You've already forked lazarus-ccr
tappy tux: File renaming and adds basic code for modules
git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@1932 8e941d3f-bd1b-0410-a28a-d453659cc2b4
This commit is contained in:
19
applications/tappytux/mod_tappywords.pas
Normal file
19
applications/tappytux/mod_tappywords.pas
Normal file
@ -0,0 +1,19 @@
|
||||
unit mod_tappywords;
|
||||
|
||||
{$mode objfpc}{$H+}
|
||||
|
||||
interface
|
||||
|
||||
uses
|
||||
Classes, SysUtils,
|
||||
tappymodules;
|
||||
|
||||
type
|
||||
TTappyWords = class(TTappyModule)
|
||||
public
|
||||
end;
|
||||
|
||||
implementation
|
||||
|
||||
end.
|
||||
|
@ -1,11 +1,11 @@
|
||||
unit tappytuxconfig;
|
||||
unit tappyconfig;
|
||||
|
||||
{$mode objfpc}{$H+}
|
||||
|
||||
interface
|
||||
|
||||
uses
|
||||
Classes, SysUtils, Forms;
|
||||
Classes, SysUtils, Forms, Graphics;
|
||||
|
||||
type
|
||||
|
@ -1,4 +1,4 @@
|
||||
unit tappytuxdrawer;
|
||||
unit tappydrawer;
|
||||
|
||||
{$mode objfpc}{$H+}
|
||||
|
||||
@ -7,7 +7,7 @@ interface
|
||||
uses
|
||||
Classes, SysUtils, Controls, Graphics, LCLType, IntfGraphics, fpimage,
|
||||
Math,
|
||||
tappytuxgamedata, tappytuxconfig;
|
||||
tappygamedata, tappyconfig, tappymodules;
|
||||
|
||||
type
|
||||
|
||||
@ -41,8 +41,7 @@ type
|
||||
procedure DrawImageWithTransparentColor(
|
||||
ADest: TLazIntfImage; const ADestX, ADestY: Integer; AColor: TFPColor;
|
||||
AImage: TFPImageBitmap);
|
||||
function GetChessTileImage(ATile: TChessTile): TPortableNetworkGraphic;
|
||||
procedure LoadImages();
|
||||
//function GetImage(ATile: TChessTile): TPortableNetworkGraphic;
|
||||
procedure HandleMouseMove(Sender: TObject; Shift: TShiftState; X, Y: Integer);
|
||||
procedure HandleMouseUp(Sender: TObject; Button: TMouseButton;
|
||||
Shift: TShiftState; X, Y: Integer);
|
||||
@ -65,7 +64,7 @@ var
|
||||
X, Y, SourceX, SourceY, DestX, DestY: integer;
|
||||
dx, dy: Integer;
|
||||
t: Double;
|
||||
lTile: TChessTile;
|
||||
//lTile: TChessTile;
|
||||
begin
|
||||
{ // Draw the moving tile
|
||||
//WriteLn(Format('[TChessMoveAnimation.DrawToIntfImg] Afrom=%d,%d', [AFrom.X, AFrom.Y]));
|
||||
@ -86,7 +85,7 @@ end;
|
||||
|
||||
procedure TFireAnimation.ExecuteFinal;
|
||||
begin
|
||||
vChessGame.MovePiece(AFrom, ATo);
|
||||
//vChessGame.MovePiece(AFrom, ATo);
|
||||
end;
|
||||
|
||||
{ TTappyTuxAnimation }
|
||||
@ -155,16 +154,19 @@ var
|
||||
col, row: integer;
|
||||
lIntfImage: TLazIntfImage;
|
||||
lTmpBmp: TBitmap;
|
||||
lTileBmp: TPortableNetworkGraphic;
|
||||
X, Y: integer;
|
||||
begin
|
||||
lIntfImage := TLazIntfImage.Create(0, 0);
|
||||
lTmpBmp := TBitmap.Create;
|
||||
try
|
||||
// First draw the board
|
||||
lIntfImage.LoadFromBitmap(imgBoard.Handle, 0{bmpBoard.MaskHandle});
