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tappy tux: File renaming and adds basic code for modules
git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@1932 8e941d3f-bd1b-0410-a28a-d453659cc2b4
This commit is contained in:
19
applications/tappytux/mod_tappywords.pas
Normal file
19
applications/tappytux/mod_tappywords.pas
Normal file
@@ -0,0 +1,19 @@
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unit mod_tappywords;
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{$mode objfpc}{$H+}
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interface
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uses
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Classes, SysUtils,
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tappymodules;
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type
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TTappyWords = class(TTappyModule)
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public
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end;
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implementation
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end.
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@@ -1,11 +1,11 @@
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unit tappytuxconfig;
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unit tappyconfig;
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{$mode objfpc}{$H+}
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{$mode objfpc}{$H+}
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interface
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interface
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uses
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uses
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Classes, SysUtils, Forms;
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Classes, SysUtils, Forms, Graphics;
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type
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type
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@@ -1,4 +1,4 @@
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unit tappytuxdrawer;
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unit tappydrawer;
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{$mode objfpc}{$H+}
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{$mode objfpc}{$H+}
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@@ -7,7 +7,7 @@ interface
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uses
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uses
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Classes, SysUtils, Controls, Graphics, LCLType, IntfGraphics, fpimage,
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Classes, SysUtils, Controls, Graphics, LCLType, IntfGraphics, fpimage,
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Math,
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Math,
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tappytuxgamedata, tappytuxconfig;
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tappygamedata, tappyconfig, tappymodules;
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type
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type
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@@ -41,8 +41,7 @@ type
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procedure DrawImageWithTransparentColor(
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procedure DrawImageWithTransparentColor(
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ADest: TLazIntfImage; const ADestX, ADestY: Integer; AColor: TFPColor;
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ADest: TLazIntfImage; const ADestX, ADestY: Integer; AColor: TFPColor;
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AImage: TFPImageBitmap);
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AImage: TFPImageBitmap);
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function GetChessTileImage(ATile: TChessTile): TPortableNetworkGraphic;
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//function GetImage(ATile: TChessTile): TPortableNetworkGraphic;
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procedure LoadImages();
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procedure HandleMouseMove(Sender: TObject; Shift: TShiftState; X, Y: Integer);
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procedure HandleMouseMove(Sender: TObject; Shift: TShiftState; X, Y: Integer);
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procedure HandleMouseUp(Sender: TObject; Button: TMouseButton;
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procedure HandleMouseUp(Sender: TObject; Button: TMouseButton;
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Shift: TShiftState; X, Y: Integer);
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Shift: TShiftState; X, Y: Integer);
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@@ -65,7 +64,7 @@ var
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X, Y, SourceX, SourceY, DestX, DestY: integer;
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X, Y, SourceX, SourceY, DestX, DestY: integer;
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dx, dy: Integer;
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dx, dy: Integer;
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t: Double;
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t: Double;
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lTile: TChessTile;
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//lTile: TChessTile;
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begin
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begin
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{ // Draw the moving tile
