I'll be honest, for all I know logging should be global in general: it is
a pain to pass a logger to any struct that needs it. But smart people on the
internet tell me otherwise, and I do like the idea of not having any global
variables lying around.
Nonetheless, I often need to log things when locally debugging and that's a
different kind of logging than the kind you would include in the actual
released binary. For example if I want to log something from gocui, I would
rather not have gocui depend on lazygit's logging setup.
Go really doesn't like us doing anything inheritance-y: it does not support open recursion meaning
it's really hard to re-use code. As such, here we're falling back to conditional logic.
This fixes an issue where our ListContextTrait was calling FocusLine which was intended to be
overridden by ViewportListContextTrait, but the subclassed function wasn't being called. I'm
not actually sure how this went wrong given that it was working fine in the past, but at any rate,
the new code is easy to follow.
Missed a spot a couple PR's ago. We had an integration test which caught this but which was skipped due
to index.lock file issues. The test was also broken for other reasons due to it not having been running
for a while, so I've fixed that up too.
By constructing an arg vector manually, we no longer need to quote arguments
Mandate that args must be passed when building a command
Now you need to provide an args array when building a command.
There are a handful of places where we need to deal with a string,
such as with user-defined custom commands, and for those we now require
that at the callsite they use str.ToArgv to do that. I don't want
to provide a method out of the box for it because I want to discourage its
use.
For some reason we were invoking a command through a shell when amending a
commit, and I don't believe we needed to do that as there was nothing user-
supplied about the command. So I've switched to using a regular command out-
side the shell there
If a given menu item has an associated keybinding of 'enter', hitting enter won't actually execute
that item unless your cursor is on it. This creates confusion, and so we're going to use a strikethrough
style to communicate that the keybinding is reserved for something else.
The reason for this is that now our labels for navigation keybindings are larger so they
take up more realestate. It's not the kind of thing a user needs to be told anyway,
anybody is going to try out hjkl and the arrow keys when a TUI opens up.
We could map from <up> to the single character up unicode rune but given you can rebind this stuff
I'd rather keep it simple
The only exception is when moving a custom patch for an entire commit to an
earlier commit; in this case the source commit becomes empty, but we want to
keep it, mainly for consistency with moving the patch to a later commit, which
behaves the same.
In all other cases where we rebase, it's confusing when empty commits are kept;
the most common example is rebasing a branch onto master, where master already
contains some of the commits of our branch. In this case we simply want to drop
these.
The option doesn't have any affect in these views, so we don't need to toggle it
here. But the problem was the HandleFocus call at the end: this would activate
the wrong view, so we need to avoid it here.
Show an error if the user tries to turn the option on, to let them know that it
doesn't work here.
It's not possible to reliably stage things into a custom patch when "ignore
whitespace" is on, so always treat it as off here (like we do in the staging
panel).
It looks like this is a regression that was introduced in 8edad826ca.
It defaults to {"master", "main"}, but can be set to whatever branch names
are used as base branches, e.g. {"master", "devel", "v1.0-hotfixes"}. It is
used for color-coding the shas in the commit list, i.e. to decide whether
commits are green or yellow.
Our refresh code may try to push a context. It does this in two places:
1) when all merge conflicts are resolved, we push a 'continue merge?' confirmation context
2) when all conflicts of a given file are resolved and we're in the merge conflicts context,
we push the files context.
Sometimes we push the confirmation context and then push the files context over it, so the user
never sees the confirmation context.
This commit fixes the race condition by adding a check to ensure that we're still in the
merge conflicts panel before we try escaping from it