mirror of
https://github.com/FFmpeg/FFmpeg.git
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avfilter/vf_overlay: split blend_image into functions for each overlay format
Signed-off-by: Paul B Mahol <onemda@gmail.com>
This commit is contained in:
parent
054f912c0d
commit
140a0485d3
@ -132,6 +132,8 @@ typedef struct OverlayContext {
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int eof_action; ///< action to take on EOF from source
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AVExpr *x_pexpr, *y_pexpr;
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void (*blend_image)(AVFilterContext *ctx, AVFrame *dst, const AVFrame *src, int x, int y);
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} OverlayContext;
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static av_cold void uninit(AVFilterContext *ctx)
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@ -304,22 +306,6 @@ static const enum AVPixelFormat alpha_pix_fmts[] = {
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AV_PIX_FMT_BGRA, AV_PIX_FMT_NONE
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};
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static int config_input_main(AVFilterLink *inlink)
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{
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OverlayContext *s = inlink->dst->priv;
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const AVPixFmtDescriptor *pix_desc = av_pix_fmt_desc_get(inlink->format);
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av_image_fill_max_pixsteps(s->main_pix_step, NULL, pix_desc);
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s->hsub = pix_desc->log2_chroma_w;
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s->vsub = pix_desc->log2_chroma_h;
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s->main_is_packed_rgb =
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ff_fill_rgba_map(s->main_rgba_map, inlink->format) >= 0;
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s->main_has_alpha = ff_fmt_is_in(inlink->format, alpha_pix_fmts);
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return 0;
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}
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static int config_input_overlay(AVFilterLink *inlink)
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{
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AVFilterContext *ctx = inlink->dst;
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@ -397,9 +383,88 @@ static int config_output(AVFilterLink *outlink)
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/**
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* Blend image in src to destination buffer dst at position (x, y).
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*/
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static void blend_image(AVFilterContext *ctx,
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AVFrame *dst, const AVFrame *src,
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int x, int y)
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static void blend_image_packed_rgb(AVFilterContext *ctx,
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AVFrame *dst, const AVFrame *src,
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int x, int y)
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{
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OverlayContext *s = ctx->priv;
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int i, imax, j, jmax;
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const int src_w = src->width;
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const int src_h = src->height;
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const int dst_w = dst->width;
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const int dst_h = dst->height;
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uint8_t alpha; ///< the amount of overlay to blend on to main
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const int dr = s->main_rgba_map[R];
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const int dg = s->main_rgba_map[G];
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const int db = s->main_rgba_map[B];
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const int da = s->main_rgba_map[A];
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const int dstep = s->main_pix_step[0];
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const int sr = s->overlay_rgba_map[R];
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const int sg = s->overlay_rgba_map[G];
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const int sb = s->overlay_rgba_map[B];
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const int sa = s->overlay_rgba_map[A];
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const int sstep = s->overlay_pix_step[0];
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const int main_has_alpha = s->main_has_alpha;
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uint8_t *S, *sp, *d, *dp;
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i = FFMAX(-y, 0);
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sp = src->data[0] + i * src->linesize[0];
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dp = dst->data[0] + (y+i) * dst->linesize[0];
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for (imax = FFMIN(-y + dst_h, src_h); i < imax; i++) {
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j = FFMAX(-x, 0);
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S = sp + j * sstep;
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d = dp + (x+j) * dstep;
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for (jmax = FFMIN(-x + dst_w, src_w); j < jmax; j++) {
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alpha = S[sa];
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// if the main channel has an alpha channel, alpha has to be calculated
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// to create an un-premultiplied (straight) alpha value
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if (main_has_alpha && alpha != 0 && alpha != 255) {
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uint8_t alpha_d = d[da];
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alpha = UNPREMULTIPLY_ALPHA(alpha, alpha_d);
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}
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switch (alpha) {
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case 0:
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break;
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case 255:
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d[dr] = S[sr];
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d[dg] = S[sg];
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d[db] = S[sb];
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break;
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default:
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// main_value = main_value * (1 - alpha) + overlay_value * alpha
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// since alpha is in the range 0-255, the result must divided by 255
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d[dr] = FAST_DIV255(d[dr] * (255 - alpha) + S[sr] * alpha);
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d[dg] = FAST_DIV255(d[dg] * (255 - alpha) + S[sg] * alpha);
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d[db] = FAST_DIV255(d[db] * (255 - alpha) + S[sb] * alpha);
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}
