStyle {
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b.decoration.SetBold()
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b.style = b.deriveStyle()
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45
pkg/theme/gocui.go
Normal file
45
pkg/theme/gocui.go
Normal file
@ -0,0 +1,45 @@
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package theme
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import (
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"github.com/gookit/color"
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"github.com/jesseduffield/gocui"
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"github.com/jesseduffield/lazygit/pkg/utils"
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)
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var gocuiColorMap = map[string]gocui.Attribute{
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"default": gocui.ColorDefault,
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"black": gocui.ColorBlack,
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"red": gocui.ColorRed,
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"green": gocui.ColorGreen,
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"yellow": gocui.ColorYellow,
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"blue": gocui.ColorBlue,
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"magenta": gocui.ColorMagenta,
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"cyan": gocui.ColorCyan,
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"white": gocui.ColorWhite,
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"bold": gocui.AttrBold,
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"reverse": gocui.AttrReverse,
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"underline": gocui.AttrUnderline,
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}
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// GetAttribute gets the gocui color attribute from the string
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func GetGocuiAttribute(key string) gocui.Attribute {
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if utils.IsValidHexValue(key) {
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values := color.HEX(key).Values()
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return gocui.NewRGBColor(int32(values[0]), int32(values[1]), int32(values[2]))
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}
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value, present := gocuiColorMap[key]
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if present {
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return value
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}
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return gocui.ColorWhite
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}
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// GetGocuiStyle bitwise OR's a list of attributes obtained via the given keys
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func GetGocuiStyle(keys []string) gocui.Attribute {
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var attribute gocui.Attribute
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for _, key := range keys {
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attribute |= GetGocuiAttribute(key)
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}
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return attribute
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}
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57
pkg/theme/style.go
Normal file
57
pkg/theme/style.go
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@ -0,0 +1,57 @@
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package theme
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import (
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"github.com/gookit/color"
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"github.com/jesseduffield/lazygit/pkg/gui/style"
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"github.com/jesseduffield/lazygit/pkg/utils"
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)
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var colorMap = map[string]struct {
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foreground style.TextStyle
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background style.TextStyle
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}{
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"default": {style.FgWhite, style.BgBlack},
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"black": {style.FgBlack, style.BgBlack},
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"red": {style.FgRed, style.BgRed},
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"green": {style.FgGreen, style.BgGreen},
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"yellow": {style.FgYellow, style.BgYellow},
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"blue": {style.FgBlue, style.BgBlue},
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"magenta": {style.FgMagenta, style.BgMagenta},
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"cyan": {style.FgCyan, style.BgCyan},
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"white": {style.FgWhite, style.BgWhite},
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}
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func GetTextStyle(keys []string, background bool) style.TextStyle {
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s := style.New()
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for _, key := range keys {
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switch key {
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case "bold":
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s = s.SetBold()
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case "reverse":
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s = s.SetReverse()
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case "underline":
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s = s.SetUnderline()
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default:
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value, present := colorMap[key]
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if present {
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var c style.TextStyle
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if background {
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c = value.background
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} else {
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c = value.foreground
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}
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s = s.MergeStyle(c)
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} else if utils.IsValidHexValue(key) {
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c := style.NewRGBColor(color.HEX(key, background))
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if background {
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s.SetBg(c)
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} else {
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s.SetFg(c)
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}
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}
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}
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}
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return s
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}
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@ -1,11 +1,9 @@
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package theme
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import (
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"github.com/gookit/color"
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"github.com/jesseduffield/gocui"
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"github.com/jesseduffield/lazygit/pkg/config"
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"github.com/jesseduffield/lazygit/pkg/gui/style"
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"github.com/jesseduffield/lazygit/pkg/utils"
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)
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var (
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@ -61,90 +59,3 @@ func UpdateTheme(themeConfig config.ThemeConfig) {
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GocuiDefaultTextColor = gocui.ColorWhite
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}
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}
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// GetAttribute gets the gocui color attribute from the string
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func GetGocuiAttribute(key string) gocui.Attribute {
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if utils.IsValidHexValue(key) {
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values := color.HEX(key).Values()
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return gocui.NewRGBColor(int32(values[0]), int32(values[1]), int32(values[2]))
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}
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colorMap := map[string]gocui.Attribute{
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"default": gocui.ColorDefault,
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"black": gocui.ColorBlack,
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"red": gocui.ColorRed,
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"green": gocui.ColorGreen,
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"yellow": gocui.ColorYellow,
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"blue": gocui.ColorBlue,
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"magenta": gocui.ColorMagenta,
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"cyan": gocui.ColorCyan,
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"white": gocui.ColorWhite,
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"bold": gocui.AttrBold,
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"reverse": gocui.AttrReverse,
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"underline": gocui.AttrUnderline,
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}
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value, present := colorMap[key]
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if present {
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return value
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}
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return gocui.ColorWhite
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}
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// GetGocuiStyle bitwise OR's a list of attributes obtained via the given keys
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func GetGocuiStyle(keys []string) gocui.Attribute {
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var attribute gocui.Attribute
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for _, key := range keys {
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attribute |= GetGocuiAttribute(key)
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}
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return attribute
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}
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var colorMap = map[string]struct {
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foreground style.TextStyle
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background style.TextStyle
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}{
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"default": {style.FgWhite, style.BgBlack},
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"black": {style.FgBlack, style.BgBlack},
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"red": {style.FgRed, style.BgRed},
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"green": {style.FgGreen, style.BgGreen},
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"yellow": {style.FgYellow, style.BgYellow},
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"blue": {style.FgBlue, style.BgBlue},
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"magenta": {style.FgMagenta, style.BgMagenta},
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"cyan": {style.FgCyan, style.BgCyan},
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"white": {style.FgWhite, style.BgWhite},
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}
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func GetTextStyle(keys []string, background bool) style.TextStyle {
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s := style.New()
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for _, key := range keys {
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switch key {
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case "bold":
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s = s.SetBold()
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case "reverse":
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s = s.SetReverse()
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case "underline":
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s = s.SetUnderline()
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default:
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value, present := colorMap[key]
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if present {
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var c style.TextStyle
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if background {
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c = value.background
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} else {
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c = value.foreground
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}
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s = s.MergeStyle(c)
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} else if utils.IsValidHexValue(key) {
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c := style.NewRGBColor(color.HEX(key, background))
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if background {
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s.SetBg(c)
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} else {
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s.SetFg(c)
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}
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}
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}
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}
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return s
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}
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