|
||||
// First draw the background
|
||||
lIntfImage.LoadFromBitmap(GetCurrentModule().imgBackground.Handle, 0{bmpBoard.MaskHandle});
|
||||
|
||||
// Now all pieces
|
||||
// Now the module should draw itself
|
||||
|
||||
// Draw all animations
|
||||
|
||||
{ // Now all pieces
|
||||
for col := 1 to 8 do
|
||||
for row := 1 to 8 do
|
||||
begin
|
||||
@ -181,7 +183,7 @@ begin
|
||||
end;
|
||||
|
||||
// Now animations
|
||||
if Assigned(FAnimation) then FAnimation.DrawToIntfImg(lIntfImage);
|
||||
if Assigned(FAnimation) then FAnimation.DrawToIntfImg(lIntfImage);}
|
||||
|
||||
lTmpBmp.LoadFromIntfImage(lIntfImage);
|
||||
ACanvas.Draw(0, 0, lTmpBmp);
|
||||
@ -229,9 +231,9 @@ begin
|
||||
end;
|
||||
end;
|
||||
|
||||
function TTappyTuxDrawer.GetChessTileImage(ATile: TChessTile): TPortableNetworkGraphic;
|
||||
{function TTappyTuxDrawer.GetChessTileImage(ATile: TChessTile): TPortableNetworkGraphic;
|
||||
begin
|
||||
{ case ATile of
|
||||
case ATile of
|
||||
ctWPawn: Result := imgWPawn;
|
||||
ctWKnight: Result := imgWKnight;
|
||||
ctWBishop: Result := imgWBishop;
|
||||
@ -246,29 +248,8 @@ begin
|
||||
ctBKing: Result := imgBKing;
|
||||
else
|
||||
Result := nil;
|
||||
end;}
|
||||
end;
|
||||
|
||||
procedure TTappyTuxDrawer.LoadImages();
|
||||
var
|
||||
lDir: string;
|
||||
begin
|
||||
lDir := vChessConfig.GetCurrentSkinDir();
|
||||
|
||||
{ imgBoard.LoadFromFile(lDir + 'base.png');
|
||||
imgWPawn.LoadFromFile(lDir + 'wpawn.png');
|
||||
imgWKnight.LoadFromFile(lDir + 'wknight.png');
|
||||
imgWBishop.LoadFromFile(lDir + 'wbishop.png');
|
||||
imgWRook.LoadFromFile(lDir + 'wrook.png');
|
||||
imgWQueen.LoadFromFile(lDir + 'wqueen.png');
|
||||
imgWKing.LoadFromFile(lDir + 'wking.png');
|
||||
imgBPawn.LoadFromFile(lDir + 'bpawn.png');
|
||||
imgBKnight.LoadFromFile(lDir + 'bknight.png');
|
||||
imgBBishop.LoadFromFile(lDir + 'bbishop.png');
|
||||
imgBRook.LoadFromFile(lDir + 'brook.png');
|
||||
imgBQueen.LoadFromFile(lDir + 'bqueen.png');
|
||||
imgBKing.LoadFromFile(lDir + 'bking.png');}
|
||||
end;
|
||||
end;
|
||||
end;}
|
||||
|
||||
procedure TTappyTuxDrawer.HandleMouseMove(Sender: TObject; Shift: TShiftState; X,
|
||||
Y: Integer);
|
||||
@ -307,7 +288,7 @@ begin
|
||||
end;}
|
||||
end;
|
||||
|
||||
procedure TTappyTuxDrawer.AddAnimation(AAnimation: TChessAnimation);
|
||||
procedure TTappyTuxDrawer.AddAnimation(AAnimation: TTappyTuxAnimation);
|
||||
begin
|
||||
{ FDrawerState := dsRunningAnimation;
|
||||
FAnimation := AAnimation;}
|
@ -1,40 +1,44 @@
|
||||
unit GameData;
|
||||
unit tappygamedata;
|
||||
|
||||
{$mode objfpc}{$H}
|
||||
|
||||
interface
|
||||
|
||||
uses
|
||||
Classes, Forms, SysUtils, process, SynRegExpr,
|
||||
LCLPRoc, tappywords, util, tappytuxconfig;
