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avfilter/lut3d: support slice threading.
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ccc48b318b
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13aec744c2
@ -62,7 +62,7 @@ typedef struct LUT3DContext {
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char *file;
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uint8_t rgba_map[4];
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int step;
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void (*interp)(const struct LUT3DContext*, AVFrame *out, const AVFrame *in);
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avfilter_action_func *interp;
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struct rgbvec lut[MAX_LEVEL][MAX_LEVEL][MAX_LEVEL];
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int lutsize;
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#if CONFIG_HALDCLUT_FILTER
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@ -74,6 +74,10 @@ typedef struct LUT3DContext {
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#endif
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} LUT3DContext;
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typedef struct ThreadData {
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AVFrame *in, *out;
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} ThreadData;
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#define OFFSET(x) offsetof(LUT3DContext, x)
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#define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
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#define COMMON_OPTIONS \
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@ -195,19 +199,25 @@ static inline struct rgbvec interp_tetrahedral(const LUT3DContext *lut3d,
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}
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#define DEFINE_INTERP_FUNC(name, nbits) \
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static void interp_##nbits##_##name(const LUT3DContext *lut3d, AVFrame *out, const AVFrame *in) \
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static int interp_##nbits##_##name(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) \
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{ \
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int x, y; \
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const LUT3DContext *lut3d = ctx->priv; \
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const ThreadData *td = arg; \
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const AVFrame *in = td->in; \
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const AVFrame *out = td->out; \
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const int direct = out == in; \
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const int step = lut3d->step; \
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const uint8_t r = lut3d->rgba_map[R]; \
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const uint8_t g = lut3d->rgba_map[G]; \
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const uint8_t b = lut3d->rgba_map[B]; \
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const uint8_t a = lut3d->rgba_map[A]; \
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uint8_t *dstrow = out->data[0]; \
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const uint8_t *srcrow = in ->data[0]; \
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const int slice_start = (in->height * jobnr ) / nb_jobs; \
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const int slice_end = (in->height * (jobnr+1)) / nb_jobs; \
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uint8_t *dstrow = out->data[0] + slice_start * out->linesize[0]; \
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const uint8_t *srcrow = in ->data[0] + slice_start * in ->linesize[0]; \
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\
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for (y = 0; y < in->height; y++) { \
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for (y = slice_start; y < slice_end; y++) { \
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uint##nbits##_t *dst = (uint##nbits##_t *)dstrow; \
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const uint##nbits##_t *src = (const uint##nbits##_t *)srcrow; \
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for (x = 0; x < in->width * step; x += step) { \
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@ -225,6 +235,7 @@ static void interp_##nbits##_##name(const LUT3DContext *lut3d, AVFrame *out, con
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dstrow += out->linesize[0]; \
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srcrow += in ->linesize[0]; \
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} \
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return 0; \
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}
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DEFINE_INTERP_FUNC(nearest, 8)
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@ -490,6 +501,7 @@ static AVFrame *apply_lut(AVFilterLink *inlink, AVFrame *in)
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LUT3DContext *lut3d = ctx->priv;
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AVFilterLink *outlink = inlink->dst->outputs[0];
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AVFrame *out;
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ThreadData td;
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if (av_frame_is_writable(in)) {
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out = in;
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@ -502,7 +514,9 @@ static AVFrame *apply_lut(AVFilterLink *inlink, AVFrame *in)
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av_frame_copy_props(out, in);
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}
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lut3d->interp(lut3d, out, in);
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td.in = in;
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td.out = out;
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ctx->internal->execute(ctx, lut3d->interp, &td, NULL, FFMIN(outlink->h, ctx->graph->nb_threads));
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if (out != in)
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av_frame_free(&in);
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@ -605,7 +619,7 @@ AVFilter ff_vf_lut3d = {
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.inputs = lut3d_inputs,
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.outputs = lut3d_outputs,
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.priv_class = &lut3d_class,
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.flags = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC,
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.flags = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC | AVFILTER_FLAG_SLICE_THREADS,
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};
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#endif
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@ -784,6 +798,6 @@ AVFilter ff_vf_haldclut = {
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.inputs = haldclut_inputs,
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.outputs = haldclut_outputs,
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.priv_class = &haldclut_class,
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.flags = AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL,
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.flags = AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL | AVFILTER_FLAG_SLICE_THREADS,
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};
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#endif
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