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{ // Draw the moving tile
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//WriteLn(Format('[TChessMoveAnimation.DrawToIntfImg] Afrom=%d,%d', [AFrom.X, AFrom.Y]));
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//WriteLn(Format('[TChessMoveAnimation.DrawToIntfImg] Afrom=%d,%d', [AFrom.X, AFrom.Y]));
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@@ -86,7 +85,7 @@ end;
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procedure TFireAnimation.ExecuteFinal;
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procedure TFireAnimation.ExecuteFinal;
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begin
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begin
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vChessGame.MovePiece(AFrom, ATo);
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//vChessGame.MovePiece(AFrom, ATo);
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end;
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end;
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{ TTappyTuxAnimation }
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{ TTappyTuxAnimation }
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@@ -155,16 +154,19 @@ var
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col, row: integer;
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col, row: integer;
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lIntfImage: TLazIntfImage;
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lIntfImage: TLazIntfImage;
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lTmpBmp: TBitmap;
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lTmpBmp: TBitmap;
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lTileBmp: TPortableNetworkGraphic;
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X, Y: integer;
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X, Y: integer;
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begin
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begin
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lIntfImage := TLazIntfImage.Create(0, 0);
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lIntfImage := TLazIntfImage.Create(0, 0);
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lTmpBmp := TBitmap.Create;
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lTmpBmp := TBitmap.Create;
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try
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try
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// First draw the board
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// First draw the background
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lIntfImage.LoadFromBitmap(imgBoard.Handle, 0{bmpBoard.MaskHandle});
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lIntfImage.LoadFromBitmap(GetCurrentModule().imgBackground.Handle, 0{bmpBoard.MaskHandle});
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// Now all pieces
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// Now the module should draw itself
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// Draw all animations
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{ // Now all pieces
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for col := 1 to 8 do
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for col := 1 to 8 do
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for row := 1 to 8 do
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for row := 1 to 8 do
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begin
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begin
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@@ -181,7 +183,7 @@ begin
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end;
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end;
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// Now animations
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// Now animations
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if Assigned(FAnimation) then FAnimation.DrawToIntfImg(lIntfImage);
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if Assigned(FAnimation) then FAnimation.DrawToIntfImg(lIntfImage);}
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lTmpBmp.LoadFromIntfImage(lIntfImage);
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lTmpBmp.LoadFromIntfImage(lIntfImage);
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ACanvas.Draw(0, 0, lTmpBmp);
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ACanvas.Draw(0, 0, lTmpBmp);
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@@ -229,9 +231,9 @@ begin
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end;
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end;
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end;
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end;
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function TTappyTuxDrawer.GetChessTileImage(ATile: TChessTile): TPortableNetworkGraphic;
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{function TTappyTuxDrawer.GetChessTileImage(ATile: TChessTile): TPortableNetworkGraphic;
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begin
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begin
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{ case ATile of
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case ATile of
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ctWPawn: Result := imgWPawn;
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ctWPawn: Result := imgWPawn;
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ctWKnight: Result := imgWKnight;
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ctWKnight: Result := imgWKnight;
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ctWBishop: Result := imgWBishop;