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if (main_has_alpha) {
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switch (alpha) {
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case 0:
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break;
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case 255:
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d[da] = S[sa];
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break;
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default:
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// apply alpha compositing: main_alpha += (1-main_alpha) * overlay_alpha
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d[da] += FAST_DIV255((255 - d[da]) * S[sa]);
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}
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}
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d += dstep;
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S += sstep;
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}
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dp += dst->linesize[0];
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sp += src->linesize[0];
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}
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}
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static void blend_image_yuv(AVFilterContext *ctx,
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AVFrame *dst, const AVFrame *src,
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int x, int y)
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{
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OverlayContext *s = ctx->priv;
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int i, imax, j, jmax, k, kmax;
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@ -407,182 +472,135 @@ static void blend_image(AVFilterContext *ctx,
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const int src_h = src->height;
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const int dst_w = dst->width;
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const int dst_h = dst->height;
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const int main_has_alpha = s->main_has_alpha;
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if (x >= dst_w || x+src_w < 0 ||
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y >= dst_h || y+src_h < 0)
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return; /* no intersection */
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if (s->main_is_packed_rgb) {
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if (main_has_alpha) {
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uint8_t alpha; ///< the amount of overlay to blend on to main
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const int dr = s->main_rgba_map[R];
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const int dg = s->main_rgba_map[G];
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const int db = s->main_rgba_map[B];
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const int da = s->main_rgba_map[A];
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const int dstep = s->main_pix_step[0];
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const int sr = s->overlay_rgba_map[R];
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const int sg = s->overlay_rgba_map[G];
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const int sb = s->overlay_rgba_map[B];
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const int sa = s->overlay_rgba_map[A];
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const int sstep = s->overlay_pix_step[0];
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const int main_has_alpha = s->main_has_alpha;
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uint8_t *s, *sp, *d, *dp;
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uint8_t *s, *sa, *d, *da;
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i = FFMAX(-y, 0);
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sp = src->data[0] + i * src->linesize[0];
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dp = dst->data[0] + (y+i) * dst->linesize[0];
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sa = src->data[3] + i * src->linesize[3];
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da = dst->data[3] + (y+i) * dst->linesize[3];
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for (imax = FFMIN(-y + dst_h, src_h); i < imax; i++) {
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j = FFMAX(-x, 0);
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s = sp + j * sstep;
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d = dp + (x+j) * dstep;
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s = sa + j;
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d = da + x+j;
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for (jmax = FFMIN(-x + dst_w, src_w); j < jmax; j++) {
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alpha = s[sa];
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// if the main channel has an alpha channel, alpha has to be calculated
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// to create an un-premultiplied (straight) alpha value
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if (main_has_alpha && alpha != 0 && alpha != 255) {
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uint8_t alpha_d = d[da];
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alpha = *s;
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if (alpha != 0 && alpha != 255) {
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uint8_t alpha_d = *d;
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alpha = UNPREMULTIPLY_ALPHA(alpha, alpha_d);
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}
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switch (alpha) {
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case 0:
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break;
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case 255:
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d[dr] = s[sr];
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d[dg] = s[sg];
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d[db] = s[sb];
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*d = *s;
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break;
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default:
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// main_value = main_value * (1 - alpha) + overlay_value * alpha
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// since alpha is in the range 0-255, the result must divided by 255
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d[dr] = FAST_DIV255(d[dr] * (255 - alpha) + s[sr] * alpha);
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d[dg] = FAST_DIV255(d[dg] * (255 - alpha) + s[sg] * alpha);
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d[db] = FAST_DIV255(d[db] * (255 - alpha) + s[sb] * alpha);
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// apply alpha compositing: main_alpha += (1-main_alpha) * overlay_alpha
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*d += FAST_DIV255((255 - *d) * *s);
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}
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if (main_has_alpha) {
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switch (alpha) {
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case 0:
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break;
