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immich/mobile/lib/shared/services/asset.service.dart
Fynn Petersen-Frey e80d37bf8f
refactor(mobile): add AssetState and proper asset updating (#2270)
* refactor(mobile): add AssetState and proper asset updating

* generate files

---------

Co-authored-by: Fynn Petersen-Frey <zoodyy@users.noreply.github.com>
Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
2023-04-18 04:47:24 -05:00

142 lines
4.4 KiB
Dart

import 'dart:async';
import 'package:flutter/material.dart';
import 'package:hooks_riverpod/hooks_riverpod.dart';
import 'package:immich_mobile/shared/models/asset.dart';
import 'package:immich_mobile/shared/models/exif_info.dart';
import 'package:immich_mobile/shared/models/store.dart';
import 'package:immich_mobile/shared/providers/api.provider.dart';
import 'package:immich_mobile/shared/providers/db.provider.dart';
import 'package:immich_mobile/shared/services/api.service.dart';
import 'package:immich_mobile/shared/services/sync.service.dart';
import 'package:immich_mobile/utils/openapi_extensions.dart';
import 'package:immich_mobile/utils/tuple.dart';
import 'package:isar/isar.dart';
import 'package:logging/logging.dart';
import 'package:openapi/api.dart';
final assetServiceProvider = Provider(
(ref) => AssetService(
ref.watch(apiServiceProvider),
ref.watch(syncServiceProvider),
ref.watch(dbProvider),
),
);
class AssetService {
final ApiService _apiService;
final SyncService _syncService;
final log = Logger('AssetService');
final Isar _db;
AssetService(
this._apiService,
this._syncService,
this._db,
);
/// Checks the server for updated assets and updates the local database if
/// required. Returns `true` if there were any changes.
Future<bool> refreshRemoteAssets() async {
final Stopwatch sw = Stopwatch()..start();
final int numOwnedRemoteAssets = await _db.assets
.where()
.remoteIdIsNotNull()
.filter()
.ownerIdEqualTo(Store.get(StoreKey.currentUser).isarId)
.count();
final bool changes = await _syncService.syncRemoteAssetsToDb(
() async => (await _getRemoteAssets(hasCache: numOwnedRemoteAssets > 0))
?.map(Asset.remote)
.toList(),
);
debugPrint("refreshRemoteAssets full took ${sw.elapsedMilliseconds}ms");
return changes;
}
/// Returns `null` if the server state did not change, else list of assets
Future<List<AssetResponseDto>?> _getRemoteAssets({
required bool hasCache,
}) async {
try {
final etag = hasCache ? Store.tryGet(StoreKey.assetETag) : null;
final Pair<List<AssetResponseDto>, String?>? remote =
await _apiService.assetApi.getAllAssetsWithETag(eTag: etag);
if (remote == null) {
return null;
}
if (remote.second != null && remote.second != etag) {
Store.put(StoreKey.assetETag, remote.second);
}
return remote.first;
} catch (e, stack) {
log.severe('Error while getting remote assets', e, stack);
return null;
}
}
Future<List<DeleteAssetResponseDto>?> deleteAssets(
Iterable<Asset> deleteAssets,
) async {
try {
final List<String> payload = [];
for (final asset in deleteAssets) {
payload.add(asset.remoteId!);
}
return await _apiService.assetApi
.deleteAsset(DeleteAssetDto(ids: payload));
} catch (e) {
debugPrint("Error getAllAsset ${e.toString()}");
return null;
}
}
/// Loads the exif information from the database. If there is none, loads
/// the exif info from the server (remote assets only)
Future<Asset> loadExif(Asset a) async {
a.exifInfo ??= await _db.exifInfos.get(a.id);
if (a.exifInfo?.iso == null) {
if (a.isRemote) {
final dto = await _apiService.assetApi.getAssetById(a.remoteId!);
if (dto != null && dto.exifInfo != null) {
a.exifInfo = Asset.remote(dto).exifInfo!.copyWith(id: a.id);
if (a.isInDb) {
_db.writeTxn(() => a.put(_db));
} else {
debugPrint("[loadExif] parameter Asset is not from DB!");
}
}
} else {
// TODO implement local exif info parsing
}
}
return a;
}
Future<Asset?> updateAsset(
Asset asset,
UpdateAssetDto updateAssetDto,
) async {
final dto =
await _apiService.assetApi.updateAsset(asset.remoteId!, updateAssetDto);
if (dto != null) {
final updated = asset.updatedCopy(Asset.remote(dto));
if (updated.isInDb) {
await _db.writeTxn(() => updated.put(_db));
}
return updated;
}
return null;
}
Future<Asset?> changeFavoriteStatus(Asset asset, bool isFavorite) {
return updateAsset(asset, UpdateAssetDto(isFavorite: isFavorite));
}
Future<Asset?> changeArchiveStatus(Asset asset, bool isArchive) {
return updateAsset(asset, UpdateAssetDto(isArchived: isArchive));
}
}