mirror of
https://github.com/BurntSushi/ripgrep.git
synced 2024-12-12 19:18:24 +02:00
termcolor: moved to its own repository
We also move wincolor with it. Fixes #924
This commit is contained in:
parent
b64475aeac
commit
df469fe1b4
@ -1,3 +0,0 @@
|
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This project is dual-licensed under the Unlicense and MIT licenses.
|
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|
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You may use this code under the terms of either license.
|
@ -1,20 +0,0 @@
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[package]
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name = "termcolor"
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version = "0.3.6" #:version
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authors = ["Andrew Gallant <jamslam@gmail.com>"]
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description = """
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A simple cross platform library for writing colored text to a terminal.
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"""
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documentation = "https://docs.rs/termcolor"
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homepage = "https://github.com/BurntSushi/ripgrep/tree/master/termcolor"
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repository = "https://github.com/BurntSushi/ripgrep/tree/master/termcolor"
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readme = "README.md"
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keywords = ["windows", "win", "color", "ansi", "console"]
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license = "Unlicense/MIT"
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[lib]
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name = "termcolor"
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bench = false
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[target.'cfg(windows)'.dependencies]
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wincolor = { version = "0.1.6", path = "../wincolor" }
|
@ -1,21 +0,0 @@
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The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2015 Andrew Gallant
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
@ -1,86 +1,2 @@
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termcolor
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=========
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A simple cross platform library for writing colored text to a terminal. This
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library writes colored text either using standard ANSI escape sequences or
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by interacting with the Windows console. Several convenient abstractions
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are provided for use in single-threaded or multi-threaded command line
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applications.
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[![Linux build status](https://api.travis-ci.org/BurntSushi/ripgrep.png)](https://travis-ci.org/BurntSushi/ripgrep)
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[![Windows build status](https://ci.appveyor.com/api/projects/status/github/BurntSushi/ripgrep?svg=true)](https://ci.appveyor.com/project/BurntSushi/ripgrep)
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[![](https://img.shields.io/crates/v/termcolor.svg)](https://crates.io/crates/termcolor)
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Dual-licensed under MIT or the [UNLICENSE](http://unlicense.org).
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### Documentation
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|
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[https://docs.rs/termcolor](https://docs.rs/termcolor)
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### Usage
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Add this to your `Cargo.toml`:
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```toml
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[dependencies]
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termcolor = "0.3"
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```
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and this to your crate root:
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```rust
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extern crate termcolor;
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```
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### Organization
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The `WriteColor` trait extends the `io::Write` trait with methods for setting
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colors or resetting them.
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`StandardStream` and `StandardStreamLock` both satisfy `WriteColor` and are
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analogous to `std::io::Stdout` and `std::io::StdoutLock`, or `std::io::Stderr`
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and `std::io::StderrLock`.
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`Buffer` is an in memory buffer that supports colored text. In a parallel
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program, each thread might write to its own buffer. A buffer can be printed to
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stdout or stderr using a `BufferWriter`. The advantage of this design is that
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each thread can work in parallel on a buffer without having to synchronize
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access to global resources such as the Windows console. Moreover, this design
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also prevents interleaving of buffer output.
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`Ansi` and `NoColor` both satisfy `WriteColor` for arbitrary implementors of
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`io::Write`. These types are useful when you know exactly what you need. An
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analogous type for the Windows console is not provided since it cannot exist.
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### Example: using `StandardStream`
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The `StandardStream` type in this crate works similarly to `std::io::Stdout`,
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except it is augmented with methods for coloring by the `WriteColor` trait.
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For example, to write some green text:
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```rust
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use std::io::Write;
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use termcolor::{Color, ColorChoice, ColorSpec, StandardStream, WriteColor};
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let mut stdout = StandardStream::stdout(ColorChoice::Always);
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stdout.set_color(ColorSpec::new().set_fg(Some(Color::Green)))?;
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writeln!(&mut stdout, "green text!")?;
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```
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|
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### Example: using `BufferWriter`
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|
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A `BufferWriter` can create buffers and write buffers to stdout or stderr. It
|
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does *not* implement `io::Write` or `WriteColor` itself. Instead, `Buffer`
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implements `io::Write` and `termcolor::WriteColor`.
