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fix lbl scrolling
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parent
6d91661d5e
commit
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52
pkg/gui/lbl/focus.go
Normal file
52
pkg/gui/lbl/focus.go
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@ -0,0 +1,52 @@
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package lbl
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import "github.com/jesseduffield/lazygit/pkg/utils"
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func calculateOrigin(currentOrigin int, bufferHeight int, firstLineIdx int, lastLineIdx int, selectedLineIdx int, mode selectMode) int {
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needToSeeIdx, wantToSeeIdx := getNeedAndWantLineIdx(firstLineIdx, lastLineIdx, selectedLineIdx, mode)
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return calculateNewOriginWithNeededAndWantedIdx(currentOrigin, bufferHeight, needToSeeIdx, wantToSeeIdx)
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}
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// we want to scroll our origin so that the index we need to see is in view
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// and the other index we want to see (e.g. the other side of a line range)
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// is in as close to being in view as possible.
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func calculateNewOriginWithNeededAndWantedIdx(currentOrigin int, bufferHeight int, needToSeeIdx int, wantToSeeIdx int) int {
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origin := currentOrigin
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if needToSeeIdx < currentOrigin {
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origin = needToSeeIdx
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} else if needToSeeIdx > currentOrigin+bufferHeight {
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origin = needToSeeIdx - bufferHeight
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}
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bottom := origin + bufferHeight
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if wantToSeeIdx < origin {
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requiredChange := origin - wantToSeeIdx
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allowedChange := bottom - needToSeeIdx
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return origin - utils.Min(requiredChange, allowedChange)
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} else if wantToSeeIdx > origin+bufferHeight {
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requiredChange := wantToSeeIdx - bottom
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allowedChange := needToSeeIdx - origin
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return origin + utils.Min(requiredChange, allowedChange)
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} else {
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return origin
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}
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}
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func getNeedAndWantLineIdx(firstLineIdx int, lastLineIdx int, selectedLineIdx int, mode selectMode) (int, int) {
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switch mode {
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case LINE:
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return selectedLineIdx, selectedLineIdx
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case RANGE:
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if selectedLineIdx == firstLineIdx {
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return firstLineIdx, lastLineIdx
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} else {
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return lastLineIdx, firstLineIdx
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}
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case HUNK:
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return firstLineIdx, lastLineIdx
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default:
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panic("unknown mode")
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}
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}
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100
pkg/gui/lbl/focus_test.go
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100
pkg/gui/lbl/focus_test.go
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@ -0,0 +1,100 @@
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package lbl
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import (
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"testing"
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"github.com/stretchr/testify/assert"
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)
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func TestNewOrigin(t *testing.T) {
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type scenario struct {
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name string
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origin int
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bufferHeight int
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firstLineIdx int
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lastLineIdx int
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selectedLineIdx int
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selectMode selectMode
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expected int
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}
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scenarios := []scenario{
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{
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name: "selection above scroll window",
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origin: 50,
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bufferHeight: 100,
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firstLineIdx: 10,
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lastLineIdx: 10,
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selectedLineIdx: 10,
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selectMode: LINE,
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expected: 10,
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},
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{
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name: "selection below scroll window",
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origin: 0,
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bufferHeight: 100,
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firstLineIdx: 150,
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lastLineIdx: 150,
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selectedLineIdx: 150,
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selectMode: LINE,
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expected: 50,
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},
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{
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name: "selection within scroll window",
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origin: 0,
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bufferHeight: 100,
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firstLineIdx: 50,
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lastLineIdx: 50,
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selectedLineIdx: 50,
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selectMode: LINE,
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expected: 0,
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},
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{
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name: "range ending below scroll window with selection at end of range",
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origin: 0,
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bufferHeight: 100,
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firstLineIdx: 40,
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lastLineIdx: 150,
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selectedLineIdx: 150,
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selectMode: RANGE,
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expected: 50,
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},
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{
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name: "range ending below scroll window with selection at beginning of range",
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origin: 0,
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bufferHeight: 100,
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firstLineIdx: 40,
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lastLineIdx: 150,
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selectedLineIdx: 40,
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selectMode: RANGE,
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expected: 40,
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},
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{
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name: "range starting above scroll window with selection at beginning of range",
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origin: 50,
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bufferHeight: 100,
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firstLineIdx: 40,
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lastLineIdx: 150,
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selectedLineIdx: 40,
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selectMode: RANGE,
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expected: 40,
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},
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{
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name: "hunk extending beyond both bounds of scroll window",
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origin: 50,
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bufferHeight: 100,
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firstLineIdx: 40,
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lastLineIdx: 200,
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selectedLineIdx: 70,
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selectMode: HUNK,
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expected: 40,
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},
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}
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for _, s := range scenarios {
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s := s
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t.Run(s.name, func(t *testing.T) {
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assert.EqualValues(t, s.expected, calculateOrigin(s.origin, s.bufferHeight, s.firstLineIdx, s.lastLineIdx, s.selectedLineIdx, s.selectMode))
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})
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}
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}
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@ -189,3 +189,9 @@ func (s *State) SelectTop() {
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s.SetLineSelectMode()
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s.SelectLine(0)
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}
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func (s *State) CalculateOrigin(currentOrigin int, bufferHeight int) int {
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firstLineIdx, lastLineIdx := s.SelectedRange()
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return calculateOrigin(currentOrigin, bufferHeight, firstLineIdx, lastLineIdx, s.GetSelectedLineIdx(), s.selectMode)
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}
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@ -155,25 +155,16 @@ func (gui *Gui) focusSelection(state *LblPanelState) error {
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bufferHeight := viewHeight - 1
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_, origin := stagingView.Origin()
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firstLineIdx, lastLineIdx := state.SelectedRange()
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selectedLineIdx := state.GetSelectedLineIdx()
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margin := 0 // we may want to have a margin in place to show context but right now I'm thinking we keep this at zero
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var newOrigin int
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if firstLineIdx-origin < margin {
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newOrigin = firstLineIdx - margin
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} else if lastLineIdx-origin > bufferHeight-margin {
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newOrigin = lastLineIdx - bufferHeight + margin
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} else {
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newOrigin = origin
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}
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newOrigin := state.CalculateOrigin(origin, bufferHeight)
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gui.g.Update(func(*gocui.Gui) error {
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if err := stagingView.SetOrigin(0, newOrigin); err != nil {
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return err
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}
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return stagingView.SetCursor(0, state.GetSelectedLineIdx()-newOrigin)
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return stagingView.SetCursor(0, selectedLineIdx-newOrigin)
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})
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return nil
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