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libavcodec/qsvenc_hevc: add tier option
Without this change, MSDK/VPL always defaults the HEVC tier to MAIN if the -level is specified. Also, according to the HEVC specs, only level >= 4 can support High Tier. Signed-off-by: nyanmisaka <nst799610810@gmail.com>
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@ -709,8 +709,11 @@ static int init_video_param(AVCodecContext *avctx, QSVEncContext *q)
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return AVERROR_BUG;
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q->param.mfx.CodecId = ret;
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if (avctx->level > 0)
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if (avctx->level > 0) {
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q->param.mfx.CodecLevel = avctx->level;
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if (avctx->codec_id == AV_CODEC_ID_HEVC && avctx->level >= MFX_LEVEL_HEVC_4)
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q->param.mfx.CodecLevel |= q->tier;
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}
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if (avctx->compression_level == FF_COMPRESSION_DEFAULT) {
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avctx->compression_level = q->preset;
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@ -185,6 +185,7 @@ typedef struct QSVEncContext {
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int async_depth;
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int idr_interval;
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int profile;
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int tier;
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int preset;
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int avbr_accuracy;
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int avbr_convergence;
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@ -338,6 +338,9 @@ static const AVOption options[] = {
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#if QSV_VERSION_ATLEAST(1, 32)
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{ "scc", NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_PROFILE_HEVC_SCC }, INT_MIN, INT_MAX, VE, "profile" },
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#endif
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{ "tier", "Set the encoding tier (only level >= 4 can support high tier)", OFFSET(qsv.tier), AV_OPT_TYPE_INT, { .i64 = MFX_TIER_HEVC_HIGH }, MFX_TIER_HEVC_MAIN, MFX_TIER_HEVC_HIGH, VE, "tier" },
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{ "main", NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_TIER_HEVC_MAIN }, INT_MIN, INT_MAX, VE, "tier" },
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{ "high", NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_TIER_HEVC_HIGH }, INT_MIN, INT_MAX, VE, "tier" },
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{ "gpb", "1: GPB (generalized P/B frame); 0: regular P frame", OFFSET(qsv.gpb), AV_OPT_TYPE_BOOL, { .i64 = 1 }, 0, 1, VE},
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