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ctWBishop: Result := imgWBishop;
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@@ -246,29 +248,8 @@ begin
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ctBKing: Result := imgBKing;
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ctBKing: Result := imgBKing;
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else
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else
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Result := nil;
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Result := nil;
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end;
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end;}
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end;}
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end;
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procedure TTappyTuxDrawer.LoadImages();
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var
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lDir: string;
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begin
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lDir := vChessConfig.GetCurrentSkinDir();
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{ imgBoard.LoadFromFile(lDir + 'base.png');
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imgWPawn.LoadFromFile(lDir + 'wpawn.png');
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imgWKnight.LoadFromFile(lDir + 'wknight.png');
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imgWBishop.LoadFromFile(lDir + 'wbishop.png');
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imgWRook.LoadFromFile(lDir + 'wrook.png');
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imgWQueen.LoadFromFile(lDir + 'wqueen.png');
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imgWKing.LoadFromFile(lDir + 'wking.png');
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imgBPawn.LoadFromFile(lDir + 'bpawn.png');
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imgBKnight.LoadFromFile(lDir + 'bknight.png');
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imgBBishop.LoadFromFile(lDir + 'bbishop.png');
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imgBRook.LoadFromFile(lDir + 'brook.png');
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imgBQueen.LoadFromFile(lDir + 'bqueen.png');
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imgBKing.LoadFromFile(lDir + 'bking.png');}
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end;
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procedure TTappyTuxDrawer.HandleMouseMove(Sender: TObject; Shift: TShiftState; X,
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procedure TTappyTuxDrawer.HandleMouseMove(Sender: TObject; Shift: TShiftState; X,
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Y: Integer);
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Y: Integer);
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@@ -307,7 +288,7 @@ begin
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end;}
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end;}
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end;
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end;
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procedure TTappyTuxDrawer.AddAnimation(AAnimation: TChessAnimation);
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procedure TTappyTuxDrawer.AddAnimation(AAnimation: TTappyTuxAnimation);
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begin
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begin
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{ FDrawerState := dsRunningAnimation;
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{ FDrawerState := dsRunningAnimation;
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FAnimation := AAnimation;}
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FAnimation := AAnimation;}
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@@ -1,12 +1,16 @@
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unit GameData;
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unit tappygamedata;
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{$mode objfpc}{$H}
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{$mode objfpc}{$H}
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interface
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interface
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uses
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uses
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Classes, Forms, SysUtils, process, SynRegExpr,
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Classes, Forms, SysUtils, process;
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LCLPRoc, tappywords, util, tappytuxconfig;
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// SynRegExpr,
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// LCLProc,
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// tappywords,
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// util,
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// tappyconfig;
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Type
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Type
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TTappyGameData = object
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TTappyGameData = object
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@@ -22,19 +26,19 @@ Type
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Lives : Integer;
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Lives : Integer;
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SongList : TStringList;
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SongList : TStringList;
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QuestionList :TStringList;
