fpvectorial: Isolates the bezier to polygon conversion in a dedicated routine

git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@1892 8e941d3f-bd1b-0410-a28a-d453659cc2b4
This commit is contained in:
sekelsenmat
2011-09-04 09:22:54 +00:00
parent 9bee1dc7a8
commit 2d0db03fad
3 changed files with 48 additions and 30 deletions

View File

@ -1741,8 +1741,10 @@ begin
//
if AToken.StrValue = 'eoclip' then
begin
{$ifndef FPVECTORIALDEBUG_CLIP_REGION}
{$ifdef FPVECTORIALDEBUG_PATHS}
WriteLn('[TvEPSVectorialReader.ExecutePathConstructionOperator] eoclip');
{$endif}
{$ifndef FPVECTORIALDEBUG_CLIP_REGION}
AData.SetPenStyle(psClear);
{$endif}
AData.EndPath();

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@ -153,6 +153,7 @@ var
Cur2DBSegment: T2DBezierSegment absolute CurSegment;
// For bezier
CurX, CurY: Integer; // Not modified by ADestX, etc
CoordX2, CoordY2, CoordX3, CoordY3, CoordX4, CoordY4: Integer;
CurveLength: Integer;
t: Double;
// For polygons
@ -279,36 +280,25 @@ begin
lines between this parts }
st2DBezier, st3DBezier:
begin
CurveLength :=
Round(sqrt(sqr(Cur2DBSegment.X2 - PosX) + sqr(Cur2DBSegment.Y2 - PosY))) +
Round(sqrt(sqr(Cur2DBSegment.X3 - Cur2DBSegment.X2) + sqr(Cur2DBSegment.Y3 - Cur2DBSegment.Y2))) +
Round(sqrt(sqr(Cur2DBSegment.X - Cur2DBSegment.X3) + sqr(Cur2DBSegment.Y - Cur2DBSegment.Y3)));
CoordX := CoordToCanvasX(PosX);
CoordY := CoordToCanvasY(PosY);
CoordX2 := CoordToCanvasX(Cur2DBSegment.X2);
CoordY2 := CoordToCanvasY(Cur2DBSegment.Y2);
CoordX3 := CoordToCanvasX(Cur2DBSegment.X3);
CoordY3 := CoordToCanvasY(Cur2DBSegment.Y3);
CoordX4 := CoordToCanvasX(Cur2DBSegment.X);
CoordY4 := CoordToCanvasY(Cur2DBSegment.Y);
SetLength(Points, 0);
AddBezierToPoints(
Make2DPoint(CoordX, CoordY),
Make2DPoint(CoordX2, CoordY2),
Make2DPoint(CoordX3, CoordY3),
Make2DPoint(CoordX4, CoordY4),
Points
);
if (CurPath.Brush.Style <> bsClear) then
begin
ADest.Brush.Style := CurPath.Brush.Style;
SetLength(Points, CurveLength);
end;
for k := 1 to CurveLength do
begin
t := k / CurveLength;
CurX := Round(sqr(1 - t) * (1 - t) * PosX + 3 * t * sqr(1 - t) * Cur2DBSegment.X2 + 3 * t * t * (1 - t) * Cur2DBSegment.X3 + t * t * t * Cur2DBSegment.X);
CurY := Round(sqr(1 - t) * (1 - t) * PosY + 3 * t * sqr(1 - t) * Cur2DBSegment.Y2 + 3 * t * t * (1 - t) * Cur2DBSegment.Y3 + t * t * t * Cur2DBSegment.Y);
CoordX := CoordToCanvasX(CurX);
CoordY := CoordToCanvasY(CurY);
ADest.LineTo(CoordX, CoordY);
if (CurPath.Brush.Style = bsSolid) then
begin
Points[k-1].X := CoordX;
Points[k-1].Y := CoordY;
end;
// {$ifdef FPVECTORIAL_TOCANVAS_DEBUG}
// Write(Format(' CL%d,%d', [CoordX, CoordY]));
// {$endif}
end;
if (CurPath.Brush.Style = bsSolid) then ADest.Polygon(Points);
ADest.Brush.Style := CurPath.Brush.Style;
ADest.Polygon(Points);
PosX := Cur2DSegment.X;
PosY := Cur2DSegment.Y;

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@ -28,6 +28,7 @@ uses
type
T10Strings = array[0..9] of shortstring;
TPointsArray = array of TPoint;
// Color Conversion routines
function FPColorToRGBHexString(AColor: TFPColor): string;
@ -42,6 +43,7 @@ function SeparateString(AString: string; ASeparator: char): T10Strings;
// Mathematical routines
procedure EllipticalArcToBezier(Xc, Yc, Rx, Ry, startAngle, endAngle: Double; var P1, P2, P3, P4: T3DPoint);
procedure CircularArcToBezier(Xc, Yc, R, startAngle, endAngle: Double; var P1, P2, P3, P4: T3DPoint);
procedure AddBezierToPoints(P1, P2, P3, P4: T3DPoint; var Points: TPointsArray);
// LCL-related routines
{$ifdef USE_LCL_CANVAS}
function ConvertPathToRegion(APath: TPath; ADestX, ADestY: Integer; AMulX, AMulY: Double): HRGN;
@ -186,6 +188,30 @@ begin
EllipticalArcToBezier(Xc, Yc, R, R, startAngle, endAngle, P1, P2, P3, P4);
end;
{ This routine converts a Bezier to a Polygon and adds the points of this poligon
to the end of the provided Points output variables }
procedure AddBezierToPoints(P1, P2, P3, P4: T3DPoint; var Points: TPointsArray);
var
CurveLength, k, CurX, CurY, LastPoint: Integer;
t: Double;
begin
CurveLength :=
Round(sqrt(sqr(P2.X - P1.X) + sqr(P2.Y - P1.Y))) +
Round(sqrt(sqr(P3.X - P2.X) + sqr(P3.Y - P2.Y))) +
Round(sqrt(sqr(P4.X - P4.X) + sqr(P4.Y - P3.Y)));
LastPoint := Length(Points)-1;
SetLength(Points, Length(Points)+CurveLength);
for k := 1 to CurveLength do
begin
t := k / CurveLength;
CurX := Round(sqr(1 - t) * (1 - t) * P1.X + 3 * t * sqr(1 - t) * P2.X + 3 * t * t * (1 - t) * P3.X + t * t * t * P4.X);
CurY := Round(sqr(1 - t) * (1 - t) * P1.Y + 3 * t * sqr(1 - t) * P2.Y + 3 * t * t * (1 - t) * P3.Y + t * t * t * P4.Y);
Points[LastPoint+k].X := CurX;
Points[LastPoint+k].Y := CurY;
end;
end;
{$ifdef USE_LCL_CANVAS}
function ConvertPathToRegion(APath: TPath; ADestX, ADestY: Integer; AMulX, AMulY: Double): HRGN;
var