7.7 KiB
Coding style
Coding style is mostly enforced by a pre-commit hook that runs eslint
. This hook is installed whenever running yarn install
on any of the application directory. If for some reason the pre-commit hook didn't get installed, you can manually install it by running yarn install
at the root of the repository.
Enforcing rules using eslint
Whenever possible, coding style should be enforced using an eslint rule. To do so, add the relevant rule or plugin to eslintrc.js
. To manually run the linter, run yarn run linter ./
from the root of the project.
When adding a rule, you will often find that many files will no longer pass the linter. In that case, you have two options:
-
Fix the files one by one. If there aren't too many files, and the changes are simple (they are unlikely to introduce regressions), this is the preferred solution.
-
Or use
yarn run linter-interactive ./
to disable existing errors. The interactive tool will process all the files and you can then choose to disable any existing error that it finds (by adding aeslint-disable-next-line
comment above it). This allows keeping the existing, working codebase as it is, and enforcing that new code follows the rule. When using this method, add the comment "Old code before rule was applied" so that we can easily find back all the lines that have been automatically disabled.
Use TypeScript for new files
Creating a new .ts
file
Because the TypeScript compiler generates .js
files, be sure to add these new .js
files to .eslintignore
and .gitignore
.
To do this,
- If the TypeScript compiler has already generated a
.js
file for the new.ts
file, delete it. - Run
yarn run updateIgnored
in the root directory of the project (oryarn run postinstall
)
Convert existing .js
files to TypeScript before modifying
Even if you are modifying a file that was originally in JavaScript you should ideally convert it first to TypeScript before modifying it.
If this is a large file however please ask first if it needs to be converted. Some very old and large JS files are tricky to convert properly due to poorly defined types, so in some cases it's better to leave that for another day (or another PR).
Filenames
camelCase.ts
: Files that export multiple things.- Example:
checkForUpdates.ts
- Example:
PascalCase.ts
: Only if the file contains a single class, which is the default export.types.ts
orfooTypes.ts
: Shared type definitions- Example :
types.ts
- Example :
Use the same case for imported and exported members
If you create a file that exports a single function called processData()
, the file should be named processData.ts
. When importing, it should be imported as processData
, too. Basically, be consistent with naming, even though JS allows things to be named differently.
BAD:
// ProcessDATA.ts
export default const processData = () => {
// ...
};
// foo.ts
import doDataProcessing from './ProcessDATA';
doDataProcessing();
...
Good:
// processData.ts
export default const processData = () => {
// ...
};
// foo.ts
import processData from './processData';
processData();
...
Use camelCase
for const
ants in new code
BAD:
// Bad! Don't use in new code!
const GRAVITY_ACCEL = 9.8;
Good:
const gravityAccel = 9.8;
Indent using tab
s
VSCode: In vscode
, be sure to check whether new files are created with tab
or space
indentation! Spaces can be converted to tabs using the command palette.
Use strict equality
Use ===
instead of ==
.
Although the TypeScript compiler will give error messages if two different types are compared with ==
(e.g. number == boolean
), its compiler error messages in this case can be misleading.
See also
Declare variables just before their usage
BAD:
// Bad!
let foo, bar;
const doThings = () => {
// do things unrelated to foo, bar
};
// Do things involving foo and bar
foo = Math.random();
bar = foo + Math.random() / 100;
foo += Math.sin(bar + Math.tan(foo));
...
Good:
...
const doThings = () => {
// do things unrelated to foo, bar
};
// Do things involving foo and bar
let foo = Math.random();
let bar = foo + Math.random() / 100;
foo += Math.sin(bar + Math.tan(foo));
...
Don't allow this to lead to duplicate code, however. If constants are used multiple times, it's okay to declare them at the top of a file or in a separate, imported file.
Prefer const
to let
(where possible)
Prefer () => {}
to function() { ... }
Doing this avoids having to deal with the this
keyword. Not having it makes it easier to refactor class components into React Hooks, because any use of this
(used in classes) will be correctly detected as invalid by TypeScript.
BAD:
// Bad!
function foo() {
...
}
Good:
const foo = () => {
...
};
See also
Avoid default and optional parameters
As much as possible, avoid default parameters in function definitions and optional fields in interface definitions. When all parameters are required, it is much easier to refactor the code because the compiler will automatically catch any missing parameters.
React
Use function components for new code
New code should use React Hooks and function
components, rather than objects that extend Component
.
Bad:
// Don't do this in new code!
class Example extends React.Component {
constructor(props: { text: string }) {
super(props);
}
render() {
return (
<div>${text}</div>
);
}
}
Good:
const Example = (props: { text: string }) => {
return (
<div>${text}</div>
);
};
Use react custom hooks to simplify long code
If eslint
gives an error about useFoo
being called outside of a component, be sure the custom hook is titled appropriately.
See also
Other projects' style guides
We aren't using these guides, but they may still be helpful!
- TypeScript Deep Dive — Style Guide
- Google TypeScript style guide
- See also
ts.dev
's style guide, which is based on the Google style guide.
- See also
- Javascript standardstyle
- Possibly useful for adding to
.eslintrc.js
: listseslint
configuration flags for each of their suggestions
- Possibly useful for adding to
Posts/resources related to Joplin's style
- Forum Post: Troubleshooting FAQ and collecting topic for contributing to Joplin codebase
- Forum Post: How to style your code
- GSoC: GSoC 2022 pull request guidelines
- GitHub:
.eslintrc.js