|
||||
Classes, Forms, SysUtils, process;
|
||||
// SynRegExpr,
|
||||
// LCLProc,
|
||||
// tappywords,
|
||||
// util,
|
||||
// tappyconfig;
|
||||
|
||||
Type
|
||||
TTappyGameData = object
|
||||
SndFX : Boolean;
|
||||
SndMusic: Boolean;
|
||||
ModuleName : String;
|
||||
Option : String;
|
||||
Level : Integer;
|
||||
NextLevel : Integer;
|
||||
NextLife : Integer;
|
||||
Speed : Integer;
|
||||
Score : Integer;
|
||||
Lives : Integer;
|
||||
SongList : TStringList;
|
||||
QuestionList :TStringList;
|
||||
Procedure Create;
|
||||
Function GetQuestion:String;
|
||||
Function CheckAnswer(Question,Answer:String):Integer;
|
||||
Procedure ScoreUp(ScorInc:Integer);
|
||||
Procedure LevelUp;
|
||||
Procedure LoseLife;
|
||||
Function NextSong: String;
|
||||
BGS : TStringList;
|
||||
BG : Integer;
|
||||
Function NextBG:String;
|
||||
end;
|
||||
TTappyGameData = object
|
||||
SndFX : Boolean;
|
||||
SndMusic: Boolean;
|
||||
ModuleName : String;
|
||||
Option : String;
|
||||
Level : Integer;
|
||||
NextLevel : Integer;
|
||||
NextLife : Integer;
|
||||
Speed : Integer;
|
||||
Score : Integer;
|
||||
Lives : Integer;
|
||||
SongList : TStringList;
|
||||
QuestionList :TStringList;
|
||||
BGS : TStringList;
|
||||
BG : Integer;
|
||||
(* Procedure Create;
|
||||
Function GetQuestion:String;
|
||||
Function CheckAnswer(Question,Answer:String):Integer;
|
||||
Procedure ScoreUp(ScorInc:Integer);
|
||||
Procedure LevelUp;
|
||||
Procedure LoseLife;
|
||||
Function NextSong: String;
|
||||
Function NextBG:String;*)
|
||||
end;
|
||||
|
||||
Type HammerQue = Object
|
||||
(* HammerQue = Object
|
||||
Target : Array [1..10] of Integer;
|
||||
Function addTarget(newTarget : Integer):Boolean;
|
||||
Procedure delTarget;
|
||||
@ -58,18 +62,17 @@ Type HammerQue = Object
|
||||
Constructor Create(isSuspended : boolean);
|
||||
published
|
||||
property terminated;
|
||||
end;
|
||||
end;*)
|
||||
|
||||
Var
|
||||
ThisGame: TTappyGameData;
|
||||
|
||||
Question : TQuestion;
|
||||
Scale : Integer;
|
||||
TPTDIR: string;
|
||||
var
|
||||
gGameData: TTappyGameData;
|
||||
//Question : TQuestion;
|
||||
//Scale : Integer;
|
||||
//TPTDIR: string;
|
||||
|
||||
implementation
|
||||
|
||||
constructor TQuestion.Create(isSuspended : boolean);
|
||||
(*constructor TQuestion.Create(isSuspended : boolean);
|
||||
begin
|
||||
S := TSTringlist.Create;
|
||||
FreeOnTerminate := True;
|
||||
@ -241,8 +244,6 @@ Begin
|
||||
end;
|
||||
|
||||
|
||||
|
||||
|
||||
Function HammerQue.addTarget(newTarget : Integer):Boolean;
|
||||
Var I : Integer;
|
||||
New : Boolean;
|
||||
@ -270,6 +271,6 @@ Begin
|
||||
Target[X] := Target[X 1];
|
||||
Dec(Count);
|
||||
|
||||
end;
|
||||
end;*)
|
||||
|
||||
end.
