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avfilter/vf_drawtext: add expression variables to control font ascent/descent
The following new variables can be used in the x and y expressions: font_a, font_d, top_a, bottom_d.
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@ -12597,6 +12597,18 @@ contained in the rendered text, it is equivalent to @var{ascent} -
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maximum glyph width, that is the maximum width for all the glyphs
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contained in the rendered text
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@item font_a
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the ascent size defined in the font metrics
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@item font_d
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the descent size defined in the font metrics
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@item top_a
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the maximum ascender of the glyphs of the first text line
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@item bottom_d
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the maximum descender of the glyphs of the last text line
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@item n
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the number of input frame, starting from 0
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@ -89,6 +89,10 @@ static const char *const var_names[] = {
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"max_glyph_d", "descent", ///< min glyph descender
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"max_glyph_h", ///< max glyph height
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"max_glyph_w", ///< max glyph width
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"font_a", ///< font-defined ascent
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"font_d", ///< font-defined descent
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"top_a", ///< max glyph ascender of the top line
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"bottom_d", ///< max glyph descender of the bottom line
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"n", ///< number of frame
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"sar",
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"t", ///< timestamp expressed in seconds
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@ -136,6 +140,10 @@ enum var_name {
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VAR_MAX_GLYPH_D, VAR_DESCENT,
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VAR_MAX_GLYPH_H,
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VAR_MAX_GLYPH_W,
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VAR_FONT_A,
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VAR_FONT_D,
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VAR_TOP_A,
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VAR_BOTTOM_D,
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VAR_N,
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VAR_SAR,
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VAR_T,
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@ -1800,8 +1808,12 @@ static int draw_text(AVFilterContext *ctx, AVFrame *frame)
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s->var_values[VAR_MAX_GLYPH_W] = s->max_glyph_w;
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s->var_values[VAR_MAX_GLYPH_H] = s->max_glyph_h;
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s->var_values[VAR_MAX_GLYPH_A] = s->var_values[VAR_ASCENT] = POS_CEIL(metrics.max_y64, 64);
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s->var_values[VAR_FONT_A] = s->face->size->metrics.ascender / 64;
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s->var_values[VAR_MAX_GLYPH_D] = s->var_values[VAR_DESCENT] = POS_CEIL(metrics.min_y64, 64);
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s->var_values[VAR_FONT_D] = -s->face->size->metrics.descender / 64;
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s->var_values[VAR_TOP_A] = POS_CEIL(metrics.offset_top64, 64);
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s->var_values[VAR_BOTTOM_D] = -POS_CEIL(metrics.offset_bottom64, 64);
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s->var_values[VAR_LINE_H] = s->var_values[VAR_LH] = metrics.line_height64 / 64.;
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if (s->text_source == AV_FRAME_DATA_DETECTION_BBOXES) {
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