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This example shows how to print some green text to stderr.
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```rust
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use std::io::Write;
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use termcolor::{BufferWriter, Color, ColorChoice, ColorSpec, WriteColor};
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let mut bufwtr = BufferWriter::stderr(ColorChoice::Always);
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let mut buffer = bufwtr.buffer();
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buffer.set_color(ColorSpec::new().set_fg(Some(Color::Green)))?;
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writeln!(&mut buffer, "green text!")?;
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bufwtr.print(&buffer)?;
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```
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termcolor has moved to its own repository:
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https://github.com/BurntSushi/termcolor
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|
@ -1,24 +0,0 @@
|
||||
This is free and unencumbered software released into the public domain.
|
||||
|
||||
Anyone is free to copy, modify, publish, use, compile, sell, or
|
||||
distribute this software, either in source code form or as a compiled
|
||||
binary, for any purpose, commercial or non-commercial, and by any
|
||||
means.
|
||||
|
||||
In jurisdictions that recognize copyright laws, the author or authors
|
||||
of this software dedicate any and all copyright interest in the
|
||||
software to the public domain. We make this dedication for the benefit
|
||||
of the public at large and to the detriment of our heirs and
|
||||
successors. We intend this dedication to be an overt act of
|
||||
relinquishment in perpetuity of all present and future rights to this
|
||||
software under copyright law.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
|
||||
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
||||
OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
For more information, please refer to <http://unlicense.org/>
|
1832
termcolor/src/lib.rs
1832
termcolor/src/lib.rs
File diff suppressed because it is too large
Load Diff
@ -1,3 +0,0 @@
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This project is dual-licensed under the Unlicense and MIT licenses.
|
||||
|
||||
You may use this code under the terms of either license.
|
@ -1,21 +0,0 @@
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[package]
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name = "wincolor"
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version = "0.1.6" #:version
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authors = ["Andrew Gallant <jamslam@gmail.com>"]
|
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description = """
|
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A simple Windows specific API for controlling text color in a Windows console.
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"""
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documentation = "https://docs.rs/wincolor"
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homepage = "https://github.com/BurntSushi/ripgrep/tree/master/wincolor"
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repository = "https://github.com/BurntSushi/ripgrep/tree/master/wincolor"
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readme = "README.md"
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keywords = ["windows", "win", "color", "ansi", "console"]
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license = "Unlicense/MIT"
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[lib]
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name = "wincolor"
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bench = false
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[dependencies.winapi]
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version = "0.3"
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features = ["consoleapi", "minwindef", "processenv", "winbase", "wincon"]
|
@ -1,21 +0,0 @@
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2015 Andrew Gallant
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
@ -1,44 +1,2 @@
|
||||
wincolor
|
||||
========
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A simple Windows specific API for controlling text color in a Windows console.
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The purpose of this crate is to expose the full inflexibility of the Windows
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console without any platform independent abstraction.
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|
||||
[![Windows build status](https://ci.appveyor.com/api/projects/status/github/BurntSushi/ripgrep?svg=true)](https://ci.appveyor.com/project/BurntSushi/ripgrep)
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[![](https://img.shields.io/crates/v/wincolor.svg)](https://crates.io/crates/wincolor)
|
||||
|
||||
Dual-licensed under MIT or the [UNLICENSE](http://unlicense.org).
|
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|
||||
### Documentation
|
||||
|
||||
[https://docs.rs/wincolor](https://docs.rs/wincolor)
|
||||
|
||||
### Usage
|
||||
|
||||
Add this to your `Cargo.toml`:
|
||||
|
||||
```toml
|
||||
[dependencies]
|
||||
wincolor = "0.1"
|
||||
```
|
||||
|
||||
and this to your crate root:
|
||||
|
||||
```rust
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||||
extern crate wincolor;
|
||||
```
|
||||
|
||||
### Example
|
||||
|
||||
This is a simple example that shows how to write text with a foreground color
|
||||
of cyan and the intense attribute set:
|
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|
||||
```rust
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use wincolor::{Console, Color, Intense};
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||||
|
||||
let mut con = Console::stdout().unwrap();
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con.fg(Intense::Yes, Color::Cyan).unwrap();
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println!("This text will be intense cyan.");
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con.reset().unwrap();
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||||
println!("This text will be normal.");
|
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```
|
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wincolor has moved to the termcolor repository:
|
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https://github.com/BurntSushi/termcolor
|
||||
|
@ -1,24 +0,0 @@
|
||||
This is free and unencumbered software released into the public domain.
