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Fix typo in rust.md
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Memory management in Rust is a mix:
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* Safe and correct like Java, but without a garbage collector.
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* Depending on which abstraction (or combonation of abstractions) you choose, can be a single unique pointer, reference counted, or atomically reference counted.
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* Depending on which abstraction (or combination of abstractions) you choose, can be a single unique pointer, reference counted, or atomically reference counted.
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* Scope-based like C++, but the compiler enforces full adherence.
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* A Rust user can choose the right abstraction for the situation, some even have no cost at runtime like C.
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