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swscale/rgb2rgb2: rework RISC-V V shuffle_bytes_{0321,2103}
This avoids strided loads. Before: shuffle_bytes_0321_rvv_i32: 307.7 shuffle_bytes_2103_rvv_i32: 308.7 After: shuffle_bytes_0321_rvv_i32: 59.7 shuffle_bytes_2103_rvv_i32: 61.5
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@ -21,36 +21,31 @@
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#include "libavutil/riscv/asm.S"
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func ff_shuffle_bytes_0321_rvv, zve32x
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addi t1, a0, 3
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addi t2, a0, 2
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addi t3, a0, 1
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1:
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srai a2, a2, 2
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li t4, 4
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2:
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vsetvli t0, a2, e8, m1, ta, ma
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sub a2, a2, t0
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vlse8.v v8, (a0), t4
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sh2add a0, t0, a0
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vlse8.v v9, (t1), t4
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sh2add t1, t0, t1
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vlse8.v v10, (t2), t4
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sh2add t2, t0, t2
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vlse8.v v11, (t3), t4
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sh2add t3, t0, t3
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vsseg4e8.v v8, (a1)
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sh2add a1, t0, a1
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bnez a2, 2b
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ret
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li t1, 0x00ff00ff
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j 1f
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endfunc
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func ff_shuffle_bytes_2103_rvv, zve32x
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addi t1, a0, 1
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addi t2, a0, 0
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addi t3, a0, 3
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addi a0, a0, 2
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j 1b
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li t1, ~0x00ff00ff
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1:
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not t2, t1
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srai a2, a2, 2
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2:
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vsetvli t0, a2, e32, m8, ta, ma
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vle32.v v8, (a0)
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sub a2, a2, t0
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vand.vx v16, v8, t2
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sh2add a0, t0, a0
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vand.vx v8, v8, t1
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vsrl.vi v24, v16, 16
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vsll.vi v16, v16, 16
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vor.vv v8, v8, v24
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vor.vv v8, v16, v8
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vse32.v v8, (a1)
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sh2add a1, t0, a1
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bnez a2, 2b
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ret
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endfunc
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func ff_shuffle_bytes_1230_rvv, zve32x
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