We're:
* using concurrency with wait groups
* avoiding regex
* processing lines of input as they come rather than storing everything in one string
* avoiding an inner loop by creating a mapping of remote names to branches
The speedup is most noticeable on first load, when we haven't yet fetched out main branches.
I saw a speedup from 105ms to 60ms. On subsequent loads the gain is more modest;
54ms to 40ms
Notably, the reflog view is taking ages here because it's got a
few thousand lines to write to the view.
In future we should only populate the view's viewport.
This reverts commit 90613056ce, or the part that removed
a goroutine at least.
Reverting because this has caused an infinite wait for push/pull on windows.
We'll need to find out why that happens separately
On german/french/spanish keyboards, typing [ requires modifier
keys like AltGr, so the `mod==0` condition is wrong.
Fixes#2573
ch != 0 is useless because IsPrint is implemented this way:
if uint32(r) <= MaxLatin1 {
return properties[uint8(r)]&128 != 0
}
with properties[0] set to 1 (so, bit 7 not set)
-> 0 is not printable.
Previously we used a single-line prompt for a tag annotation. Now we're using the commit message
prompt.
I've had to update other uses of that prompt to allow the summary and description labels to
be passed in
Previously, we would only show the authors based on local commits, but sometimes you want to set a commit author
to that of a commit on another branch. Now, so long as you've viewed the branch's commits, the author will appear
as a suggestion.
Previously we applied a right-align on the first column of _all_ menus, even though we really
only intended for it to be on the first column of the keybindings menu (that you get from pressing
'?')
After going and adding labels for all of these I found out that 'improvement' should be 'enhancement' and 'bugfix' should be 'bug'
but I don't know how to bulk update them (and I can't rename because the desired labels already exist).
I'll work that out later, this is good enough for now
The true issue was that we were focusing the line in the view before it gets resized in the layout function.
This meant if the view was squashed in accordion mode, the view wouldn't know how to set the cursor/origin to
focus the line.
Now we've got a queue of 'after layout' functions i.e. functions to call at the end of the layout function,
right before views are drawn.
The only caveat is that we can't have an infinite buffer so we're arbitrarily capping it at 1000 and dropping
functions if we exceed that limit. But that really should never happen.
This fixes the issue in accordion mode where the current line wasn't in the viewport upon focus.
It doesn't perfectly fix it: the current line always appears at the top of the view. But it's good enough
to cut a new release. The proper fix is to only focus the line after the view has had its height adjusted.