```
for f in $(find . \( -path ./.git -o -path ./tests/fuzz/corpora \) -prune -o -type f);
do
sed -i 's/Facebook, Inc\./Meta Platforms, Inc. and affiliates./' $f;
done
```
* Add `Portability.h` to fix min/max issues.
* Fix conversion warnings
* Assert that windowLog <= 23, which is currently always the case.
This could be loosened, but we aren't looking to add new functionality.
Fixes on top of PR #3375 by @eli-schwartz, which added Windows CI for contrib & programs.
When spawning a Windows thread we have small worker wrapper function that translates
between the interfaces of Windows and POSIX threads.
This wrapper is given a pointer that might get stale before the worker starts running,
resulting in UB and crashes.
This commit adds synchronization so that we know the wrapper has finished reading the data
it needs before we allow the main thread to resume execution.
1. If threads are resized the threads' `ZSTD_pthread_t` might move
while the worker still holds a pointer into it (see more details in #3120).
2. The join operation was waiting for a thread and then return its `thread.arg`
as a return value, but since the `ZSTD_pthread_t thread` was passed by value it
would have a stale `arg` that wouldn't match the thread's actual return value.
This fix changes the `ZSTD_pthread_join` API and removes support for returning
a value. This means that we are diverging from the `pthread_join` API and this
is no longer just an alias.
In the future, if needed, we could return a Windows thread's return value using
`GetExitCodeThread`, but as this path wouldn't be excised in any case, it's
preferable to not add it right now.
Fix `zdict.h` static linking only section so if you include it twice it
still exposes the static linking only symbols. E.g. this pattern:
```
```
This can easily happen when a header you include includes `zdict.h`.
`ZSTD_LIB_MINIFY` broke in 8bf699aa59.
This commit fixes the macro and the static library shrinks from ~600K to 324K
with ZSTD_LIB_MINIFY set.
Fixes#3066.
1. Follow the scheme introduced in PR #2501 for both `zdict.h` and `zstd_errors.h`.
2. If the `*_VISIBLE` macro isn't set, but the `*_VISIBILITY` macro is, use that.
Also make this change for `zstd.h`, since we probably shouldn't have changed
that macro name without backward compatibility in the first place.
3. Change all references to `*_VISIBILITY` to `*_VISIBLE`.
Fixes#3359.
It seems like with the deletion of Travis CI we didn't successfully transfer the
version compatibility test. Attempt to enable the version compatibility test.
There are a couple of oddities here. We don't attempt to build e.g.
contrib, because that doesn't seem to work at the moment. Also notice
that each command is its own step. This happens because github actions
runs in powershell, which doesn't seem to let you abort on the first
failure.
playTests.sh has an option to run really slow tests. This is enabled by
default in Meson, but what we really want is to do like the Makefile,
and run the fast ones by default, but with an option to run the slow
ones instead.
It's entirely possible some people don't have valgrind installed, but
still want to run the tests. If they don't have it installed, then they
probably don't intend to run those precise test targets anyway.
Also, this solves an error when running the tests in an automated
environment. The valgrind tests have a hard dependency on behavior such
as `./zstd` erroring out with the message "stdin is a console, aborting"
which does not work if the automated environment doesn't have a console.
As a rough heuristic, automated environments lacking a console will
*probably* also not have valgrind, so avoiding that test definition
neatly sidesteps the issue.
Also, valgrind is not easily installable on macOS, at least homebrew
says it isn't available there. This makes it needlessly hard to
enable the testsuite on macOS.
In commit 031de3c69c a feature of Meson
0.50.0 was added, but the minimum specified version of Meson is 0.48.0.
Meson therefore emitted a warning:
WARNING: Project targets '>=0.48.0' but uses feature introduced in '0.50.0': required arg in compiler.has_header.
And if anyone actually used Meson 0.48.0 to build with, it would error
out with mysterious claims that the build file itself is invalid, rather
than telling the user to install a newer version of Meson.