|
99
applications/tappytux/tappymodules.pas
Normal file
99
applications/tappytux/tappymodules.pas
Normal file
@ -0,0 +1,99 @@
|
||||
unit tappymodules;
|
||||
|
||||
{$mode objfpc}{$H+}
|
||||
|
||||
interface
|
||||
|
||||
uses
|
||||
Classes, SysUtils, Graphics;
|
||||
|
||||
type
|
||||
|
||||
{ TTappyModule }
|
||||
|
||||
TTappyModule = class
|
||||
public
|
||||
imgBackground: TPortableNetworkGraphic;
|
||||
constructor Create; virtual;
|
||||
destructor Destroy; override;
|
||||
procedure LoadImages; virtual;
|
||||
end;
|
||||
|
||||
procedure AddModule(AModule: TTappyModule);
|
||||
function GetCurrentModule: TTappyModule;
|
||||
function GetModule(AIndex: Integer): TTappyModule;
|
||||
function GetModuleCount: Integer;
|
||||
procedure SetCurrentModule(AIndex: Integer);
|
||||
|
||||
implementation
|
||||
|
||||
var
|
||||
gTappyModules: TFPList;
|
||||
gCurrentTappyModule: Integer = -1;
|
||||
|
||||
procedure AddModule(AModule: TTappyModule);
|
||||
begin
|
||||
gTappyModules.Add(Pointer(AModule));
|
||||
end;
|
||||
|
||||
function GetCurrentModule: TTappyModule;
|
||||
begin
|
||||
Result := GetModule(gCurrentTappyModule);
|
||||
end;
|
||||
|
||||
function GetModule(AIndex: Integer): TTappyModule;
|
||||
begin
|
||||
Result := TTappyModule(gTappyModules.Items[AIndex]);
|
||||
end;
|
||||
|
||||
function GetModuleCount: Integer;
|
||||
begin
|
||||
Result := gTappyModules.Count;
|
||||
end;
|
||||
|
||||
procedure SetCurrentModule(AIndex: Integer);
|
||||
begin
|
||||
gCurrentTappyModule := AIndex;
|
||||
end;
|
||||
|
||||
{ TTappyModule }
|
||||
|
||||
constructor TTappyModule.Create;
|
||||
begin
|
||||
inherited Create;
|
||||
end;
|
||||
|
||||
destructor TTappyModule.Destroy;
|
||||
begin
|
||||
inherited Destroy;
|
||||
end;
|
||||
|
||||
procedure TTappyModule.LoadImages;
|
||||
begin
|
||||
{ var
|
||||
lDir: string;
|
||||
begin
|
||||
lDir := vChessConfig.GetCurrentSkinDir();}
|
||||
|
||||
{ imgBoard.LoadFromFile(lDir + 'base.png');
|
||||
imgWPawn.LoadFromFile(lDir + 'wpawn.png');
|
||||
imgWKnight.LoadFromFile(lDir + 'wknight.png');
|
||||
imgWBishop.LoadFromFile(lDir + 'wbishop.png');
|
||||
imgWRook.LoadFromFile(lDir + 'wrook.png');
|
||||
imgWQueen.LoadFromFile(lDir + 'wqueen.png');
|
||||
imgWKing.LoadFromFile(lDir + 'wking.png');
|
||||
imgBPawn.LoadFromFile(lDir + 'bpawn.png');
|
||||
imgBKnight.LoadFromFile(lDir + 'bknight.png');
|
||||
imgBBishop.LoadFromFile(lDir + 'bbishop.png');
|
||||
imgBRook.LoadFromFile(lDir + 'brook.png');
|
||||
imgBQueen.LoadFromFile(lDir + 'bqueen.png');
|
||||
imgBKing.LoadFromFile(lDir + 'bking.png');}
|
||||
|
||||
end;
|
||||
|
||||
initialization
|
||||
gTappyModules := TFPList.Create;
|
||||
finalization
|
||||
gTappyModules.Free;
|
||||
end.
