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Igor Petruk 6702accbbb
Update string-slices.md (#209)
* Update string-slices.md

* Adding an extra example of converting `String` back to `&str`.
* C++ who would often read this guide could get immediate intuitive understanding of Rust strings if you compare them to C++ equivalents.

* Expand on `String` vs `std::string`

Co-authored-by: Martin Geisler <martin@geisler.net>
2023-01-24 08:52:55 +00:00

1.4 KiB

String vs str

We can now understand the two string types in Rust:

fn main() {
    let s1: &str = "World";
    println!("s1: {s1}");

    let mut s2: String = String::from("Hello ");
    println!("s2: {s2}");
    s2.push_str(s1);
    println!("s2: {s2}");
    
    let s3: &str = &s2[6..];
    println!("s3: {s3}");
}

Rust terminology:

  • &str an immutable reference to a string slice.
  • String a mutable string buffer.
  • &str introduces a string slice, which is an immutable reference to UTF-8 encoded string data stored in a block of memory. String literals (”Hello”), are stored in the program’s binary.

  • Rust’s String type is a wrapper around a vector of bytes. As with a Vec<T>, it is owned.

  • As with many other types

  • String::from creates a string from a string literal; String::new creates a new empty string, to which string data can be added using the to_string method.

  • The push_str method appends a string slice to the string.

  • You can borrow &str slices from String via & and optionally range selection.

  • For C++ programmers: think of &str as const char* from C++, but the one that always points to a valid string in memory. Rust String is a rough equivalent of std::string from C++ (main difference: it can only contain UTF-8 encoded bytes and will never use a small-string optimization).