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concurrency: Add detailed teaching notes for welcome and threads slides ()

These follow the flow of what I actually teach, which spends a
significant amount of time on the latter slide. I think it's worthwhile
to have a real flow documented in the teaching notes, both to make sure
nothing gets forgotten and to structure the experience of teaching.
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Frances Wingerter 2024-03-06 21:11:52 +00:00 committed by GitHub
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@ -11,3 +11,13 @@ channels.
The Rust type system plays an important role in making many concurrency bugs
compile time bugs. This is often referred to as _fearless concurrency_ since you
can rely on the compiler to ensure correctness at runtime.
<details>
- Rust lets us access OS concurrency toolkit: threads, sync. primitives, etc.
- The type system gives us safety for concurrency without any special features.
- The same tools that help with "concurrent" access in a single thread (e.g., a
called function that might mutate an argument or save references to it to read
later) save us from multi-threading issues.
</details>

@ -27,19 +27,48 @@ fn main() {
<details>
Key points:
- Rust thread APIs look not too different from e.g. C++ ones.
- Notice that the thread is stopped before it reaches 10 --- the main thread is
not waiting.
- Run the example.
- 5ms timing is loose enough that main and spawned threads stay mostly in
lockstep.
- Notice that the program ends before the spawned thread reaches 10!
- This is because main ends the program and spawned threads do not make it
persist.
- Compare to pthreads/C++ std::thread/boost::thread if desired.
- How do we wait around for the spawned thread to complete?
- [`thread::spawn`] returns a `JoinHandle`. Look at the docs.
- `JoinHandle` has a [`.join()`] method that blocks.
- Use `let handle = thread::spawn(...)` and later `handle.join()` to wait for
the thread to finish.
the thread to finish and have the program count all the way to 10.
- Trigger a panic in the thread, notice how this doesn't affect `main`.
- Now what if we want to return a value?
- Look at docs again:
- [`thread::spawn`]'s closure returns `T`
- `JoinHandle` [`.join()`] returns `thread::Result<T>`
- Use the `Result` return value from `handle.join()` to get access to the panic
payload. This is a good time to talk about [`Any`].
- Use the `Result` return value from `handle.join()` to get access to the
returned value.
- Ok, what about the other case?
- Trigger a panic in the thread. Note that this doesn't panic `main`.
- Access the panic payload. This is a good time to talk about [`Any`].
- Now we can return values from threads! What about taking inputs?
- Capture something by reference in the thread closure.
- An error message indicates we must move it.
- Move it in, see we can compute and then return a derived value.
- If we want to borrow?
- Main kills child threads when it returns, but another function would just
return and leave them running.
- That would be stack use-after-return, which violates memory safety!
- How do we avoid this? see next slide.
[`Any`]: https://doc.rust-lang.org/std/any/index.html
[`thread::spawn`]: https://doc.rust-lang.org/std/thread/fn.spawn.html
[`.join()`]: https://doc.rust-lang.org/std/thread/struct.JoinHandle.html#method.join
</details>