* using pydantic BaseSetting
* ML API takes image file as input
* keeping image in memory
* reducing duplicate code
* using bytes instead of UploadFile & other small code improvements
* removed form-multipart, using HTTP body
* format code
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Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
* add thumbhash: server generation and web impl
* move logic to infra & use byta in db
* remove unnecesary logs
* update generated API and simplify thumbhash gen
* fix check errors
* removed unnecessary library and css tag
* style edits
* syntax mistake
* update server test, change thumbhash job name
* fix tests
* Update server/src/domain/asset/response-dto/asset-response.dto.ts
Co-authored-by: Thomas <9749173+uhthomas@users.noreply.github.com>
* add unit test, change migration date
* change to official thumbhash impl
* update call method to not use eval
* "generate missing" looks for thumbhash
* improve queue & improve syntax
* update syntax again
* update tests
* fix thumbhash generation
* consolidate queueing to avoid duplication
* cover all types of incorrect thumbnail cases
* split out jest tasks
* put back thumbnail duration loading for images without thumbhash
* Remove stray package.json
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Co-authored-by: Luke McCarthy <mail@lukehmcc.com>
Co-authored-by: Thomas <9749173+uhthomas@users.noreply.github.com>
Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
The bars are 2 pixels tall, which can be tricky to click. Additional padding
increases the height to 16 pixels, without changing how it looks, and makes for
much easier clicking.
In addition, remove the onDestroy lifecycle for the tween as it's not
necessary. It was a relic from using animation frames.
* chore(deps): update web
* fixed svelte-check being a nuisance
---------
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
Manifest list digests can be found with:
```sh
docker buildx imagetools inspect python:3.11.4-bullseye
docker buildx imagetools inspect python:3.11.4-slim-bullseye
docker buildx imagetools inspect ghcr.io/nginxinc/nginx-unprivileged:1.25.0-alpine3.17
```
The node images are pinned in #2736Fixes#2751
Partially fixes#2752
It look like Svelte has a concept of 'tweening' for writing animations, which should reduce the complexity of the animation code.
Thanks to @probablykasper for finding this.
A lot of the logic has been rewritten for reactivity, which further reduces
complexity.
The current implementation mixes intervals and animation frames, which is a
little convoluted. The use of intervals means that the animation is not going
to be smooth and may have strange behaviour when the window is moved to the
background. It's possible that the current animation frames could pile up and
run all at once which would be undesirable.
Moving everything into animation frames means the code is simpler and easier to
reason about. It should also be more performant and less buggy.
Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
Given #2668 introduced support for imagemagick and libraw, this should no
longer be necessary which allow for reduced code footprint and complexity.
Fixes: #2744
* use imagemagick and libraw for raw image support
imagemagick and libraw have generally good support for raw images, including
Sony's ARW format. These tools should also allow Immich to support many more
image formats in future without any major code changes.
https://www.libraw.org/supported-cameras
I've tested and verified this change with .ARW files and other standard formats.
Fixes: #2156
* Add additional type for awr
* pr feedback
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Co-authored-by: Alex Tran <alex.tran1502@gmail.com>