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examples: demuxing: do partial audio packet decoding
This assumes one audio packet is decoded one time. This is not true: packets can be partially decoded. Then you have to "adjust" the packet and pass the undecoded part of the packet to the decode function again.
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@ -60,6 +60,7 @@ static int audio_frame_count = 0;
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static int decode_packet(int *got_frame, int cached)
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{
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int ret = 0;
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int decoded = pkt.size;
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if (pkt.stream_index == video_stream_idx) {
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/* decode video frame */
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@ -91,6 +92,11 @@ static int decode_packet(int *got_frame, int cached)
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fprintf(stderr, "Error decoding audio frame\n");
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return ret;
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}
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/* Some audio decoders decode only part of the packet, and have to be
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* called again with the remainder of the packet data.
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* Sample: fate-suite/lossless-audio/luckynight-partial.shn
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* Also, some decoders might over-read the packet. */
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decoded = FFMIN(ret, pkt.size);
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if (*got_frame) {
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printf("audio_frame%s n:%d nb_samples:%d pts:%s\n",
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@ -121,7 +127,7 @@ static int decode_packet(int *got_frame, int cached)
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}
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}
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return ret;
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return decoded;
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}
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static int open_codec_context(int *stream_idx,
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@ -293,8 +299,15 @@ int main (int argc, char **argv)
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/* read frames from the file */
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while (av_read_frame(fmt_ctx, &pkt) >= 0) {
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decode_packet(&got_frame, 0);
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av_free_packet(&pkt);
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AVPacket orig_pkt = pkt;
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do {
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ret = decode_packet(&got_frame, 0);
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if (ret < 0)
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break;
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pkt.data += ret;
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pkt.size -= ret;
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} while (pkt.size > 0);
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av_free_packet(&orig_pkt);
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}
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/* flush cached frames */
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