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case 255:
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d[da] = s[sa];
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break;
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default:
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// apply alpha compositing: main_alpha += (1-main_alpha) * overlay_alpha
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d[da] += FAST_DIV255((255 - d[da]) * s[sa]);
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}
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}
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d += dstep;
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s += sstep;
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}
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dp += dst->linesize[0];
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sp += src->linesize[0];
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}
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} else {
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const int main_has_alpha = s->main_has_alpha;
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if (main_has_alpha) {
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uint8_t alpha; ///< the amount of overlay to blend on to main
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uint8_t *s, *sa, *d, *da;
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i = FFMAX(-y, 0);
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sa = src->data[3] + i * src->linesize[3];
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da = dst->data[3] + (y+i) * dst->linesize[3];
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for (imax = FFMIN(-y + dst_h, src_h); i < imax; i++) {
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j = FFMAX(-x, 0);
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s = sa + j;
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d = da + x+j;
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for (jmax = FFMIN(-x + dst_w, src_w); j < jmax; j++) {
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alpha = *s;
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if (alpha != 0 && alpha != 255) {
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uint8_t alpha_d = *d;
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alpha = UNPREMULTIPLY_ALPHA(alpha, alpha_d);
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}
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switch (alpha) {
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case 0:
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break;
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case 255:
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*d = *s;
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break;
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default:
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// apply alpha compositing: main_alpha += (1-main_alpha) * overlay_alpha
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*d += FAST_DIV255((255 - *d) * *s);
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}
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d += 1;
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s += 1;
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}
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da += dst->linesize[3];
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sa += src->linesize[3];
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}
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}
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for (i = 0; i < 3; i++) {
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int hsub = i ? s->hsub : 0;
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int vsub = i ? s->vsub : 0;
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int src_wp = AV_CEIL_RSHIFT(src_w, hsub);
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int src_hp = AV_CEIL_RSHIFT(src_h, vsub);
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int dst_wp = AV_CEIL_RSHIFT(dst_w, hsub);
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int dst_hp = AV_CEIL_RSHIFT(dst_h, vsub);
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int yp = y>>vsub;
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int xp = x>>hsub;
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uint8_t *s, *sp, *d, *dp, *a, *ap;
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j = FFMAX(-yp, 0);
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sp = src->data[i] + j * src->linesize[i];
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dp = dst->data[i] + (yp+j) * dst->linesize[i];
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ap = src->data[3] + (j<<vsub) * src->linesize[3];
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for (jmax = FFMIN(-yp + dst_hp, src_hp); j < jmax; j++) {
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k = FFMAX(-xp, 0);
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d = dp + xp+k;
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s = sp + k;
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a = ap + (k<<hsub);
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for (kmax = FFMIN(-xp + dst_wp, src_wp); k < kmax; k++) {
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int alpha_v, alpha_h, alpha;
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// average alpha for color components, improve quality
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if (hsub && vsub && j+1 < src_hp && k+1 < src_wp) {
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alpha = (a[0] + a[src->linesize[3]] +
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a[1] + a[src->linesize[3]+1]) >> 2;
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} else if (hsub || vsub) {
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alpha_h = hsub && k+1 < src_wp ?
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(a[0] + a[1]) >> 1 : a[0];
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alpha_v = vsub && j+1 < src_hp ?
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(a[0] + a[src->linesize[3]]) >> 1 : a[0];
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alpha = (alpha_v + alpha_h) >> 1;
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} else
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alpha = a[0];
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// if the main channel has an alpha channel, alpha has to be calculated
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// to create an un-premultiplied (straight) alpha value
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if (main_has_alpha && alpha != 0 && alpha != 255) {
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// average alpha for color components, improve quality
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uint8_t alpha_d;
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if (hsub && vsub && j+1 < src_hp && k+1 < src_wp) {
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alpha_d = (d[0] + d[src->linesize[3]] +
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d[1] + d[src->linesize[3]+1]) >> 2;
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} else if (hsub || vsub) {
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alpha_h = hsub && k+1 < src_wp ?
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(d[0] + d[1]) >> 1 : d[0];
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alpha_v = vsub && j+1 < src_hp ?
