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mirror of https://github.com/jesseduffield/lazygit.git synced 2025-03-31 22:22:14 +02:00

fix issue caused by opening a menu over a prompt

This commit is contained in:
Jesse Duffield 2022-08-01 21:36:17 +10:00
parent 81f80ce968
commit fab2e14b55
4 changed files with 40 additions and 18 deletions

View File

@ -79,9 +79,10 @@ func (gui *Gui) pushContext(c types.Context, opts ...types.OnFocusOpts) error {
gui.State.ContextManager.Lock() gui.State.ContextManager.Lock()
// push onto stack if len(gui.State.ContextManager.ContextStack) == 0 {
// if we are switching to a side context, remove all other contexts in the stack gui.State.ContextManager.ContextStack = append(gui.State.ContextManager.ContextStack, c)
if c.GetKind() == types.SIDE_CONTEXT { } else if c.GetKind() == types.SIDE_CONTEXT {
// if we are switching to a side context, remove all other contexts in the stack
for _, stackContext := range gui.State.ContextManager.ContextStack { for _, stackContext := range gui.State.ContextManager.ContextStack {
if stackContext.GetKey() != c.GetKey() { if stackContext.GetKey() != c.GetKey() {
if err := gui.deactivateContext(stackContext); err != nil { if err := gui.deactivateContext(stackContext); err != nil {
@ -91,12 +92,25 @@ func (gui *Gui) pushContext(c types.Context, opts ...types.OnFocusOpts) error {
} }
} }
gui.State.ContextManager.ContextStack = []types.Context{c} gui.State.ContextManager.ContextStack = []types.Context{c}
} else if len(gui.State.ContextManager.ContextStack) == 0 || gui.currentContextWithoutLock().GetKey() != c.GetKey() { } else {
// Do not append if the one at the end is the same context (e.g. opening a menu from a menu) topContext := gui.currentContextWithoutLock()
// In that case we'll just close the menu entirely when the user hits escape.
// TODO: think about other exceptional cases // if we're pushing the same context on, we do nothing.
gui.State.ContextManager.ContextStack = append(gui.State.ContextManager.ContextStack, c) if topContext.GetKey() != c.GetKey() {
// if top one is a temporary popup, we remove it. Ideally you'd be able to
// escape back to previous temporary popups, but because we're currently reusing
// views for this, you might not be able to get back to where you previously were.
if topContext.GetKind() == types.TEMPORARY_POPUP {
if err := gui.deactivateContext(topContext); err != nil {
gui.State.ContextManager.Unlock()
return err
}
_, gui.State.ContextManager.ContextStack = slices.Pop(gui.State.ContextManager.ContextStack)
}
gui.State.ContextManager.ContextStack = append(gui.State.ContextManager.ContextStack, c)
}
} }
gui.State.ContextManager.Unlock() gui.State.ContextManager.Unlock()
@ -111,7 +125,7 @@ func (gui *Gui) pushContextWithView(viewName string) error {
return gui.c.PushContext(gui.State.ViewContextMap.Get(viewName)) return gui.c.PushContext(gui.State.ViewContextMap.Get(viewName))
} }
func (gui *Gui) returnFromContext() error { func (gui *Gui) popContext() error {
gui.State.ContextManager.Lock() gui.State.ContextManager.Lock()
if len(gui.State.ContextManager.ContextStack) == 1 { if len(gui.State.ContextManager.ContextStack) == 1 {
@ -120,12 +134,10 @@ func (gui *Gui) returnFromContext() error {
return nil return nil
} }
n := len(gui.State.ContextManager.ContextStack) - 1 var currentContext types.Context
currentContext, gui.State.ContextManager.ContextStack = slices.Pop(gui.State.ContextManager.ContextStack)
currentContext := gui.State.ContextManager.ContextStack[n] newContext := gui.State.ContextManager.ContextStack[len(gui.State.ContextManager.ContextStack)-1]
newContext := gui.State.ContextManager.ContextStack[n-1]
gui.State.ContextManager.ContextStack = gui.State.ContextManager.ContextStack[:n]
gui.g.SetCurrentContext(string(newContext.GetKey())) gui.g.SetCurrentContext(string(newContext.GetKey()))

View File

@ -36,7 +36,7 @@ func NewMenuContext(
Context: NewSimpleContext(NewBaseContext(NewBaseContextOpts{ Context: NewSimpleContext(NewBaseContext(NewBaseContextOpts{
ViewName: "menu", ViewName: "menu",
Key: "menu", Key: "menu",
Kind: types.PERSISTENT_POPUP, Kind: types.TEMPORARY_POPUP,
OnGetOptionsMap: getOptionsMap, OnGetOptionsMap: getOptionsMap,
Focusable: true, Focusable: true,
}), ContextCallbackOpts{ }), ContextCallbackOpts{

View File

@ -43,7 +43,7 @@ func (self *guiCommon) PushContext(context types.Context, opts ...types.OnFocusO
} }
func (self *guiCommon) PopContext() error { func (self *guiCommon) PopContext() error {
return self.gui.returnFromContext() return self.gui.popContext()
} }
func (self *guiCommon) CurrentContext() types.Context { func (self *guiCommon) CurrentContext() types.Context {

View File

@ -8,12 +8,22 @@ import (
type ContextKind int type ContextKind int
const ( const (
// this is your files, branches, commits, contexts etc. They're all on the left hand side
// and you can cycle through them.
SIDE_CONTEXT ContextKind = iota SIDE_CONTEXT ContextKind = iota
// This is either the left or right 'main' contexts that appear to the right of the side contexts
MAIN_CONTEXT MAIN_CONTEXT
TEMPORARY_POPUP // A persistent popup is one that has its own identity e.g. the commit message context.
// When you open a popup over it, we'll let you return to it upon pressing escape
PERSISTENT_POPUP PERSISTENT_POPUP
// A temporary popup is one that could be used for various things (e.g. a generic menu or confirmation popup).
// Because we re-use these contexts, they're temporary in that you can't return to them after you've switched from them
// to some other context, because the context you switched to might actually be the same context but rendering different content.
// We should really be able to spawn new contexts for menus/prompts so that we can actually return to old ones.
TEMPORARY_POPUP
// This contains the command log, underneath the main contexts.
EXTRAS_CONTEXT EXTRAS_CONTEXT
// only used by the one global context // only used by the one global context, purely for the sake of defining keybindings globally
GLOBAL_CONTEXT GLOBAL_CONTEXT
) )