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QuestionList :TStringList;
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Procedure Create;
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BGS : TStringList;
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BG : Integer;
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(* Procedure Create;
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Function GetQuestion:String;
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Function GetQuestion:String;
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Function CheckAnswer(Question,Answer:String):Integer;
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Function CheckAnswer(Question,Answer:String):Integer;
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Procedure ScoreUp(ScorInc:Integer);
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Procedure ScoreUp(ScorInc:Integer);
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Procedure LevelUp;
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Procedure LevelUp;
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Procedure LoseLife;
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Procedure LoseLife;
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Function NextSong: String;
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Function NextSong: String;
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BGS : TStringList;
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Function NextBG:String;*)
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BG : Integer;
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Function NextBG:String;
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end;
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end;
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Type HammerQue = Object
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(* HammerQue = Object
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Target : Array [1..10] of Integer;
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Target : Array [1..10] of Integer;
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Function addTarget(newTarget : Integer):Boolean;
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Function addTarget(newTarget : Integer):Boolean;
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Procedure delTarget;
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Procedure delTarget;
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@@ -58,18 +62,17 @@ Type HammerQue = Object
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Constructor Create(isSuspended : boolean);
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Constructor Create(isSuspended : boolean);
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published
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published
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property terminated;
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property terminated;
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end;
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end;*)
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Var
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var
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ThisGame: TTappyGameData;
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gGameData: TTappyGameData;
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//Question : TQuestion;
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Question : TQuestion;
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//Scale : Integer;
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Scale : Integer;
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//TPTDIR: string;
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TPTDIR: string;
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implementation
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implementation
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constructor TQuestion.Create(isSuspended : boolean);
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(*constructor TQuestion.Create(isSuspended : boolean);
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begin
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begin
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S := TSTringlist.Create;
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S := TSTringlist.Create;
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FreeOnTerminate := True;
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FreeOnTerminate := True;
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@@ -241,8 +244,6 @@ Begin
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end;
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end;
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Function HammerQue.addTarget(newTarget : Integer):Boolean;
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Function HammerQue.addTarget(newTarget : Integer):Boolean;
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Var I : Integer;
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Var I : Integer;
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New : Boolean;
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New : Boolean;
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@@ -270,6 +271,6 @@ Begin
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Target[X] := Target[X 1];
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Target[X] := Target[X 1];
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Dec(Count);
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Dec(Count);
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end;
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end;*)
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end.
