This encapsulates the logic to make sure we have something to commit; which is
to
- auto-stage all files if no files are staged and the SkipNoStagedFilesWarning
config is on
- otherwise, prompt the user whether they want to stage all files
- error out if we don't have any files at all
Of these, the first one was only done when committing with the built-in commit
message panel; there's no reason why it shouldn't also be done when committing
with the editor, or when amending, and now it is.
It implemented this because it wants to do custom truncation of the ref name;
however, we can achieve the same thing by passing the truncated ref name to our
DynamicTitleBuilder, which was previously unused.
Since the slice stores pointers to objects, and we're only modifying the objects
but not the slice itself, there's no need to return it and assign it back. This
will allow us to call the function for subslices of commits.
Also, move the condition that checks for an empty string inside the function;
we're going to call it from more than one place, so this makes it easier.
We will pass these positions back to clients for rendering non-model items, and
it's important that clients can consistently rely on them no matter which
columns were removed.
We'll make some changes to how the display strings are rendered, so it helps to
have this code only once. This also fixes the problem that contexts using
refreshViewportOnChange weren't able to use column alignments so far. We didn't
need this yet, but it's just nice if everything works. :)
This spares me effort when it comes to making release notes.
Yes, sometimes it may be easier to start a message without an imperative e.g. 'When X happens, do Y'
but I don't want to overwhelm the contributor with details.
When editing a commit, the index of the current commit can change; for example,
when merge commits are involved, or when working with stacked branches where
"update-ref" commands may be added above the selected commit.
Reselect the current commit after pressing "e"; this requires doing the refresh
blocking on the main thread. (Another option that I considered was to use a
SYNC refresh, and then select the new line with an OnUIThread inside the Then
function. This also works, but results in a very visible lag.)