Something dumb that we're currently doing is expecting list items
to define an ID method which returns a string. We use that when copying
items to clipboard with ctrl+o and when getting a ref name for diffing.
This commit gets us a little deeper into that hole by explicitly requiring
list items to implement that method so that we can easily use the new
helper functions in list_controller_trait.go.
In future we need to just remove the whole ID thing entirely but I'm too
lazy to do that right now.
This wasn't necessary before, because the only available branch sorting option
was by recency, so the sort order couldn't change except by checking out
branches. Now, you can sort by committer date, so the branch order can change by
fetching; in this case it's important to keep the same branch selected. One
important use case is to rebase the checked-out branch onto master; you select
master, press "f" to fetch it (this can now change its position in the list),
and then press "r" to rebase. To make this work smoothly it's important to keep
master selected after pressing "f".
We don't need it there so no need to enable it.
I'm leaving the disabled reason checks there, even though they're now redundant,
because they're only one-liners and they communicate intent.
We want to show an error when the user tries to invoke an action that expects only
a single item to be selected.
We're using the GetDisabledReason field to enforce this (as well as DisabledReason
on menu items).
I've created a ListControllerTrait to store some shared convenience functions for this.
The only time we should call SetSelectedLineIdx is when we are happy for a
select range to be retained which means things like moving the selected line
index to top top/bottom or up/down a page as the user navigates.
But in every other case we should now call SetSelection because that will
set the selected index and cancel the range which is almost always what we
want.
This adds range select ability in two ways:
1) Sticky: like what we already have with the staging view i.e. press v then use arrow keys
2) Non-sticky: where you just use shift+up/down to expand the range
The state machine works like this:
(no range, press 'v') -> sticky range
(no range, press arrow) -> no range
(no range, press shift+arrow) -> nonsticky range
(sticky range, press 'v') -> no range
(sticky range, press arrow) -> sticky range
(sticky range, press shift+arrow) -> nonsticky range
(nonsticky range, press 'v') -> no range
(nonsticky range, press arrow) -> no range
(nonsticky range, press shift+arrow) -> nonsticky range
We are also removing the single-character padding on the left/right edges of the bottom
line because it's unnecessary
Unfortunately we need to create views for each spacer: it's not enough to just
layout the existing views with padding inbetween because gocui only renders
views meaning if there is no view in a given position, that position will just
render whatever was there previously (at least that's what I recall from talking
this through with Stefan: I could be way off).
Co-authored-by: Stefan Haller <stefan@haller-berlin.de>
Situations where a view's width changes:
- changing screen modes
- enter staging or patch building
- resizing the terminal window
For the first of these we currently have special code to force a rerender, since
some views render different content depending on whether they are in full-screen
mode. We'll be able to remove that code now, since this new generic mechanism
takes care of that too.
But we will need this more general mechanism for cases where views truncate
their content to the view width; we'll add one example for that later in this
branch.
Very similar to WithWaitingStatus, except that the status is shown in a view
next to the affected item, rather than in the status bar.
Not used by anything yet; again, committing separately to get smaller commits.
Previously there was no way to render a view's search status without also moving the cursor
to the current search match. This caused issues where we wanted to display the status
after leaving the view and coming back, or when beginning a new search from within the
view.
This commit separates the two use cases so we only move the cursor when we're actually
selecting the next search match
This is useful to disable items that are not applicable right now because of
some condition (e.g. the "delete branch" menu item when the currently
checked-out branch is selected).
When a DisabledReason is set on a menu item, we
- show it in a tooltip (below the regular tooltip of the item, if it has one)
- strike through the item's key, if it has one
- show an error message with the DisabledReason if the user tries to invoke the
command
Now that we refresh upon focus, we can scrap this file watching code.
Stefan says few git UIs use file watching, and I understand why: the
reason this code was problematic in the first place is that watching
files is expensive and if you have too many open file handles that
can cause problems.
Importantly: this code that's being removed was _already_ dead.
This allows to do the equivalent of "git rebase --onto <target> <base>", by
first marking the <base> commit with the new command, and then selecting the
target branch and invoking the usual rebase command there.
Previously, we would only show the authors based on local commits, but sometimes you want to set a commit author
to that of a commit on another branch. Now, so long as you've viewed the branch's commits, the author will appear
as a suggestion.
Previously we applied a right-align on the first column of _all_ menus, even though we really
only intended for it to be on the first column of the keybindings menu (that you get from pressing
'?')
The true issue was that we were focusing the line in the view before it gets resized in the layout function.
This meant if the view was squashed in accordion mode, the view wouldn't know how to set the cursor/origin to
focus the line.
Now we've got a queue of 'after layout' functions i.e. functions to call at the end of the layout function,
right before views are drawn.
The only caveat is that we can't have an infinite buffer so we're arbitrarily capping it at 1000 and dropping
functions if we exceed that limit. But that really should never happen.
The global counter approach is easy to understand but it's brittle and depends on implicit behaviour that is not very discoverable.
With a global counter, if any goroutine accidentally decrements the counter twice, we'll think lazygit is idle when it's actually busy.
Likewise if a goroutine accidentally increments the counter twice we'll think lazygit is busy when it's actually idle.
With the new approach we have a map of tasks where each task can either be busy or not. We create a new task and add it to the map
when we spawn a worker goroutine (among other things) and we remove it once the task is done.
The task can also be paused and continued for situations where we switch back and forth between running a program and asking for user
input.
In order for this to work with `git push` (and other commands that require credentials) we need to obtain the task from gocui when
we create the worker goroutine, and then pass it along to the commands package to pause/continue the task as required. This is
MUCH more discoverable than the old approach which just decremented and incremented the global counter from within the commands package,
but it's at the cost of expanding some function signatures (arguably a good thing).
Likewise, whenever you want to call WithWaitingStatus or WithLoaderPanel the callback will now have access to the task for pausing/
continuing. We only need to actually make use of this functionality in a couple of places so it's a high price to pay, but I don't
know if I want to introduce a WithWaitingStatusTask and WithLoaderPanelTask function (open to suggestions).
We had a race condition due to refreshing branches in two different places, one which refreshed reflog commits
beforehand. The race condition meant that upon load we wouldn't see recency values (provided by the reflog commits)
against the branches
When we use the one panel for the entire commit message, its tricky to have a keybinding both for adding a newline and submitting.
By having two panels: one for the summary line and one for the description, we allow for 'enter' to submit the message when done from the summary panel,
and 'enter' to add a newline when done from the description panel. Alt-enter, for those who can use that key combo, also works for submitting the message
from the description panel. For those who can't use that key combo, and don't want to remap the keybinding, they can hit tab to go back to the summary panel
and then 'enter' to submit the message.
We have some awkwardness in that both contexts (i.e. panels) need to appear and disappear in tandem and we don't have a great way of handling that concept,
so we just push both contexts one after the other, and likewise remove both contexts when we escape.