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avfilter/vf_v360: allow user to control fov for equirectagular format
It may be useful to use different values from typical 360/180 deg.
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@ -148,8 +148,8 @@ static const AVOption v360_options[] = {
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{ "pitch", "pitch rotation", OFFSET(pitch), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, -180.f, 180.f,TFLAGS, "pitch"},
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{ "roll", "roll rotation", OFFSET(roll), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, -180.f, 180.f,TFLAGS, "roll"},
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{ "rorder", "rotation order", OFFSET(rorder), AV_OPT_TYPE_STRING, {.str="ypr"}, 0, 0,TFLAGS, "rorder"},
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{ "h_fov", "output horizontal field of view",OFFSET(h_fov), AV_OPT_TYPE_FLOAT, {.dbl=90.f}, 0.00001f, 360.f,TFLAGS, "h_fov"},
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{ "v_fov", "output vertical field of view", OFFSET(v_fov), AV_OPT_TYPE_FLOAT, {.dbl=45.f}, 0.00001f, 360.f,TFLAGS, "v_fov"},
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{ "h_fov", "output horizontal field of view",OFFSET(h_fov), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, 0.f, 360.f,TFLAGS, "h_fov"},
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{ "v_fov", "output vertical field of view", OFFSET(v_fov), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, 0.f, 360.f,TFLAGS, "v_fov"},
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{ "d_fov", "output diagonal field of view", OFFSET(d_fov), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, 0.f, 360.f,TFLAGS, "d_fov"},
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{ "h_flip", "flip out video horizontally", OFFSET(h_flip), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1,TFLAGS, "h_flip"},
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{ "v_flip", "flip out video vertically", OFFSET(v_flip), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1,TFLAGS, "v_flip"},
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@ -158,8 +158,8 @@ static const AVOption v360_options[] = {
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{ "iv_flip", "flip in video vertically", OFFSET(iv_flip), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1,TFLAGS, "iv_flip"},
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{ "in_trans", "transpose video input", OFFSET(in_transpose), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS, "in_transpose"},
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{ "out_trans", "transpose video output", OFFSET(out_transpose), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS, "out_transpose"},
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{ "ih_fov", "input horizontal field of view",OFFSET(ih_fov), AV_OPT_TYPE_FLOAT, {.dbl=90.f}, 0.00001f, 360.f,TFLAGS, "ih_fov"},
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{ "iv_fov", "input vertical field of view", OFFSET(iv_fov), AV_OPT_TYPE_FLOAT, {.dbl=45.f}, 0.00001f, 360.f,TFLAGS, "iv_fov"},
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{ "ih_fov", "input horizontal field of view",OFFSET(ih_fov), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, 0.f, 360.f,TFLAGS, "ih_fov"},
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{ "iv_fov", "input vertical field of view", OFFSET(iv_fov), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, 0.f, 360.f,TFLAGS, "iv_fov"},
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{ "id_fov", "input diagonal field of view", OFFSET(id_fov), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, 0.f, 360.f,TFLAGS, "id_fov"},
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{"alpha_mask", "build mask in alpha plane", OFFSET(alpha), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS, "alpha"},
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{ NULL }
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@ -1728,6 +1728,23 @@ static int xyz_to_cube6x1(const V360Context *s,
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return 1;
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}
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/**
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* Prepare data for processing equirectangular output format.
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*
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* @param ctx filter context
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*
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* @return error code
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*/
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static int prepare_equirect_out(AVFilterContext *ctx)
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{
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V360Context *s = ctx->priv;
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s->flat_range[0] = s->h_fov * M_PI / 360.f;
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s->flat_range[1] = s->v_fov * M_PI / 360.f;
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return 0;
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}
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/**
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* Calculate 3D coordinates on sphere for corresponding frame position in equirectangular format.
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*
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@ -1742,8 +1759,8 @@ static int equirect_to_xyz(const V360Context *s,
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int i, int j, int width, int height,
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float *vec)
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{
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const float phi = ((2.f * i + 0.5f) / width - 1.f) * M_PI;
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const float theta = ((2.f * j + 0.5f) / height - 1.f) * M_PI_2;
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const float phi = ((2.f * i + 0.5f) / width - 1.f) * s->flat_range[0];
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const float theta = ((2.f * j + 0.5f) / height - 1.f) * s->flat_range[1];
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const float sin_phi = sinf(phi);
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const float cos_phi = cosf(phi);
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@ -2103,6 +2120,23 @@ static int xyz_to_orthographic(const V360Context *s,
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return visible;
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}
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/**
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* Prepare data for processing equirectangular input format.
