Without this it's not reliably possible to ask whether a given view is visible
by asking
windowHelper.TopViewInWindow(context.GetWindowName()) == context.GetView()
because there could be transient, invisible contexts after it in the Z order.
I guess it's a bit of a coincidence that this has never been a problem so far.
The output of the GetWindowDimensions function is hard to understand just by looking at it,
so I've added a helper function in the tests to render the window layout as text, so that
in order to create a new test you just come up with some args and paste the output as the
expected output.
This has the same downsides that any snapshot-based testing has: it's more brittle than
targeted assertions. But it is much easier to make sense of these snapshots than it is
to make sense of more fine-grained assertions, and I like the fact that these tests can
serve as documentation.
We are also removing the single-character padding on the left/right edges of the bottom
line because it's unnecessary
Unfortunately we need to create views for each spacer: it's not enough to just
layout the existing views with padding inbetween because gocui only renders
views meaning if there is no view in a given position, that position will just
render whatever was there previously (at least that's what I recall from talking
this through with Stefan: I could be way off).
Co-authored-by: Stefan Haller <stefan@haller-berlin.de>
refreshWorktrees re-renders the branches view, because the branches view shows
worktrees against branches. This means that when both BRANCHES and WORKTREES are
requested to be refreshed, the branches view would be rendered twice in short
succession. This causes an ugly visual glitch when force-pushing a branch,
because when pushing is done, we would see the ↑4↓9 status come back from under
the Pushing status for a brief moment, to be replaced with a green checkmark a
moment later.
Fix this by including the worktree refresh in the branches refresh when both are
requested. This means that the two are no longer running in parallel for an
async refresh, but hopefully that's not so bad.
When pulling/pushing/fast-forwarding a branch, show this state in the branches
list for that branch for as long as the operation takes, to make it easier to
see when it's done (without having to stare at the status bar in the lower
left).
This will hopefully help with making these operations feel more predictable, now
that we no longer show a loader panel for them.
Very similar to WithWaitingStatus, except that the status is shown in a view
next to the affected item, rather than in the status bar.
Not used by anything yet; again, committing separately to get smaller commits.
This is not a complete fix, but it's good enough to fix the spurious test
failures of submodule/reset.go. We have some vague hope to fix this in a more
sustainable way by somehow improving our concurrency model fundamentally, but
that's a more long-term undertaking, and it's annoying that this test fails so
often, so let's fix it in this way for now.
A new gui config flag 'portraitMode':<string> is added to influence when
LazyGit stacks its UI components on top of one another.
The accepted values are 'auto', 'always', 'never'.
'auto': enter portrait mode when terminal becomes narrow enough
'always': always use portrait mode unconditional of the terminal
dimensions
'never': never use portraid mode
Signed-off-by: Louis DeLosSantos <louis.delos@gmail.com>
Previously there was no way to render a view's search status without also moving the cursor
to the current search match. This caused issues where we wanted to display the status
after leaving the view and coming back, or when beginning a new search from within the
view.
This commit separates the two use cases so we only move the cursor when we're actually
selecting the next search match
Now that we no longer show it in a loader panel, but in the app status view,
it's awkwardly long (the loading animation is much further to the right than for
other waiting status texts). Hopefully seeing just "Fast-forwarding <branch>" is
enough to be able to tell what's happening.
We do this for two reasons:
- when popping up a credentials prompt, it looks distracting if the waiting
status keeps spinning while the user is typing the password
- the task that updates the waiting status periodically would keep the program
busy, so integration tests would wait forever for the program to become idle
again
This can be useful when you know that a cherry-picked commit would conflict at
the tip of your branch, but doesn't at the beginning of the branch (or
somewhere in the middle). In that case you want to be able to edit the commit
before where you want to insert the cherry-picked commits, and then paste to
insert them into the todo list at that point.
This is useful to disable items that are not applicable right now because of
some condition (e.g. the "delete branch" menu item when the currently
checked-out branch is selected).
When a DisabledReason is set on a menu item, we
- show it in a tooltip (below the regular tooltip of the item, if it has one)
- strike through the item's key, if it has one
- show an error message with the DisabledReason if the user tries to invoke the
command
Add co-author to commits
Add addCoAuthor command for commits
- Implement the `addCoAuthor` command to add co-authors to commits.
- Utilize suggestions helpers to populate author names from the suggestions list.
- Added command to gui at `LocalCommitsController`.
This commit introduces the `addCoAuthor` command, which allows users to easily add co-authors to their commits. The co-author names are populated from the suggestions list, minimizing the chances of user input errors. The co-authors are added using the Co-authored-by metadata format recognized by GitHub and GitLab.
This should already have been done when adding the "View divergence from
upstream" command, but now we're going to add yet another item to the menu that
is unrelated to setting or unsetting the upstream.
