mirror of
https://github.com/google/comprehensive-rust.git
synced 2025-04-13 20:50:47 +02:00
Filled missing glossary terms with their explanations (#1473)
Changes Made This Pull Request addresses issue #1466 and includes the following changes: Added Glossary Terms: Filled in missing glossary terms with their respective explanations. Context The glossary is a crucial reference for understanding key terms in the project. This PR enhances its completeness and readability by adding missing terms and improving the overall formatting. Related Issues Fixes #1466.
This commit is contained in:
parent
d6bb75ab7b
commit
5ffcac5bfd
@ -30,6 +30,7 @@ Also, please keep the hard line breaks to ensure a nice formatting.
|
||||
- allocate:\
|
||||
Dynamic memory allocation on [the heap](memory-management/stack-vs-heap.md).
|
||||
- argument:\
|
||||
Information that is passed into a function or method.
|
||||
- Bare-metal Rust:\
|
||||
Low-level Rust development, often deployed to a system without an operating
|
||||
system. See [Bare-metal Rust](bare-metal.md).
|
||||
@ -42,28 +43,45 @@ Also, please keep the hard line breaks to ensure a nice formatting.
|
||||
- brace:\
|
||||
`{` and `}`. Also called _curly brace_, they delimit _blocks_.
|
||||
- build:\
|
||||
The process of converting source code into executable code or a usable program.
|
||||
- call:\
|
||||
To invoke or execute a function or method.
|
||||
- channel:\
|
||||
Used to safely pass messages [between threads](concurrency/channels.md).
|
||||
- Comprehensive Rust 🦀:\
|
||||
The courses here are jointly called Comprehensive Rust 🦀.
|
||||
- concurrency:\
|
||||
The execution of multiple tasks or processes at the same time.
|
||||
- Concurrency in Rust:\
|
||||
See [Concurrency in Rust](concurrency.md).
|
||||
- constant:\
|
||||
A value that does not change during the execution of a program.
|
||||
- control flow:\
|
||||
The order in which the individual statements or instructions are executed in a program.
|
||||
- crash:\
|
||||
An unexpected and unhandled failure or termination of a program.
|
||||
- enumeration:\
|
||||
A data type that consists of named constant values.
|
||||
- error:\
|
||||
An unexpected condition or result that deviates from the expected behavior.
|
||||
- error handling:\
|
||||
The process of managing and responding to errors that occur during program execution.
|
||||
- exercise:\
|
||||
A task or problem designed to practice and test programming skills.
|
||||
- function:\
|
||||
A reusable block of code that performs a specific task.
|
||||
- garbage collector:\
|
||||
A mechanism that automatically frees up memory occupied by objects that are no longer in use.
|
||||
- generics:\
|
||||
A feature that allows writing code with placeholders for types, enabling code reuse with different data types.
|
||||
- immutable:\
|
||||
Unable to be changed after creation.
|
||||
- integration test:\
|
||||
A type of test that verifies the interactions between different parts or components of a system.
|
||||
- keyword:\
|
||||
A reserved word in a programming language that has a specific meaning and cannot be used as an identifier.
|
||||
- library:\
|
||||
A collection of precompiled routines or code that can be used by programs.
|
||||
- macro:\
|
||||
Rust macros can be recognized by a `!` in the name. Macros are used
|
||||
when normal functions are not enough. A typical example is `format!`,
|
||||
@ -72,47 +90,75 @@ Also, please keep the hard line breaks to ensure a nice formatting.
|
||||
- `main` function:\
|
||||
Rust programs start executing with the `main` function.
|
||||
- match:\
|
||||
A control flow construct in Rust that allows for pattern matching on the value of an expression.
|
||||
- memory leak:\
|
||||
A situation where a program fails to release memory that is no longer needed, leading to a gradual increase in memory usage.
|
||||
- method:\
|
||||
A function associated with an object or a type in Rust.
|
||||
- module:\
|
||||
A namespace that contains definitions, such as functions, types, or traits, to organize code in Rust.
