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Merge pull request #3133 from needo37/patch-1

Bring default config inline with upstream
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Slavi Pantaleev 2024-01-25 07:28:00 +02:00 committed by GitHub
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@ -72,11 +72,14 @@ bridge:
# Displayname template for Discord users. This is also used as the room name in DMs if private_chat_portal_meta is enabled.
# Available variables:
# {{ '{{.ID}}' }} - Internal user ID
# {{ '{{.Username}}' }} - User's displayname on Discord
# {{ '{{.Username}}' }} - Legacy display/username on Discord
# {{ '{{.GlobalName}}' }} - New displayname on Discord
# {{ '{{.Discriminator}}' }} - The 4 numbers after the name on Discord
# {{ '{{.Bot}}' }} - Whether the user is a bot
# {{ '{{.System}}' }} - Whether the user is an official system user
displayname_template: "{{ '{{.Username}} {{if .Bot}} (bot){{end}}' }}"
# {{ '{{.Webhook}}' }} - Whether the user is a webhook and is not an application
# {{ '{{.Application}}' }} - Whether the user is an application
displayname_template: "{{ '{{or .GlobalName .Username}}{{if .Bot}} (bot){{end}}' }}"
# Displayname template for Discord channels (bridged as rooms, or spaces when type=4).
# Available variables:
# {{ '{{.Name}}' }} - Channel name, or user displayname (pre-formatted with displayname_template) in DMs.
@ -91,7 +94,11 @@ bridge:
guild_name_template: "{{ '{{.Name}}' }}"
# Should the bridge explicitly set the avatar and room name for DM portal rooms?
# This is implicitly enabled in encrypted rooms.
private_chat_portal_meta: false
# Whether to explicitly set the avatar and room name for private chat portal rooms.
# If set to `default`, this will be enabled in encrypted rooms and disabled in unencrypted rooms.
# If set to `always`, all DM rooms will have explicit names and avatars set.
# If set to `never`, DM rooms will never have names and avatars set.
private_chat_portal_meta: default
portal_message_buffer: 128
# Number of private channel portals to create on bridge startup.
# Other portals will be created when receiving messages.
@ -112,12 +119,59 @@ bridge:
# Set this to true to tell the bridge to re-send m.bridge events to all rooms on the next run.
# This field will automatically be changed back to false after it, except if the config file is not writable.
resend_bridge_info: false
# Should incoming custom emoji reactions be bridged as mxc:// URIs?
# If set to false, custom emoji reactions will be bridged as the shortcode instead, and the image wont be available.
custom_emoji_reactions: true
# Should the bridge attempt to completely delete portal rooms when a channel is deleted on Discord?
# If true, the bridge will try to kick Matrix users from the room. Otherwise, the bridge only makes ghosts leave.
delete_portal_on_channel_delete: false
# Should the bridge delete all portal rooms when you leave a guild on Discord?
# This only applies if the guild has no other Matrix users on this bridge instance.
delete_guild_on_leave: true
# Whether or not created rooms should have federation enabled.
# If false, created portal rooms will never be federated.
federate_rooms: {{ matrix_mautrix_discord_federate_rooms|to_json }}
# Prefix messages from webhooks with the profile info? This can be used along with a custom displayname_template
# to better handle webhooks that change their name all the time (like ones used by bridges).
prefix_webhook_messages: false
# Bridge webhook avatars?
enable_webhook_avatars: true
# Should the bridge upload media to the Discord CDN directly before sending the message when using a user token,
# like the official client does? The other option is sending the media in the message send request as a form part
# (which is always used by bots and webhooks).
use_discord_cdn_upload: true
# Should mxc uris copied from Discord be cached?
# This can be `never` to never cache, `unencrypted` to only cache unencrypted mxc uris, or `always` to cache everything.
# If you have a media repo that generates non-unique mxc uris, you should set this to never.
cache_media: unencrypted
# Patterns for converting Discord media to custom mxc:// URIs instead of reuploading.
# Each of the patterns can be set to null to disable custom URIs for that type of media.
# More details can be found at https://docs.mau.fi/bridges/go/discord/direct-media.html
media_patterns:
# Should custom mxc:// URIs be used instead of reuploading media?
enabled: true
# Pattern for normal message attachments.
attachments: mxc://discord-media.mau.dev/attachments|{{.ChannelID}}|{{.AttachmentID}}|{{.FileName}}
# Pattern for custom emojis.
emojis: mxc://discord-media.mau.dev/emojis|{{.ID}}.{{.Ext}}
# Pattern for stickers. Note that animated lottie stickers will not be converted if this is enabled.
stickers: mxc://discord-media.mau.dev/stickers|{{.ID}}.{{.Ext}}
# Pattern for static user avatars.
avatars: mxc://discord-media.mau.dev/avatars|{{.UserID}}|{{.AvatarID}}.{{.Ext}}
# Settings for converting animated stickers.
animated_sticker:
# Format to which animated stickers should be converted.
# disable - No conversion, send as-is (lottie JSON)
# png - converts to non-animated png (fastest)
# gif - converts to animated gif
# webm - converts to webm video, requires ffmpeg executable with vp9 codec and webm container support
# webp - converts to animated webp, requires ffmpeg executable with webp codec/container support
target: webp
# Arguments for converter. All converters take width and height.
args:
width: 320
height: 320
fps: 25 # only for webm, webp and gif (2, 5, 10, 20 or 25 recommended)
# Servers to always allow double puppeting from
double_puppet_server_map:
"{{ matrix_mautrix_discord_homeserver_domain }}": {{ matrix_mautrix_discord_homeserver_address }}
@ -145,6 +199,30 @@ bridge:
# Optional extra text sent when joining a management room.
additional_help: ""
# Settings for backfilling messages.
backfill:
# Limits for forward backfilling.
forward_limits:
# Initial backfill (when creating portal). 0 means backfill is disabled.
# A special unlimited value is not supported, you must set a limit. Initial backfill will
# fetch all messages first before backfilling anything, so high limits can take a lot of time.
initial:
dm: 0
channel: 0
thread: 0
# Missed message backfill (on startup).
# 0 means backfill is disabled, -1 means fetch all messages since last bridged message.
# When using unlimited backfill (-1), messages are backfilled as they are fetched.
# With limits, all messages up to the limit are fetched first and backfilled afterwards.
missed:
dm: 0
channel: 0
thread: 0
# Maximum members in a guild to enable backfilling. Set to -1 to disable limit.
# This can be used as a rough heuristic to disable backfilling in channels that are too active.
# Currently only applies to missed message backfill.
max_guild_members: -1
# End-to-bridge encryption support options.
#
# See https://docs.mau.fi/bridges/general/end-to-bridge-encryption.html for more info.