|
||||
|
@ -34,12 +34,12 @@
|
||||
<PackageName Value="LCL"/>
|
||||
</Item1>
|
||||
</RequiredPackages>
|
||||
<Units Count="3">
|
||||
<Units Count="8">
|
||||
<Unit0>
|
||||
<Filename Value="tappytux.lpr"/>
|
||||
<IsPartOfProject Value="True"/>
|
||||
<UnitName Value="tappytux"/>
|
||||
<UsageCount Value="26"/>
|
||||
<UsageCount Value="27"/>
|
||||
</Unit0>
|
||||
<Unit1>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
@ -47,13 +47,12 @@
|
||||
<ComponentName Value="Form1"/>
|
||||
<ResourceBaseClass Value="Form"/>
|
||||
<UnitName Value="gameconfigform"/>
|
||||
<IsVisibleTab Value="True"/>
|
||||
<EditorIndex Value="0"/>
|
||||
<WindowIndex Value="0"/>
|
||||
<TopLine Value="44"/>
|
||||
<CursorPos X="62" Y="64"/>
|
||||
<FoldState Value=" T7EBM T8W211X"/>
|
||||
<UsageCount Value="26"/>
|
||||
<TopLine Value="1"/>
|
||||
<CursorPos X="1" Y="1"/>
|
||||
<FoldState Value=" T8W211?"/>
|
||||
<UsageCount Value="27"/>
|
||||
<Loaded Value="True"/>
|
||||
<LoadedDesigner Value="True"/>
|
||||
</Unit1>
|
||||
@ -65,133 +64,189 @@
|
||||
<UnitName Value="gameplayform"/>
|
||||
<EditorIndex Value="1"/>
|
||||
<WindowIndex Value="0"/>
|
||||
<TopLine Value="3"/>
|
||||
<CursorPos X="26" Y="26"/>
|
||||
<UsageCount Value="26"/>
|
||||
<TopLine Value="1"/>
|
||||
<CursorPos X="1" Y="19"/>
|
||||
<UsageCount Value="27"/>
|
||||
<Loaded Value="True"/>
|
||||
<LoadedDesigner Value="True"/>
|
||||
</Unit2>
|
||||
<Unit3>
|
||||
<Filename Value="tappyconfig.pas"/>
|
||||
<IsPartOfProject Value="True"/>
|
||||
<UnitName Value="tappyconfig"/>
|
||||
<EditorIndex Value="3"/>
|
||||
<WindowIndex Value="0"/>
|
||||
<TopLine Value="3"/>
|
||||
<CursorPos X="1" Y="16"/>
|
||||
<UsageCount Value="21"/>
|
||||
<Loaded Value="True"/>
|
||||
</Unit3>
|
||||
<Unit4>
|
||||
<Filename Value="tappydrawer.pas"/>
|
||||
<IsPartOfProject Value="True"/>
|
||||
<UnitName Value="tappydrawer"/>
|
||||
<IsVisibleTab Value="True"/>
|
||||
<EditorIndex Value="4"/>
|
||||
<WindowIndex Value="0"/>
|
||||
<TopLine Value="272"/>
|
||||
<CursorPos X="70" Y="291"/>
|
||||
<UsageCount Value="21"/>
|
||||
<Loaded Value="True"/>
|
||||
</Unit4>
|
||||
<Unit5>
|
||||
<Filename Value="tappygamedata.pas"/>
|
||||
<IsPartOfProject Value="True"/>
|
||||
<UnitName Value="tappygamedata"/>
|
||||
<EditorIndex Value="2"/>
|
||||
<WindowIndex Value="0"/>
|
||||
<TopLine Value="14"/>
|
||||
<CursorPos X="5" Y="21"/>
|
||||
<UsageCount Value="21"/>
|
||||
<Loaded Value="True"/>
|
||||
</Unit5>
|
||||
<Unit6>
|
||||
<Filename Value="mod_tappywords.pas"/>
|
||||
<IsPartOfProject Value="True"/>
|
||||
<UnitName Value="mod_tappywords"/>
|
||||
<EditorIndex Value="5"/>
|
||||
<WindowIndex Value="0"/>
|
||||
<TopLine Value="1"/>
|
||||
<CursorPos X="15" Y="9"/>
|
||||
<UsageCount Value="21"/>
|
||||
<Loaded Value="True"/>
|
||||
</Unit6>
|
||||
<Unit7>
|
||||
<Filename Value="tappymodules.pas"/>
|
||||
<IsPartOfProject Value="True"/>
|
||||
<UnitName Value="tappymodules"/>
|
||||
<EditorIndex Value="6"/>
|
||||
<WindowIndex Value="0"/>
|
||||
<TopLine Value="68"/>
|
||||
<CursorPos X="47" Y="76"/>
|
||||
<UsageCount Value="21"/>
|
||||
<Loaded Value="True"/>
|
||||
</Unit7>
|
||||
</Units>
|
||||
<JumpHistory Count="30" HistoryIndex="29">
|
||||
<Position1>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="45" Column="36" TopLine="31"/>
|
||||
