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	dxva: Include last the internal header
It redefines _WIN32_WINNT, possibly causing problems with the w32pthreads.h header.
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		| @@ -20,11 +20,15 @@ | ||||
|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | ||||
|  */ | ||||
|  | ||||
| #include "dxva2_internal.h" | ||||
| #include "h264.h" | ||||
| #include "h264data.h" | ||||
| #include "mpegutils.h" | ||||
|  | ||||
| // The headers above may include w32threads.h, which uses the original | ||||
| // _WIN32_WINNT define, while dxva2_internal.h redefines it to target a | ||||
| // potentially newer version. | ||||
| #include "dxva2_internal.h" | ||||
|  | ||||
| struct dxva2_picture_context { | ||||
|     DXVA_PicParams_H264   pp; | ||||
|     DXVA_Qmatrix_H264     qm; | ||||
|   | ||||
| @@ -22,9 +22,13 @@ | ||||
|  | ||||
| #include "libavutil/avassert.h" | ||||
|  | ||||
| #include "dxva2_internal.h" | ||||
| #include "hevc.h" | ||||
|  | ||||
| // The headers above may include w32threads.h, which uses the original | ||||
| // _WIN32_WINNT define, while dxva2_internal.h redefines it to target a | ||||
| // potentially newer version. | ||||
| #include "dxva2_internal.h" | ||||
|  | ||||
| #define MAX_SLICES 256 | ||||
|  | ||||
| struct hevc_dxva2_picture_context { | ||||
|   | ||||
| @@ -21,10 +21,14 @@ | ||||
|  */ | ||||
|  | ||||
| #include "libavutil/log.h" | ||||
| #include "dxva2_internal.h" | ||||
| #include "mpegutils.h" | ||||
| #include "mpegvideo.h" | ||||
|  | ||||
| // The headers above may include w32threads.h, which uses the original | ||||
| // _WIN32_WINNT define, while dxva2_internal.h redefines it to target a | ||||
| // potentially newer version. | ||||
| #include "dxva2_internal.h" | ||||
|  | ||||
| #define MAX_SLICES 1024 | ||||
| struct dxva2_picture_context { | ||||
|     DXVA_PictureParameters pp; | ||||
|   | ||||
| @@ -20,11 +20,15 @@ | ||||
|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | ||||
|  */ | ||||
|  | ||||
| #include "dxva2_internal.h" | ||||
| #include "mpegutils.h" | ||||
| #include "vc1.h" | ||||
| #include "vc1data.h" | ||||
|  | ||||
| // The headers above may include w32threads.h, which uses the original | ||||
| // _WIN32_WINNT define, while dxva2_internal.h redefines it to target a | ||||
| // potentially newer version. | ||||
| #include "dxva2_internal.h" | ||||
|  | ||||
| struct dxva2_picture_context { | ||||
|     DXVA_PictureParameters pp; | ||||
|     DXVA_SliceInfo         si; | ||||
|   | ||||
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