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end.
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99
applications/tappytux/tappymodules.pas
Normal file
99
applications/tappytux/tappymodules.pas
Normal file
@@ -0,0 +1,99 @@
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unit tappymodules;
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{$mode objfpc}{$H+}
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interface
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uses
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Classes, SysUtils, Graphics;
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type
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{ TTappyModule }
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TTappyModule = class
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public
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imgBackground: TPortableNetworkGraphic;
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constructor Create; virtual;
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destructor Destroy; override;
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procedure LoadImages; virtual;
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end;
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procedure AddModule(AModule: TTappyModule);
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function GetCurrentModule: TTappyModule;
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function GetModule(AIndex: Integer): TTappyModule;
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function GetModuleCount: Integer;
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procedure SetCurrentModule(AIndex: Integer);
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implementation
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var
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gTappyModules: TFPList;
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gCurrentTappyModule: Integer = -1;
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procedure AddModule(AModule: TTappyModule);
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begin
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gTappyModules.Add(Pointer(AModule));
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end;
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function GetCurrentModule: TTappyModule;
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|
begin
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Result := GetModule(gCurrentTappyModule);
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|
end;
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function GetModule(AIndex: Integer): TTappyModule;
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begin
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Result := TTappyModule(gTappyModules.Items[AIndex]);
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end;
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function GetModuleCount: Integer;
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|
begin
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Result := gTappyModules.Count;
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|
end;
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|
procedure SetCurrentModule(AIndex: Integer);
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|
begin
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|
gCurrentTappyModule := AIndex;
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|
end;
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|
{ TTappyModule }
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|
constructor TTappyModule.Create;
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|
begin
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|
inherited Create;
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|
end;
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destructor TTappyModule.Destroy;
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|
begin
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|
inherited Destroy;
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|
end;
|
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|
|
||||||
|
procedure TTappyModule.LoadImages;
|
||||||
|
begin
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|
{ var
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|
lDir: string;
|
||||||
|
begin
|
||||||
|
lDir := vChessConfig.GetCurrentSkinDir();}
|
||||||
|
|
||||||
|
{ imgBoard.LoadFromFile(lDir + 'base.png');
|
||||||
|
imgWPawn.LoadFromFile(lDir + 'wpawn.png');
|
||||||
|
imgWKnight.LoadFromFile(lDir + 'wknight.png');
|
||||||
|
imgWBishop.LoadFromFile(lDir + 'wbishop.png');
|
||||||
|
imgWRook.LoadFromFile(lDir + 'wrook.png');
|
||||||
|
imgWQueen.LoadFromFile(lDir + 'wqueen.png');
|
||||||
|
imgWKing.LoadFromFile(lDir + 'wking.png');
|
||||||
|
imgBPawn.LoadFromFile(lDir + 'bpawn.png');
|
||||||
|
imgBKnight.LoadFromFile(lDir + 'bknight.png');
|
||||||
|
imgBBishop.LoadFromFile(lDir + 'bbishop.png');
|
||||||
|
imgBRook.LoadFromFile(lDir + 'brook.png');
|
||||||
|
imgBQueen.LoadFromFile(lDir + 'bqueen.png');
|
||||||
|
imgBKing.LoadFromFile(lDir + 'bking.png');}
|
||||||
|
|
||||||
|
end;
|
||||||
|
|
||||||
|
initialization
|
||||||
|
gTappyModules := TFPList.Create;
|
||||||
|
finalization
|
||||||
|
gTappyModules.Free;
|
||||||
|
end.
|
||||||
|
|
@@ -34,12 +34,12 @@
|
|||||||
<PackageName Value="LCL"/>
|
<PackageName Value="LCL"/>
|
||||||
</Item1>
|
</Item1>
|
||||||
</RequiredPackages>
|
</RequiredPackages>
|
||||||
<Units Count="3">
|
<Units Count="8">
|
||||||
<Unit0>
|
<Unit0>
|
||||||
<Filename Value="tappytux.lpr"/>
|
<Filename Value="tappytux.lpr"/>
|
||||||
<IsPartOfProject Value="True"/>
|
<IsPartOfProject Value="True"/>
|
||||||
<UnitName Value="tappytux"/>