<Caret Line="12" Column="40" TopLine="2"/>
|
||||
</Position1>
|
||||
<Position2>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="51" Column="55" TopLine="35"/>
|
||||
<Caret Line="63" Column="62" TopLine="43"/>
|
||||
</Position2>
|
||||
<Position3>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="49" Column="56" TopLine="35"/>
|
||||
<Caret Line="65" Column="62" TopLine="45"/>
|
||||
</Position3>
|
||||
<Position4>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="57" Column="1" TopLine="35"/>
|
||||
<Caret Line="64" Column="62" TopLine="44"/>
|
||||
</Position4>
|
||||
<Position5>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="49" Column="56" TopLine="35"/>
|
||||
<Filename Value="tappygamedata.pas"/>
|
||||
<Caret Line="11" Column="1" TopLine="1"/>
|
||||
</Position5>
|
||||
<Position6>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="47" Column="19" TopLine="35"/>
|
||||
<Filename Value="tappygamedata.pas"/>
|
||||
<Caret Line="276" Column="1" TopLine="251"/>
|
||||
</Position6>
|
||||
<Position7>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="51" Column="55" TopLine="35"/>
|
||||
<Filename Value="tappydrawer.pas"/>
|
||||
<Caret Line="1" Column="1" TopLine="1"/>
|
||||
</Position7>
|
||||
<Position8>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="53" Column="55" TopLine="37"/>
|
||||
<Filename Value="tappydrawer.pas"/>
|
||||
<Caret Line="44" Column="7" TopLine="32"/>
|
||||
</Position8>
|
||||
<Position9>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="50" Column="59" TopLine="37"/>
|
||||
<Filename Value="tappydrawer.pas"/>
|
||||
<Caret Line="68" Column="5" TopLine="55"/>
|
||||
</Position9>
|
||||
<Position10>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="55" Column="1" TopLine="37"/>
|
||||
<Filename Value="tappydrawer.pas"/>
|
||||
<Caret Line="89" Column="5" TopLine="76"/>
|
||||
</Position10>
|
||||
<Position11>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="54" Column="92" TopLine="37"/>
|
||||
<Filename Value="tappydrawer.pas"/>
|
||||
<Caret Line="54" Column="15" TopLine="40"/>
|
||||
</Position11>
|
||||
<Position12>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="50" Column="59" TopLine="37"/>
|
||||
<Filename Value="tappydrawer.pas"/>
|
||||
<Caret Line="40" Column="15" TopLine="27"/>
|
||||
</Position12>
|
||||
<Position13>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="53" Column="21" TopLine="37"/>
|
||||
<Filename Value="tappymodules.pas"/>
|
||||
<Caret Line="15" Column="45" TopLine="1"/>
|
||||
</Position13>
|
||||
<Position14>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="50" Column="29" TopLine="37"/>
|
||||
<Filename Value="tappyconfig.pas"/>
|
||||
<Caret Line="8" Column="37" TopLine="1"/>
|
||||
</Position14>
|
||||
<Position15>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="56" Column="92" TopLine="37"/>
|
||||
<Filename Value="tappydrawer.pas"/>
|
||||
<Caret Line="33" Column="3" TopLine="27"/>
|
||||
</Position15>
|
||||
<Position16>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="50" Column="29" TopLine="37"/>
|
||||
<Filename Value="tappymodules.pas"/>
|
||||
<Caret Line="17" Column="11" TopLine="5"/>
|
||||
</Position16>
|
||||
<Position17>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="55" Column="55" TopLine="37"/>
|
||||
<Filename Value="tappymodules.pas"/>
|
||||