This fixes two minor problems with the prompts:
1. When pressing shift-A in the local commits view, it would first prompt
whether to stage all files, and then it would prompt whether to amend the
commit at all. This doesn't make sense, it needs to be the other way round.
2. When pressing shift-A on the head commit in an interactive rebase, we would
ask whether they want to amend the last commit, like when pressing shift-A in
the files view. While this is technically correct, the fact that we're
amending the head commit in this case is just an implementation detail, and
from the user's point of view it's better to use the same prompt as we do for
any other commit.
To fix these, we remove the confirmation panel from AmendHelper.AmendHead() and
instead add it at the two call sites, so that we have more control over this.
This encapsulates the logic to make sure we have something to commit; which is
to
- auto-stage all files if no files are staged and the SkipNoStagedFilesWarning
config is on
- otherwise, prompt the user whether they want to stage all files
- error out if we don't have any files at all
Of these, the first one was only done when committing with the built-in commit
message panel; there's no reason why it shouldn't also be done when committing
with the editor, or when amending, and now it is.
It implemented this because it wants to do custom truncation of the ref name;
however, we can achieve the same thing by passing the truncated ref name to our
DynamicTitleBuilder, which was previously unused.
When editing a commit, the index of the current commit can change; for example,
when merge commits are involved, or when working with stacked branches where
"update-ref" commands may be added above the selected commit.
Reselect the current commit after pressing "e"; this requires doing the refresh
blocking on the main thread. (Another option that I considered was to use a
SYNC refresh, and then select the new line with an OnUIThread inside the Then
function. This also works, but results in a very visible lag.)
This is useful for when you begin to type the message in lazygit's commit panel,
and then realize that you'd rather use your editor's more powerful editing
capabilities. Pressing <c-o> will take you right there.
It determines the yellow/red status by getting the merge-base between the
current branch and its upstream; while we're rebasing, the current branch is
HEAD, so it tried to get the merge-base between HEAD and HEAD{u}, which doesn't
work. Fix this by passing the name of the checked-out branch separately.
This also fixes a bug where after the rebase each commit in the commits view had a tick against it because we hadn't
refreshed the view since the base commit was no longer marked
This was on oversight on my part: I assumed that the --work-tree arg was
always intended for use with linked worktrees which have a .git file
pointing back to the repo.
I'm honestly confused now: seems like there are three kinds of worktrees:
* the main worktree of a non-bare repo
* a linked worktree (with its own gitdir in the repo's worktrees/ dir)
* a random folder which you specify as a worktree with the --work-tree arg
I'm pretty sure the --work-tree arg is only intended to be used with this
third kind or workree
The proper fix is to actually have these two functions share code,
or for views to be able to manage their own heights based on their contents.
But I want to get this out for the sake of a Lazygit Anniversary release.
Now that we refresh upon focus, we can scrap this file watching code.
Stefan says few git UIs use file watching, and I understand why: the
reason this code was problematic in the first place is that watching
files is expensive and if you have too many open file handles that
can cause problems.
Importantly: this code that's being removed was _already_ dead.
I've been thinking about this for a while: I think it looks really cool if nuking your working tree
actually results in a nuke animation.
So I've added an opt-out config for it
This allows to do the equivalent of "git rebase --onto <target> <base>", by
first marking the <base> commit with the new command, and then selecting the
target branch and invoking the usual rebase command there.
We are in the outsideFilterModeBindings section here; all of these handlers are
wrapped in a OutsideFilterMode guard in a loop below. No need to add one
manually here.
It's tricky to get this right for reflog commits wrt what's the current branch
for each one; so just disable it entirely here, it's probably not something
anybody needs here.
We want to mark all local branch heads with a "*" in the local commits panel, to
make it easier to see how branches are stacked onto each other. In order to not
confuse users with "*" markers that they don't understand, do this only for the
case where users actually use stacked branches; those users are likely not going
to be confused by the display. This means we want to filter out a few branch
heads that shouldn't get the marker: the current branch, any main branch, and
any old branch that has been merged to master already.
We've been sometimes using lo and sometimes using my slices package, and we need to pick one
for consistency. Lo is more extensive and better maintained so we're going with that.
My slices package was a superset of go's own slices package so in some places I've just used
the official one (the methods were just wrappers anyway).
I've also moved the remaining methods into the utils package.
In the presentation layer, when showing branches, we'll show worktrees against branches if they're
associated. But there was a race condition: if the worktree model was refreshed after the branches model,
it wouldn't be used in the presentation layer when it came time to render the branches.
A better solution would be to have some way of signalling that a particular context needs to be refreshed
and after all the models are done being refreshed, we then refresh the contexts. This will prevent
double-renders