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mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-11-26 19:01:44 +02:00

Merge remote-tracking branch 'cus/stable'

* cus/stable:
  ffplay: use frame count based queueing for audio queue
  ffplay: reset audio_pkt_temp when opening audio

Merged-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:
Michael Niedermayer 2012-03-22 05:24:50 +01:00
commit 109650b34b

View File

@ -64,7 +64,6 @@ const char program_name[] = "ffplay";
const int program_birth_year = 2003;
#define MAX_QUEUE_SIZE (15 * 1024 * 1024)
#define MIN_AUDIOQ_SIZE (20 * 16 * 1024)
#define MIN_FRAMES 5
/* SDL audio buffer size, in samples. Should be small to have precise
@ -2253,6 +2252,7 @@ static int stream_component_open(VideoState *is, int stream_index)
avctx->flags |= CODEC_FLAG_EMU_EDGE;
if (avctx->codec_type == AVMEDIA_TYPE_AUDIO) {
memset(&is->audio_pkt_temp, 0, sizeof(is->audio_pkt_temp));
env = SDL_getenv("SDL_AUDIO_CHANNELS");
if (env)
wanted_channel_layout = av_get_default_channel_layout(SDL_atoi(env));
@ -2611,7 +2611,7 @@ static int read_thread(void *arg)
/* if the queue are full, no need to read more */
if ( is->audioq.size + is->videoq.size + is->subtitleq.size > MAX_QUEUE_SIZE
|| ( (is->audioq .size > MIN_AUDIOQ_SIZE || is->audio_stream < 0)
|| ( (is->audioq .nb_packets > MIN_FRAMES || is->audio_stream < 0)
&& (is->videoq .nb_packets > MIN_FRAMES || is->video_stream < 0)
&& (is->subtitleq.nb_packets > MIN_FRAMES || is->subtitle_stream < 0))) {
/* wait 10 ms */