|
||||
|
||||
Anyone is free to copy, modify, publish, use, compile, sell, or
|
||||
distribute this software, either in source code form or as a compiled
|
||||
binary, for any purpose, commercial or non-commercial, and by any
|
||||
means.
|
||||
|
||||
In jurisdictions that recognize copyright laws, the author or authors
|
||||
of this software dedicate any and all copyright interest in the
|
||||
software to the public domain. We make this dedication for the benefit
|
||||
of the public at large and to the detriment of our heirs and
|
||||
successors. We intend this dedication to be an overt act of
|
||||
relinquishment in perpetuity of all present and future rights to this
|
||||
software under copyright law.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
|
||||
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
||||
OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
For more information, please refer to <http://unlicense.org/>
|
@ -1,33 +0,0 @@
|
||||
/*!
|
||||
This crate provides a safe and simple Windows specific API to control
|
||||
text attributes in the Windows console. Text attributes are limited to
|
||||
foreground/background colors, as well as whether to make colors intense or not.
|
||||
|
||||
Note that on non-Windows platforms, this crate is empty but will compile.
|
||||
|
||||
# Example
|
||||
|
||||
```no_run
|
||||
# #[cfg(windows)]
|
||||
# {
|
||||
use wincolor::{Console, Color, Intense};
|
||||
|
||||
let mut con = Console::stdout().unwrap();
|
||||
con.fg(Intense::Yes, Color::Cyan).unwrap();
|
||||
println!("This text will be intense cyan.");
|
||||
con.reset().unwrap();
|
||||
println!("This text will be normal.");
|
||||
# }
|
||||
```
|
||||
*/
|
||||
|
||||
#![deny(missing_docs)]
|
||||
|
||||
#[cfg(windows)]
|
||||
extern crate winapi;
|
||||
|
||||
#[cfg(windows)]
|
||||
pub use win::*;
|
||||
|
||||
#[cfg(windows)]
|
||||
mod win;
|
@ -1,266 +0,0 @@
|
||||
use std::io;
|
||||
use std::mem;
|
||||
|
||||
use winapi::shared::minwindef::{DWORD, WORD};
|
||||
use winapi::um::consoleapi;
|
||||
use winapi::um::processenv;
|
||||
use winapi::um::winbase::{STD_ERROR_HANDLE, STD_OUTPUT_HANDLE};
|
||||
use winapi::um::wincon::{
|
||||
self,
|
||||
FOREGROUND_BLUE as FG_BLUE,
|
||||
FOREGROUND_GREEN as FG_GREEN,
|
||||
FOREGROUND_RED as FG_RED,
|
||||
FOREGROUND_INTENSITY as FG_INTENSITY,
|
||||
};
|
||||
|
||||
const FG_CYAN: WORD = FG_BLUE | FG_GREEN;
|
||||
const FG_MAGENTA: WORD = FG_BLUE | FG_RED;
|
||||
const FG_YELLOW: WORD = FG_GREEN | FG_RED;
|
||||
const FG_WHITE: WORD = FG_BLUE | FG_GREEN | FG_RED;
|
||||
|
||||
/// A Windows console.
|
||||
///
|
||||
/// This represents a very limited set of functionality available to a Windows
|
||||
/// console. In particular, it can only change text attributes such as color
|
||||
/// and intensity.
|
||||
///
|
||||
/// There is no way to "write" to this console. Simply write to
|
||||
/// stdout or stderr instead, while interleaving instructions to the console
|
||||
/// to change text attributes.
|
||||
///
|
||||
/// A common pitfall when using a console is to forget to flush writes to
|
||||
/// stdout before setting new text attributes.
|
||||
#[derive(Debug)]
|
||||
pub struct Console {
|
||||
handle_id: DWORD,
|
||||
start_attr: TextAttributes,
|
||||
cur_attr: TextAttributes,
|
||||
}
|
||||
|
||||
impl Console {
|
||||
/// Get a console for a standard I/O stream.