|
||||
- move:\
|
||||
The transfer of ownership of a value from one variable to another in Rust.
|
||||
- mutable:\
|
||||
A property in Rust that allows variables to be modified after they have been declared.
|
||||
- ownership:\
|
||||
The concept in Rust that defines which part of the code is responsible for managing the memory associated with a value.
|
||||
- panic:\
|
||||
An unrecoverable error condition in Rust that results in the termination of the program.
|
||||
- parameter:\
|
||||
A value that is passed into a function or method when it is called.
|
||||
- pattern:\
|
||||
A combination of values, literals, or structures that can be matched against an expression in Rust.
|
||||
- payload:\
|
||||
The data or information carried by a message, event, or data structure.
|
||||
- program:\
|
||||
A set of instructions that a computer can execute to perform a specific task or solve a particular problem.
|
||||
- programming language:\
|
||||
A formal system used to communicate instructions to a computer, such as Rust.
|
||||
- receiver:\
|
||||
The first parameter in a Rust method that represents the instance on which the method is called.
|
||||
- reference counting:\
|
||||
A memory management technique in which the number of references to an object is tracked, and the object is deallocated when the count reaches zero.
|
||||
- return:\
|
||||
A keyword in Rust used to indicate the value to be returned from a function.
|
||||
- Rust:\
|
||||
A systems programming language that focuses on safety, performance, and concurrency.
|
||||
- Rust Fundamentals:\
|
||||
Days 1 to 3 of this course.
|
||||
- Rust in Android:\
|
||||
See [Rust in Android](android.md).
|
||||
- safe:\
|
||||
Refers to code that adheres to Rust's ownership and borrowing rules, preventing memory-related errors.
|
||||
- scope:\
|
||||
The region of a program where a variable is valid and can be used.
|
||||
- standard library:\
|
||||
A collection of modules providing essential functionality in Rust.
|
||||
- static:\
|
||||
A keyword in Rust used to define static variables or items with a `'static` lifetime.
|
||||
- string:\
|
||||
A data type storing textual data. See
|
||||
[`String` vs `str`](basic-syntax/string-slices.html) for more.
|
||||
A data type storing textual data. See [`String` vs `str`](basic-syntax/string-slices.html) for more.
|
||||
- struct:\
|
||||
A composite data type in Rust that groups together variables of different types under a single name.
|
||||
- test:\
|
||||
A Rust module containing functions that test the correctness of other functions.
|
||||
- thread:\
|
||||
A separate sequence of execution in a program, allowing concurrent execution.
|
||||
- thread safety:\
|
||||
The property of a program that ensures correct behavior in a multithreaded environment.
|
||||
- trait:\
|
||||
A collection of methods defined for an unknown type, providing a way to achieve polymorphism in Rust.
|
||||
- type:\
|
||||
A classification that specifies which operations can be performed on values of a particular kind in Rust.
|
||||
- type inference:\
|
||||
The ability of the Rust compiler to deduce the type of a variable or expression.
|
||||
- undefined behavior:\
|
||||
Actions or conditions in Rust that have no specified result, often leading to unpredictable program behavior.
|
||||
- union:\
|
||||
A data type that can hold values of different types but only one at a time.
|
||||
- unit test:\
|
||||
Rust comes with built-in support for running small unit tests and larger
|
||||
integration tests. See [Unit Tests](testing/unit-tests.html).
|
||||
- unsafe:\
|
||||
The subset of Rust which allows you to trigger _undefined behavior_.
|
||||
See [Unsafe Rust](unsafe.html).
|
||||
The subset of Rust which allows you to trigger _undefined behavior_. See [Unsafe Rust](unsafe.html).
|
||||
- variable:\
|
||||
A memory location storing data. Variables are valid in a _scope_.
|
||||
A memory location storing data. Variables are valid in a _scope_.
|
||||
|
Loading…
x
Reference in New Issue
Block a user