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use FFMIN
patch by ramiro _at_ lisha.ufsc.br Originally committed as revision 8119 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -97,10 +97,6 @@ static void iv_Decode_Chunk(Indeo3DecodeContext *s, unsigned char *cur,
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long fflags2, unsigned char *hdr,
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unsigned char *buf2, int min_width_160);
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#ifndef min
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#define min(a,b) ((a) < (b) ? (a) : (b))
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#endif
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/* ---------------------------------------------------------------------- */
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static void iv_alloc_frames(Indeo3DecodeContext *s)
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{
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@ -230,7 +226,7 @@ static unsigned long iv_decode_frame(Indeo3DecodeContext *s,
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iv_Decode_Chunk(s, s->cur_frame->Ybuf, s->ref_frame->Ybuf, hdr_width,
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hdr_height, buf_pos + offs * 2, fflags2, hdr_pos, buf_pos,
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min(hdr_width, 160));
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FFMIN(hdr_width, 160));
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if (!(s->avctx->flags & CODEC_FLAG_GRAY))
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{
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@ -241,7 +237,7 @@ static unsigned long iv_decode_frame(Indeo3DecodeContext *s,
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iv_Decode_Chunk(s, s->cur_frame->Vbuf, s->ref_frame->Vbuf, chroma_width,
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chroma_height, buf_pos + offs * 2, fflags2, hdr_pos, buf_pos,
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min(chroma_width, 40));
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FFMIN(chroma_width, 40));
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buf_pos = buf + 16 + offs3;
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offs = le2me_32(*(uint32_t *)buf_pos);
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@ -249,7 +245,7 @@ static unsigned long iv_decode_frame(Indeo3DecodeContext *s,
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iv_Decode_Chunk(s, s->cur_frame->Ubuf, s->ref_frame->Ubuf, chroma_width,
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chroma_height, buf_pos + offs * 2, fflags2, hdr_pos, buf_pos,
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min(chroma_width, 40));
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FFMIN(chroma_width, 40));
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}
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