|
||||
fn create_for_stream(handle_id: DWORD) -> io::Result<Console> {
|
||||
let mut info = unsafe { mem::zeroed() };
|
||||
let res = unsafe {
|
||||
let handle = processenv::GetStdHandle(handle_id);
|
||||
wincon::GetConsoleScreenBufferInfo(handle, &mut info)
|
||||
};
|
||||
if res == 0 {
|
||||
return Err(io::Error::last_os_error());
|
||||
}
|
||||
let attr = TextAttributes::from_word(info.wAttributes);
|
||||
Ok(Console {
|
||||
handle_id: handle_id,
|
||||
start_attr: attr,
|
||||
cur_attr: attr,
|
||||
})
|
||||
}
|
||||
|
||||
/// Create a new Console to stdout.
|
||||
///
|
||||
/// If there was a problem creating the console, then an error is returned.
|
||||
pub fn stdout() -> io::Result<Console> {
|
||||
Self::create_for_stream(STD_OUTPUT_HANDLE)
|
||||
}
|
||||
|
||||
/// Create a new Console to stderr.
|
||||
///
|
||||
/// If there was a problem creating the console, then an error is returned.
|
||||
pub fn stderr() -> io::Result<Console> {
|
||||
Self::create_for_stream(STD_ERROR_HANDLE)
|
||||
}
|
||||
|
||||
/// Applies the current text attributes.
|
||||
fn set(&mut self) -> io::Result<()> {
|
||||
let attr = self.cur_attr.to_word();
|
||||
let res = unsafe {
|
||||
let handle = processenv::GetStdHandle(self.handle_id);
|
||||
wincon::SetConsoleTextAttribute(handle, attr)
|
||||
};
|
||||
if res == 0 {
|
||||
return Err(io::Error::last_os_error());
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Apply the given intensity and color attributes to the console
|
||||
/// foreground.
|
||||
///
|
||||
/// If there was a problem setting attributes on the console, then an error
|
||||
/// is returned.
|
||||
pub fn fg(&mut self, intense: Intense, color: Color) -> io::Result<()> {
|
||||
self.cur_attr.fg_color = color;
|
||||
self.cur_attr.fg_intense = intense;
|
||||
self.set()
|
||||
}
|
||||
|
||||
/// Apply the given intensity and color attributes to the console
|
||||
/// background.
|
||||
///
|
||||
/// If there was a problem setting attributes on the console, then an error
|
||||
/// is returned.
|
||||
pub fn bg(&mut self, intense: Intense, color: Color) -> io::Result<()> {
|
||||
self.cur_attr.bg_color = color;
|
||||
self.cur_attr.bg_intense = intense;
|
||||
self.set()
|
||||
}
|
||||
|
||||
/// Reset the console text attributes to their original settings.
|
||||
///
|
||||
/// The original settings correspond to the text attributes on the console
|
||||
/// when this `Console` value was created.
|
||||
///
|
||||
/// If there was a problem setting attributes on the console, then an error
|
||||
/// is returned.
|
||||
pub fn reset(&mut self) -> io::Result<()> {
|
||||
self.cur_attr = self.start_attr;
|
||||
self.set()
|
||||
}
|
||||
|
||||
/// Toggle virtual terminal processing.
|
||||
///
|
||||
/// This method attempts to toggle virtual terminal processing for this
|
||||
/// console. If there was a problem toggling it, then an error returned.
|
||||
/// On success, the caller may assume that toggling it was successful.
|
||||
///
|
||||
/// When virtual terminal processing is enabled, characters emitted to the
|
||||
/// console are parsed for VT100 and similar control character sequences
|
||||
/// that control color and other similar operations.
