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vp3dsp: don't do aligned reads on input.
The input is not guaranteed to be aligned.
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40cf1add12
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0ee8293a77
@ -282,11 +282,11 @@ static void put_no_rnd_pixels_l2(uint8_t *dst, const uint8_t *src1,
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for (i = 0; i < h; i++) {
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uint32_t a, b;
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a = AV_RN32A(&src1[i * stride]);
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b = AV_RN32A(&src2[i * stride]);
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a = AV_RN32(&src1[i * stride]);
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b = AV_RN32(&src2[i * stride]);
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AV_WN32A(&dst[i * stride], no_rnd_avg32(a, b));
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a = AV_RN32A(&src1[i * stride + 4]);
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b = AV_RN32A(&src2[i * stride + 4]);
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a = AV_RN32(&src1[i * stride + 4]);
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b = AV_RN32(&src2[i * stride + 4]);
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AV_WN32A(&dst[i * stride + 4], no_rnd_avg32(a, b));
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}
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}
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