|
<UnitName Value="tappytux"/>
|
||||||
<UsageCount Value="26"/>
|
<UsageCount Value="27"/>
|
||||||
</Unit0>
|
</Unit0>
|
||||||
<Unit1>
|
<Unit1>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="gameconfigform.pas"/>
|
||||||
@@ -47,13 +47,12 @@
|
|||||||
<ComponentName Value="Form1"/>
|
<ComponentName Value="Form1"/>
|
||||||
<ResourceBaseClass Value="Form"/>
|
<ResourceBaseClass Value="Form"/>
|
||||||
<UnitName Value="gameconfigform"/>
|
<UnitName Value="gameconfigform"/>
|
||||||
<IsVisibleTab Value="True"/>
|
|
||||||
<EditorIndex Value="0"/>
|
<EditorIndex Value="0"/>
|
||||||
<WindowIndex Value="0"/>
|
<WindowIndex Value="0"/>
|
||||||
<TopLine Value="44"/>
|
<TopLine Value="1"/>
|
||||||
<CursorPos X="62" Y="64"/>
|
<CursorPos X="1" Y="1"/>
|
||||||
<FoldState Value=" T7EBM T8W211X"/>
|
<FoldState Value=" T8W211?"/>
|
||||||
<UsageCount Value="26"/>
|
<UsageCount Value="27"/>
|
||||||
<Loaded Value="True"/>
|
<Loaded Value="True"/>
|
||||||
<LoadedDesigner Value="True"/>
|
<LoadedDesigner Value="True"/>
|
||||||
</Unit1>
|
</Unit1>
|
||||||
@@ -65,133 +64,189 @@
|
|||||||
<UnitName Value="gameplayform"/>
|
<UnitName Value="gameplayform"/>
|
||||||
<EditorIndex Value="1"/>
|
<EditorIndex Value="1"/>
|
||||||
<WindowIndex Value="0"/>
|
<WindowIndex Value="0"/>
|
||||||
<TopLine Value="3"/>
|
<TopLine Value="1"/>
|
||||||
<CursorPos X="26" Y="26"/>
|
<CursorPos X="1" Y="19"/>
|
||||||
<UsageCount Value="26"/>
|
<UsageCount Value="27"/>
|
||||||
<Loaded Value="True"/>
|
<Loaded Value="True"/>
|
||||||
<LoadedDesigner Value="True"/>
|
<LoadedDesigner Value="True"/>
|
||||||
</Unit2>
|
</Unit2>
|
||||||
|
<Unit3>
|
||||||
|
<Filename Value="tappyconfig.pas"/>
|
||||||
|
<IsPartOfProject Value="True"/>
|
||||||
|
<UnitName Value="tappyconfig"/>
|
||||||
|
<EditorIndex Value="3"/>
|
||||||
|
<WindowIndex Value="0"/>
|
||||||
|
<TopLine Value="3"/>
|
||||||
|
<CursorPos X="1" Y="16"/>
|
||||||
|
<UsageCount Value="21"/>
|
||||||
|
<Loaded Value="True"/>
|
||||||
|
</Unit3>
|
||||||
|
<Unit4>
|
||||||
|
<Filename Value="tappydrawer.pas"/>
|
||||||
|
<IsPartOfProject Value="True"/>
|
||||||
|
<UnitName Value="tappydrawer"/>
|
||||||
|
<IsVisibleTab Value="True"/>
|
||||||
|
<EditorIndex Value="4"/>
|
||||||
|
<WindowIndex Value="0"/>
|
||||||
|
<TopLine Value="272"/>
|
||||||
|
<CursorPos X="70" Y="291"/>
|
||||||
|
<UsageCount Value="21"/>
|
||||||
|
<Loaded Value="True"/>
|
||||||
|
</Unit4>
|
||||||
|
<Unit5>
|
||||||
|
<Filename Value="tappygamedata.pas"/>
|
||||||
|
<IsPartOfProject Value="True"/>
|
||||||
|
<UnitName Value="tappygamedata"/>
|
||||||
|
<EditorIndex Value="2"/>
|
||||||
|
<WindowIndex Value="0"/>
|
||||||
|
<TopLine Value="14"/>
|
||||||
|
<CursorPos X="5" Y="21"/>
|
||||||
|
<UsageCount Value="21"/>
|
||||||
|
<Loaded Value="True"/>
|
||||||
|
</Unit5>
|
||||||
|
<Unit6>
|
||||||
|
<Filename Value="mod_tappywords.pas"/>
|
||||||
|
<IsPartOfProject Value="True"/>
|
||||||
|
<UnitName Value="mod_tappywords"/>
|
||||||
|
<EditorIndex Value="5"/>
|
||||||
|
<WindowIndex Value="0"/>
|
||||||
|
<TopLine Value="1"/>
|
||||||
|
<CursorPos X="15" Y="9"/>
|
||||||
|
<UsageCount Value="21"/>
|
||||||
|
<Loaded Value="True"/>
|
||||||
|
</Unit6>
|
||||||
|
<Unit7>
|
||||||
|
<Filename Value="tappymodules.pas"/>
|
||||||
|
<IsPartOfProject Value="True"/>
|
||||||
|
<UnitName Value="tappymodules"/>
|
||||||
|
<EditorIndex Value="6"/>
|
||||||
|
<WindowIndex Value="0"/>
|
||||||
|
<TopLine Value="68"/>
|
||||||
|
<CursorPos X="47" Y="76"/>
|
||||||
|
<UsageCount Value="21"/>
|
||||||
|
<Loaded Value="True"/>
|
||||||
|
</Unit7>
|
||||||
</Units>
|
</Units>
|
||||||
<JumpHistory Count="30" HistoryIndex="29">
|
<JumpHistory Count="30" HistoryIndex="29">
|
||||||
<Position1>
|
<Position1>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="gameconfigform.pas"/>
|
||||||
<Caret Line="45" Column="36" TopLine="31"/>
|
<Caret Line="12" Column="40" TopLine="2"/>
|
||||||
</Position1>
|
</Position1>
|
||||||
<Position2>
|
<Position2>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="gameconfigform.pas"/>
|
||||||
<Caret Line="51" Column="55" TopLine="35"/>
|
<Caret Line="63" Column="62" TopLine="43"/>
|
||||||
</Position2>
|
</Position2>
|
||||||
<Position3>
|
<Position3>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="gameconfigform.pas"/>
|
||||||
<Caret Line="49" Column="56" TopLine="35"/>
|
<Caret Line="65" Column="62" TopLine="45"/>
|
||||||
</Position3>
|
</Position3>
|
||||||
<Position4>
|
<Position4>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="gameconfigform.pas"/>
|
||||||
<Caret Line="57" Column="1" TopLine="35"/>
|
<Caret Line="64" Column="62" TopLine="44"/>
|
||||||
</Position4>
|
</Position4>
|
||||||
<Position5>
|
<Position5>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappygamedata.pas"/>
|
||||||
<Caret Line="49" Column="56" TopLine="35"/>
|
<Caret Line="11" Column="1" TopLine="1"/>
|
||||||
</Position5>
|
</Position5>
|
||||||
<Position6>
|
<Position6>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappygamedata.pas"/>
|
||||||
<Caret Line="47" Column="19" TopLine="35"/>
|
<Caret Line="276" Column="1" TopLine="251"/>
|
||||||
</Position6>
|
</Position6>
|
||||||
<Position7>
|
<Position7>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappydrawer.pas"/>
|
||||||
<Caret Line="51" Column="55" TopLine="35"/>
|
<Caret Line="1" Column="1" TopLine="1"/>
|
||||||
</Position7>
|
</Position7>
|
||||||
<Position8>
|
<Position8>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappydrawer.pas"/>
|
||||||
<Caret Line="53" Column="55" TopLine="37"/>
|
<Caret Line="44" Column="7" TopLine="32"/>
|
||||||
</Position8>
|
</Position8>
|
||||||
<Position9>
|
<Position9>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappydrawer.pas"/>
|
||||||
<Caret Line="50" Column="59" TopLine="37"/>
|