|
||||
pub fn set_virtual_terminal_processing(
|
||||
&mut self,
|
||||
yes: bool,
|
||||
) -> io::Result<()> {
|
||||
let vt = wincon::ENABLE_VIRTUAL_TERMINAL_PROCESSING;
|
||||
|
||||
let mut old_mode = 0;
|
||||
let handle = unsafe { processenv::GetStdHandle(self.handle_id) };
|
||||
if unsafe { consoleapi::GetConsoleMode(handle, &mut old_mode) } == 0 {
|
||||
return Err(io::Error::last_os_error());
|
||||
}
|
||||
let new_mode =
|
||||
if yes {
|
||||
old_mode | vt
|
||||
} else {
|
||||
old_mode & !vt
|
||||
};
|
||||
if old_mode == new_mode {
|
||||
return Ok(());
|
||||
}
|
||||
if unsafe { consoleapi::SetConsoleMode(handle, new_mode) } == 0 {
|
||||
return Err(io::Error::last_os_error());
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
/// A representation of text attributes for the Windows console.
|
||||
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
|
||||
struct TextAttributes {
|
||||
fg_color: Color,
|
||||
fg_intense: Intense,
|
||||
bg_color: Color,
|
||||
bg_intense: Intense,
|
||||
}
|
||||
|
||||
impl TextAttributes {
|
||||
fn to_word(&self) -> WORD {
|
||||
let mut w = 0;
|
||||
w |= self.fg_color.to_fg();
|
||||
w |= self.fg_intense.to_fg();
|
||||
w |= self.bg_color.to_bg();
|
||||
w |= self.bg_intense.to_bg();
|
||||
w
|
||||
}
|
||||
|
||||
fn from_word(word: WORD) -> TextAttributes {
|
||||
TextAttributes {
|
||||
fg_color: Color::from_fg(word),
|
||||
fg_intense: Intense::from_fg(word),
|
||||
bg_color: Color::from_bg(word),
|
||||
bg_intense: Intense::from_bg(word),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Whether to use intense colors or not.
|
||||
#[allow(missing_docs)]
|
||||
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
|
||||
pub enum Intense {
|
||||
Yes,
|
||||
No,
|
||||
}
|
||||
|
||||
impl Intense {
|
||||
fn to_bg(&self) -> WORD {
|
||||
self.to_fg() << 4
|
||||
}
|
||||
|
||||
fn from_bg(word: WORD) -> Intense {
|
||||
Intense::from_fg(word >> 4)
|
||||
}
|
||||
|
||||
fn to_fg(&self) -> WORD {
|
||||
match *self {
|
||||
Intense::No => 0,
|
||||
Intense::Yes => FG_INTENSITY,
|
||||
}
|
||||
}
|
||||
|
||||
fn from_fg(word: WORD) -> Intense {
|
||||
if word & FG_INTENSITY > 0 {
|
||||
Intense::Yes
|
||||
} else {
|
||||
Intense::No
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// The set of available colors for use with a Windows console.
|
||||
#[allow(missing_docs)]
|
||||
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
|
||||
pub enum Color {
|
||||
Black,
|
||||
Blue,
|
||||
Green,
|
||||
Red,
|
||||
Cyan,
|
||||
Magenta,
|
||||
Yellow,
|
||||
White,
|
||||
}
|
||||
|
||||
impl Color {
|
||||
fn to_bg(&self) -> WORD {
|
||||
self.to_fg() << 4
|
||||
}
|
||||
|
||||
fn from_bg(word: WORD) -> Color {
|
||||
Color::from_fg(word >> 4)
|
||||
}
|
||||
|
||||
fn to_fg(&self) -> WORD {
|
||||
match *self {
|
||||
Color::Black => 0,
|
||||
Color::Blue => FG_BLUE,
|
||||
Color::Green => FG_GREEN,
|
||||
Color::Red => FG_RED,
|
||||
Color::Cyan => FG_CYAN,
|
||||
Color::Magenta => FG_MAGENTA,
|
||||
Color::Yellow => FG_YELLOW,
|
||||
Color::White => FG_WHITE,
|
||||
}
|
||||
}
|
||||
|
||||
fn from_fg(word: WORD) -> Color {
|
||||
match word & 0b111 {
|
||||
FG_BLUE => Color::Blue,
|
||||
FG_GREEN => Color::Green,
|
||||
FG_RED => Color::Red,
|
||||
FG_CYAN => Color::Cyan,
|
||||
FG_MAGENTA => Color::Magenta,
|
||||
FG_YELLOW => Color::Yellow,
|
||||
FG_WHITE => Color::White,
|
||||
_ => Color::Black,
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user