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*
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* @param ctx filter context
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*
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* @return error code
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*/
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static int prepare_equirect_in(AVFilterContext *ctx)
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{
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V360Context *s = ctx->priv;
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s->iflat_range[0] = s->ih_fov * M_PI / 360.f;
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s->iflat_range[1] = s->iv_fov * M_PI / 360.f;
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return 0;
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}
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/**
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* Calculate frame position in equirectangular format for corresponding 3D coordinates on sphere.
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*
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@ -2122,15 +2156,18 @@ static int xyz_to_equirect(const V360Context *s,
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const float phi = atan2f(vec[0], vec[2]);
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const float theta = asinf(vec[1]);
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const float uf = (phi / M_PI + 1.f) * width / 2.f;
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const float vf = (theta / M_PI_2 + 1.f) * height / 2.f;
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const float uf = (phi / s->iflat_range[0] + 1.f) * width / 2.f;
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const float vf = (theta / s->iflat_range[1] + 1.f) * height / 2.f;
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const int ui = floorf(uf);
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const int vi = floorf(vf);
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int visible;
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*du = uf - ui;
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*dv = vf - vi;
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visible = vi >= 0 && vi < height && ui >= 0 && ui < width;
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for (int i = 0; i < 4; i++) {
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for (int j = 0; j < 4; j++) {
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us[i][j] = ereflectx(ui + j - 1, vi + i - 1, width, height);
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@ -2138,7 +2175,7 @@ static int xyz_to_equirect(const V360Context *s,
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}
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}
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return 1;
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return visible;
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}
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/**
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@ -4003,6 +4040,10 @@ static int allocate_plane(V360Context *s, int sizeof_uv, int sizeof_ker, int siz
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static void fov_from_dfov(int format, float d_fov, float w, float h, float *h_fov, float *v_fov)
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{
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switch (format) {
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case EQUIRECTANGULAR:
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*h_fov = d_fov;
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*v_fov = d_fov * 0.5f;
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break;
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case ORTHOGRAPHIC:
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{
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const float d = 0.5f * hypotf(w, h);
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@ -4145,6 +4186,10 @@ static int config_output(AVFilterLink *outlink)
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const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
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const int depth = desc->comp[0].depth;
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const int sizeof_mask = s->mask_size = (depth + 7) >> 3;
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float default_h_fov = 360.f;
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float default_v_fov = 180.f;
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float default_ih_fov = 360.f;
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float default_iv_fov = 180.f;
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int sizeof_uv;
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int sizeof_ker;
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int err;
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@ -4274,6 +4319,29 @@ static int config_output(AVFilterLink *outlink)
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s->in_width = s->inplanewidth[0];
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s->in_height = s->inplaneheight[0];
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switch (s->in) {
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case CYLINDRICAL:
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case FLAT:
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default_ih_fov = 90.f;
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default_iv_fov = 45.f;
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break;
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case EQUISOLID:
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case ORTHOGRAPHIC:
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case STEREOGRAPHIC:
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case DUAL_FISHEYE:
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case FISHEYE:
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default_ih_fov = 180.f;
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default_iv_fov = 180.f;
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default:
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break;
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}
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if (s->ih_fov == 0.f)
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s->ih_fov = default_ih_fov;
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if (s->iv_fov == 0.f)
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s->iv_fov = default_iv_fov;
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if (s->id_fov > 0.f)
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fov_from_dfov(s->in, s->id_fov, w, h, &s->ih_fov, &s->iv_fov);
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@ -4283,7 +4351,7 @@ static int config_output(AVFilterLink *outlink)
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switch (s->in) {
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case EQUIRECTANGULAR:
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s->in_transform = xyz_to_equirect;
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err = 0;
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err = prepare_equirect_in(ctx);
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wf = w;
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hf = h;
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break;
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@ -4434,7 +4502,7 @@ static int config_output(AVFilterLink *outlink)
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switch (s->out) {
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case EQUIRECTANGULAR:
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s->out_transform = equirect_to_xyz;
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prepare_out = NULL;
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prepare_out = prepare_equirect_out;
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w = lrintf(wf);
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h = lrintf(hf);
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break;
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@ -4607,6 +4675,30 @@ static int config_output(AVFilterLink *outlink)
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s->width = w;
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s->height = h;
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switch (s->out) {
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case CYLINDRICAL:
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case FLAT:
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default_h_fov = 90.f;
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default_v_fov = 45.f;
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break;
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case EQUISOLID:
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case ORTHOGRAPHIC:
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case STEREOGRAPHIC:
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case DUAL_FISHEYE:
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case FISHEYE:
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default_h_fov = 180.f;
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default_v_fov = 180.f;
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break;
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default:
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break;
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}
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if (s->h_fov == 0.f)
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s->h_fov = default_h_fov;
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if (s->v_fov == 0.f)
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s->v_fov = default_v_fov;
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if (s->d_fov > 0.f)
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fov_from_dfov(s->out, s->d_fov, w, h, &s->h_fov, &s->v_fov);
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