<Caret Line="18" Column="36" TopLine="14"/>
|
||||
</Position17>
|
||||
<Position18>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="50" Column="31" TopLine="37"/>
|
||||
<Filename Value="tappymodules.pas"/>
|
||||
<Caret Line="19" Column="34" TopLine="5"/>
|
||||
</Position18>
|
||||
<Position19>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="53" Column="33" TopLine="37"/>
|
||||
<Filename Value="tappymodules.pas"/>
|
||||
<Caret Line="20" Column="41" TopLine="6"/>
|
||||
</Position19>
|
||||
<Position20>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="55" Column="41" TopLine="37"/>
|
||||
<Filename Value="tappydrawer.pas"/>
|
||||
<Caret Line="165" Column="46" TopLine="152"/>
|
||||
</Position20>
|
||||
<Position21>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="56" Column="6" TopLine="38"/>
|
||||
<Filename Value="tappymodules.pas"/>
|
||||
<Caret Line="50" Column="33" TopLine="33"/>
|
||||
</Position21>
|
||||
<Position22>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="40" Column="41" TopLine="37"/>
|
||||
<Filename Value="tappymodules.pas"/>
|
||||
<Caret Line="8" Column="30" TopLine="1"/>
|
||||
</Position22>
|
||||
<Position23>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="23" Column="15" TopLine="1"/>
|
||||
<Filename Value="tappymodules.pas"/>
|
||||
<Caret Line="38" Column="50" TopLine="16"/>
|
||||
</Position23>
|
||||
<Position24>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="17" Column="19" TopLine="12"/>
|
||||
<Filename Value="tappydrawer.pas"/>
|
||||
<Caret Line="10" Column="43" TopLine="1"/>
|
||||
</Position24>
|
||||
<Position25>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="33" Column="24" TopLine="24"/>
|
||||
<Filename Value="tappydrawer.pas"/>
|
||||
<Caret Line="187" Column="5" TopLine="172"/>
|
||||
</Position25>
|
||||
<Position26>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="5" Column="32" TopLine="2"/>
|
||||
<Filename Value="tappymodules.pas"/>
|
||||
<Caret Line="17" Column="31" TopLine="1"/>
|
||||
</Position26>
|
||||
<Position27>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="12" Column="40" TopLine="2"/>
|
||||
<Filename Value="tappymodules.pas"/>
|
||||
<Caret Line="19" Column="35" TopLine="4"/>
|
||||
</Position27>
|
||||
<Position28>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="63" Column="62" TopLine="43"/>
|
||||
<Filename Value="tappydrawer.pas"/>
|
||||
<Caret Line="45" Column="1" TopLine="34"/>
|
||||
</Position28>
|
||||
<Position29>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="65" Column="62" TopLine="45"/>
|
||||
<Filename Value="tappydrawer.pas"/>
|
||||
<Caret Line="291" Column="1" TopLine="272"/>
|
||||
</Position29>
|
||||
<Position30>
|
||||
<Filename Value="gameconfigform.pas"/>
|
||||
<Caret Line="64" Column="62" TopLine="44"/>
|
||||
<Filename Value="tappydrawer.pas"/>
|
||||
<Caret Line="51" Column="57" TopLine="51"/>
|
||||
</Position30>
|
||||
</JumpHistory>
|
||||
</ProjectOptions>
|
||||
|
@ -7,7 +7,8 @@ uses
|
||||
cthreads,
|
||||
{$ENDIF}{$ENDIF}
|
||||
Interfaces, // this includes the LCL widgetset
|
||||
Forms, gameconfigform, gameplayform
|
||||
Forms, gameconfigform, gameplayform, tappyconfig, tappydrawer,
|
||||
tappygamedata, mod_tappywords, tappymodules
|
||||
{ you can add units after this };
|
||||
|
||||
{$R *.res}
|
||||
|
Reference in New Issue
Block a user