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(d[0] + d[src->linesize[3]]) >> 1 : d[0];
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alpha_d = (alpha_v + alpha_h) >> 1;
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} else
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alpha_d = d[0];
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alpha = UNPREMULTIPLY_ALPHA(alpha, alpha_d);
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}
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*d = FAST_DIV255(*d * (255 - alpha) + *s * alpha);
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s++;
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d++;
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a += 1 << hsub;
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}
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dp += dst->linesize[i];
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sp += src->linesize[i];
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ap += (1 << vsub) * src->linesize[3];
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d += 1;
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s += 1;
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}
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da += dst->linesize[3];
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sa += src->linesize[3];
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}
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}
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for (i = 0; i < 3; i++) {
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int hsub = i ? s->hsub : 0;
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int vsub = i ? s->vsub : 0;
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int src_wp = AV_CEIL_RSHIFT(src_w, hsub);
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int src_hp = AV_CEIL_RSHIFT(src_h, vsub);
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int dst_wp = AV_CEIL_RSHIFT(dst_w, hsub);
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int dst_hp = AV_CEIL_RSHIFT(dst_h, vsub);
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int yp = y>>vsub;
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int xp = x>>hsub;
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uint8_t *s, *sp, *d, *dp, *a, *ap;
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j = FFMAX(-yp, 0);
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sp = src->data[i] + j * src->linesize[i];
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dp = dst->data[i] + (yp+j) * dst->linesize[i];
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ap = src->data[3] + (j<<vsub) * src->linesize[3];
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for (jmax = FFMIN(-yp + dst_hp, src_hp); j < jmax; j++) {
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k = FFMAX(-xp, 0);
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d = dp + xp+k;
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s = sp + k;
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a = ap + (k<<hsub);
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for (kmax = FFMIN(-xp + dst_wp, src_wp); k < kmax; k++) {
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int alpha_v, alpha_h, alpha;
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// average alpha for color components, improve quality
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if (hsub && vsub && j+1 < src_hp && k+1 < src_wp) {
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alpha = (a[0] + a[src->linesize[3]] +
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a[1] + a[src->linesize[3]+1]) >> 2;
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} else if (hsub || vsub) {
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alpha_h = hsub && k+1 < src_wp ?
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(a[0] + a[1]) >> 1 : a[0];
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alpha_v = vsub && j+1 < src_hp ?
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(a[0] + a[src->linesize[3]]) >> 1 : a[0];
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alpha = (alpha_v + alpha_h) >> 1;
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} else
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alpha = a[0];
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// if the main channel has an alpha channel, alpha has to be calculated
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// to create an un-premultiplied (straight) alpha value
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if (main_has_alpha && alpha != 0 && alpha != 255) {
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// average alpha for color components, improve quality
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uint8_t alpha_d;
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if (hsub && vsub && j+1 < src_hp && k+1 < src_wp) {
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alpha_d = (d[0] + d[src->linesize[3]] +
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d[1] + d[src->linesize[3]+1]) >> 2;
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} else if (hsub || vsub) {
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alpha_h = hsub && k+1 < src_wp ?
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(d[0] + d[1]) >> 1 : d[0];
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alpha_v = vsub && j+1 < src_hp ?
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(d[0] + d[src->linesize[3]]) >> 1 : d[0];
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alpha_d = (alpha_v + alpha_h) >> 1;
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} else
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alpha_d = d[0];
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alpha = UNPREMULTIPLY_ALPHA(alpha, alpha_d);
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}
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*d = FAST_DIV255(*d * (255 - alpha) + *s * alpha);
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s++;
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d++;
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a += 1 << hsub;
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}
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dp += dst->linesize[i];
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sp += src->linesize[i];
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ap += (1 << vsub) * src->linesize[3];
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}
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}
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}
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static int config_input_main(AVFilterLink *inlink)
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{
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OverlayContext *s = inlink->dst->priv;
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const AVPixFmtDescriptor *pix_desc = av_pix_fmt_desc_get(inlink->format);
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av_image_fill_max_pixsteps(s->main_pix_step, NULL, pix_desc);
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s->hsub = pix_desc->log2_chroma_w;
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s->vsub = pix_desc->log2_chroma_h;
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s->main_is_packed_rgb =
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ff_fill_rgba_map(s->main_rgba_map, inlink->format) >= 0;
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s->main_has_alpha = ff_fmt_is_in(inlink->format, alpha_pix_fmts);
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switch (s->format) {
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case OVERLAY_FORMAT_YUV420:
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case OVERLAY_FORMAT_YUV422:
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case OVERLAY_FORMAT_YUV444:
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s->blend_image = blend_image_yuv;
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break;
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case OVERLAY_FORMAT_RGB:
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s->blend_image = blend_image_packed_rgb;
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static AVFrame *do_blend(AVFilterContext *ctx, AVFrame *mainpic,
|
||||
@ -611,7 +629,9 @@ static AVFrame *do_blend(AVFilterContext *ctx, AVFrame *mainpic,
|
||||
s->var_values[VAR_Y], s->y);
|
||||
}
|
||||
|
||||
blend_image(ctx, mainpic, second, s->x, s->y);
|
||||
if (s->x < mainpic->width && s->x + second->width >= 0 ||
|
||||
s->y < mainpic->height && s->y + second->height >= 0)
|
||||
s->blend_image(ctx, mainpic, second, s->x, s->y);
|
||||
return mainpic;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user