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lazygit/pkg/gui/controllers/menu_controller.go
Jesse Duffield 373f24c80f Fix crash on empty menu
When a menu is empty (e.g. due to filtering) we shouldn't crash on focus or selection
2023-07-20 21:05:52 +10:00

78 lines
1.8 KiB
Go

package controllers
import (
"github.com/jesseduffield/lazygit/pkg/gui/context"
"github.com/jesseduffield/lazygit/pkg/gui/types"
)
type MenuController struct {
baseController
c *ControllerCommon
}
var _ types.IController = &MenuController{}
func NewMenuController(
common *ControllerCommon,
) *MenuController {
return &MenuController{
baseController: baseController{},
c: common,
}
}
// NOTE: if you add a new keybinding here, you'll also need to add it to
// `reservedKeys` in `pkg/gui/context/menu_context.go`
func (self *MenuController) GetKeybindings(opts types.KeybindingsOpts) []*types.Binding {
bindings := []*types.Binding{
{
Key: opts.GetKey(opts.Config.Universal.Select),
Handler: self.press,
},
{
Key: opts.GetKey(opts.Config.Universal.Confirm),
Handler: self.press,
Description: self.c.Tr.Execute,
Display: true,
},
{
Key: opts.GetKey(opts.Config.Universal.Return),
Handler: self.close,
Description: self.c.Tr.Close,
Display: true,
},
}
return bindings
}
func (self *MenuController) GetOnClick() func() error {
return self.press
}
func (self *MenuController) GetOnFocus() func(types.OnFocusOpts) error {
return func(types.OnFocusOpts) error {
selectedMenuItem := self.context().GetSelected()
if selectedMenuItem != nil {
self.c.Views().Tooltip.SetContent(selectedMenuItem.Tooltip)
}
return nil
}
}
func (self *MenuController) press() error {
return self.context().OnMenuPress(self.context().GetSelected())
}
func (self *MenuController) close() error {
return self.c.PopContext()
}
func (self *MenuController) Context() types.Context {
return self.context()
}
func (self *MenuController) context() *context.MenuContext {
return self.c.Contexts().Menu
}