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ividsp: zero pitch so as not to overread
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -55,6 +55,9 @@ void ff_ivi_recompose53(const IVIPlaneDesc *plane, uint8_t *dst,
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b3_ptr = plane->bands[3].buf;
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for (y = 0; y < plane->height; y += 2) {
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if (y+2 >= plane->height)
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pitch= 0;
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/* load storage variables with values */
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if (num_bands > 0) {
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b0_1 = b0_ptr[0];
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