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avcodec/hevcdec: Check for overlapping slices
Fixes: Timeout Fixes: 10108/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_HEVC_fuzzer-6222384351674368 Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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@ -2942,6 +2942,7 @@ static int decode_nal_unit(HEVCContext *s, const H2645NAL *nal)
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s->max_ra = INT_MIN;
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}
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s->overlap ++;
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ret = hevc_frame_start(s);
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if (ret < 0)
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return ret;
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@ -3020,6 +3021,7 @@ static int decode_nal_units(HEVCContext *s, const uint8_t *buf, int length)
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s->ref = NULL;
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s->last_eos = s->eos;
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s->eos = 0;
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s->overlap = 0;
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/* split the input packet into NAL units, so we know the upper bound on the
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* number of slices in the frame */
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@ -3054,6 +3056,8 @@ static int decode_nal_units(HEVCContext *s, const uint8_t *buf, int length)
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continue;
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ret = decode_nal_unit(s, nal);
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if (ret >= 0 && s->overlap > 2)
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ret = AVERROR_INVALIDDATA;
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if (ret < 0) {
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av_log(s->avctx, AV_LOG_WARNING,
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"Error parsing NAL unit #%d.\n", i);
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@ -430,6 +430,7 @@ typedef struct HEVCContext {
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int max_ra;
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int bs_width;
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int bs_height;
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int overlap;
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int is_decoded;
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int no_rasl_output_flag;
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