<Caret Line="68" Column="5" TopLine="55"/>
|
||||||
</Position9>
|
</Position9>
|
||||||
<Position10>
|
<Position10>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappydrawer.pas"/>
|
||||||
<Caret Line="55" Column="1" TopLine="37"/>
|
<Caret Line="89" Column="5" TopLine="76"/>
|
||||||
</Position10>
|
</Position10>
|
||||||
<Position11>
|
<Position11>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappydrawer.pas"/>
|
||||||
<Caret Line="54" Column="92" TopLine="37"/>
|
<Caret Line="54" Column="15" TopLine="40"/>
|
||||||
</Position11>
|
</Position11>
|
||||||
<Position12>
|
<Position12>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappydrawer.pas"/>
|
||||||
<Caret Line="50" Column="59" TopLine="37"/>
|
<Caret Line="40" Column="15" TopLine="27"/>
|
||||||
</Position12>
|
</Position12>
|
||||||
<Position13>
|
<Position13>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappymodules.pas"/>
|
||||||
<Caret Line="53" Column="21" TopLine="37"/>
|
<Caret Line="15" Column="45" TopLine="1"/>
|
||||||
</Position13>
|
</Position13>
|
||||||
<Position14>
|
<Position14>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappyconfig.pas"/>
|
||||||
<Caret Line="50" Column="29" TopLine="37"/>
|
<Caret Line="8" Column="37" TopLine="1"/>
|
||||||
</Position14>
|
</Position14>
|
||||||
<Position15>
|
<Position15>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappydrawer.pas"/>
|
||||||
<Caret Line="56" Column="92" TopLine="37"/>
|
<Caret Line="33" Column="3" TopLine="27"/>
|
||||||
</Position15>
|
</Position15>
|
||||||
<Position16>
|
<Position16>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappymodules.pas"/>
|
||||||
<Caret Line="50" Column="29" TopLine="37"/>
|
<Caret Line="17" Column="11" TopLine="5"/>
|
||||||
</Position16>
|
</Position16>
|
||||||
<Position17>
|
<Position17>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappymodules.pas"/>
|
||||||
<Caret Line="55" Column="55" TopLine="37"/>
|
<Caret Line="18" Column="36" TopLine="14"/>
|
||||||
</Position17>
|
</Position17>
|
||||||
<Position18>
|
<Position18>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappymodules.pas"/>
|
||||||
<Caret Line="50" Column="31" TopLine="37"/>
|
<Caret Line="19" Column="34" TopLine="5"/>
|
||||||
</Position18>
|
</Position18>
|
||||||
<Position19>
|
<Position19>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappymodules.pas"/>
|
||||||
<Caret Line="53" Column="33" TopLine="37"/>
|
<Caret Line="20" Column="41" TopLine="6"/>
|
||||||
</Position19>
|
</Position19>
|
||||||
<Position20>
|
<Position20>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappydrawer.pas"/>
|
||||||
<Caret Line="55" Column="41" TopLine="37"/>
|
<Caret Line="165" Column="46" TopLine="152"/>
|
||||||
</Position20>
|
</Position20>
|
||||||
<Position21>
|
<Position21>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappymodules.pas"/>
|
||||||
<Caret Line="56" Column="6" TopLine="38"/>
|
<Caret Line="50" Column="33" TopLine="33"/>
|
||||||
</Position21>
|
</Position21>
|
||||||
<Position22>
|
<Position22>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappymodules.pas"/>
|
||||||
<Caret Line="40" Column="41" TopLine="37"/>
|
<Caret Line="8" Column="30" TopLine="1"/>
|
||||||
</Position22>
|
</Position22>
|
||||||
<Position23>
|
<Position23>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappymodules.pas"/>
|
||||||
<Caret Line="23" Column="15" TopLine="1"/>
|
<Caret Line="38" Column="50" TopLine="16"/>
|
||||||
</Position23>
|
</Position23>
|
||||||
<Position24>
|
<Position24>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappydrawer.pas"/>
|
||||||
<Caret Line="17" Column="19" TopLine="12"/>
|
<Caret Line="10" Column="43" TopLine="1"/>
|
||||||
</Position24>
|
</Position24>
|
||||||
<Position25>
|
<Position25>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappydrawer.pas"/>
|
||||||
<Caret Line="33" Column="24" TopLine="24"/>
|
<Caret Line="187" Column="5" TopLine="172"/>
|
||||||
</Position25>
|
</Position25>
|
||||||
<Position26>
|
<Position26>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappymodules.pas"/>
|
||||||
<Caret Line="5" Column="32" TopLine="2"/>
|
<Caret Line="17" Column="31" TopLine="1"/>
|
||||||
</Position26>
|
</Position26>
|
||||||
<Position27>
|
<Position27>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappymodules.pas"/>
|
||||||
<Caret Line="12" Column="40" TopLine="2"/>
|
<Caret Line="19" Column="35" TopLine="4"/>
|
||||||
</Position27>
|
</Position27>
|
||||||
<Position28>
|
<Position28>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappydrawer.pas"/>
|
||||||
<Caret Line="63" Column="62" TopLine="43"/>
|
<Caret Line="45" Column="1" TopLine="34"/>
|
||||||
</Position28>
|
</Position28>
|
||||||
<Position29>
|
<Position29>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappydrawer.pas"/>
|
||||||
<Caret Line="65" Column="62" TopLine="45"/>
|
<Caret Line="291" Column="1" TopLine="272"/>
|
||||||
</Position29>
|
</Position29>
|
||||||
<Position30>
|
<Position30>
|
||||||
<Filename Value="gameconfigform.pas"/>
|
<Filename Value="tappydrawer.pas"/>
|
||||||
<Caret Line="64" Column="62" TopLine="44"/>
|
<Caret Line="51" Column="57" TopLine="51"/>
|
||||||
</Position30>
|
</Position30>
|
||||||
</JumpHistory>
|
</JumpHistory>
|
||||||
</ProjectOptions>
|
</ProjectOptions>
|
||||||
|
@@ -7,7 +7,8 @@ uses
|
|||||||
cthreads,
|
cthreads,
|
||||||
{$ENDIF}{$ENDIF}
|
{$ENDIF}{$ENDIF}
|
||||||
Interfaces, // this includes the LCL widgetset
|
Interfaces, // this includes the LCL widgetset
|
||||||
Forms, gameconfigform, gameplayform
|
Forms, gameconfigform, gameplayform, tappyconfig, tappydrawer,
|
||||||
|
tappygamedata, mod_tappywords, tappymodules
|
||||||
{ you can add units after this };
|
{ you can add units after this };
|
||||||
|
|
||||||
{$R *.res}
|
{$R *.res}
|
||||||
|
Reference in New Issue
Block a user