Solve this by bumping the minimum version to align with reality. This
e.g. drops support for Debian oldstable (buster)'s packaged version of
Meson, but still works if backports are enabled, or if the user can
`pip install` a newer version.
In commit 031de3c69c some code was added
that returned a boolean, but was treated as if it returned a dependency
object. This wasn't tested and could not work. Moreover, zstd no longer
built at all unless the entire programs directory was disabled and not
even evaluated.
Fix the return type checking.
It uses non-portable compiler options unconditionally. Elsewhere, we
check the compiler ID and only add the right ones, globally. Do the same
here.
NDEBUG can actually be handled by a core option, so while we are moving
things around, do so.
Unfortunately, this doesn't fix things entirely. The remaining issue is
not Meson's issue though -- MSVC simply does not like this source code
and somehow chokes on innocent code with the inscrutable "syntax error"
and "illegal token".
fixed#3323, reported by @nigeltao
Completed documentation around this risk
(which is largely theoretical,
I can't see that happening in any "real world" scenario,
but an erroneous @srcSize value could indeed trigger it).
Fix an off-by-one error in the compressor that emits corrupt blocks if:
* Zstd is compiled in 32-bit mode
* The windowLog == 25 exactly
* An offset of 2^25-3, 2^25-2, 2^25-1, or 2^25 is emitted
* The bitstream had 7 bits leftover before writing the offset
This bug has been present since before v1.0, but wasn't able to easily
be triggered, since until somewhat recently zstd wasn't able to find
matches that were within 128KB of the window size.
Add a test case, and fix 2 bugs in `ZSTD_compressSequences()`:
* The `ZSTD_isRLE()` check was incorrect. It wouldn't produce
corruption, but it could waste CPU and not emit RLE even if the block
was RLE
* One windowSize was `1 << windowLog`, not `1u << windowLog`
Thanks to @tansy for finding the issue, and giving us a reproducer!
Fixes Issue #3350.
Delete unaligned memory access code from the legacy codebase by removing all the
non-memcpy functions. We don't care about speed at all for this codebase, only
simplicity.
Fix an instance of `NULL + 0` in `ZSTD_decompressStream()`. Also, improve our
`stream_decompress` fuzzer to pass `NULL` in/out buffers to
`ZSTD_decompressStream()`, and fix 2 issues that were immediately surfaced.
Fixes#3351
Split the logic for parameter adaption from the logic to update the display rate.
This decouples the two updates, so changes to display updates don't affect
parameter adaption.
Also add a test case that checks that parameter adaption actually happens.
This fixes Issue #3353, where --adapt is broken when --no-progress is passed.
Instead of using packed attribute hack, just use aligned attribute. It
improves code generation on armv6 and armv7, and slightly improves code
generation on aarch64. GCC generates identical code to regular aligned
access on ARMv6 for all versions between 4.5 and trunk, except GCC 5
which is buggy and generates the same (bad) code as packed access:
https://gcc.godbolt.org/z/hq37rz7sb
* Centralize the logic about whether to print the progress bar or not in
the `*_PROGRESS()` macros.
* Centralize the logc about whether to print the summary line or not in
`FIO_shouldDisplayFileSummary()` and
`FIO_shouldDisplayMultipleFileSummary()`.
* Make `--progress` work for non-zstd (de)compressors.
* Clean up several edge cases in compression and decompression progress
printing along the way. E.g. wrong log level, or missing summary line.
One thing I don't like about stdout mode, which sets the display level
to 1, is that warnings aren't displayed. After this PR, we could change
stdout mode from lowering the display level, to defaulting to implied
`--no-progress`. But, I think that deserves a separate PR.
We've been unable to effectively test cases where stdin/stdout/stderr
are consoles, because in our test cases they generally aren't. Allow the
command line flags `--fake-std{in,out,err}-is-console` to tell the CLI
to pretend that std{in,out,err} is a console.